// Hyperbolic Rogue -- rule generator // Copyright (C) 2011-2021 Zeno Rogue, see 'hyper.cpp' for details /** \file rulegen.cpp * \brief An algorithm to create strict tree rules for arb tessellations */ #include "hyper.h" namespace hr { EX namespace rulegen { /* limits */ EX int max_retries = 999; EX int max_tcellcount = 1000000; EX int max_adv_steps = 100; EX int max_examine_branch = 5040; EX int max_bdata = 1000; /* other parameters */ EX int dlbonus = 0; #if HDR /** exception thrown by this algoritm in case of any problems */ struct rulegen_failure : hr_exception { rulegen_failure(string _s) : hr_exception(_s) {} }; /** this exception is thrown if we want to restart the computation -- this is normal, but if thrown more than max_retries times, just surrender */ struct rulegen_retry : rulegen_failure { rulegen_retry(string _s) : rulegen_failure(_s) {} }; /** this exception is thrown in case if we run into a special case that is not implemented yet */ struct rulegen_surrender : rulegen_failure { rulegen_surrender(string _s) : rulegen_failure(_s) {} }; const int MYSTERY = 31999; const int MYSTERY_DIST = 31998; #endif /* === tcell === */ /** number of tcells created */ EX int tcellcount = 0; /** number of tcells united into other tcells */ EX int tunified = 0; #if HDR struct tcell* tmove(tcell *c, int d); /** rulegen algorithm works on tcells which have their own map generation */ struct tcell { /** tcells form a list */ tcell *next; /** shape ID in arb::current */ int id; /** degree */ int type; /** distance from the root */ short dist; /** cached code */ short code; /** direction to the parent in the tree */ short parent_dir; /** can we assume that dist is correct? if we assumed that the dist is correct but then find out it was wrong, throw an error */ bool is_solid; bool distance_fixed; /** sometimes we find out that multiple tcells represent the same actual cell -- in this case we unify them; unified_to is used for the union-find algorithm */ walker unified_to; int degree() { return type; } connection_table c; tcell*& move(int d) { return c.move(d); } tcell*& modmove(int d) { return c.modmove(d); } tcell* cmove(int d) { return tmove(this, d); } tcell* cmodmove(int d) { return tmove(this, c.fix(d)); } tcell() { } }; inline void print(hstream& hs, tcell* h) { print(hs, "P", index_pointer(h)); } using twalker = walker; #endif queue fix_queue; bool in_fixing = false; void unify_distances(tcell *c1, tcell *c2); void handle_distance_errors(); void process_fix_queue() { if(in_fixing) return; in_fixing = true; while(!fix_queue.empty()) { fix_queue.front()(); fix_queue.pop(); } in_fixing = false; } void ufind(twalker& p) { if(p.at->unified_to.at == p.at) return; twalker p1 = p.at->unified_to; ufind(p1); p.at->unified_to = p1; p = p1 + p.spin; } void ufindc(tcell*& c) { twalker cw = c; ufind(cw); c = cw.at; } EX tcell *first_tcell = nullptr; void connect_and_check(twalker p1, twalker p2); void unify(twalker pw1, twalker pw2); tcell *gen_tcell(int id) { int d = isize(arb::current.shapes[id].connections); auto c = tailored_alloc (d); c->id = id; c->next = first_tcell; c->unified_to = twalker(c, 0); c->is_solid = false; c->distance_fixed = false; c->dist = MYSTERY; c->code = MYSTERY; c->parent_dir = MYSTERY; first_tcell = c; // println(hlog, c, " is a new tcell of id ", id); tcellcount++; return c; } tcell* tmove(tcell *c, int d) { if(c->move(d)) return c->move(d); auto& co = arb::current.shapes[c->id].connections[d]; auto cd = twalker(c, d); ufind(cd); tcell *c1 = gen_tcell(co.sid); connect_and_check(cd, twalker(c1, co.eid)); return c1; } /** check whether we have completed the vertex to the right of edge d of c */ void check_loops(twalker pw) { ufind(pw); auto& shs = arb::current.shapes; int id = pw.at->id; int valence = shs[id].vertex_valence[pw.spin]; int steps = 0; twalker pwf = pw; twalker pwb = pw; while(true) { if(!pwb.peek()) break; pwb = pwb + wstep - 1; steps++; if(pwb == pwf) { if(steps == valence) return; /* that's great, we already know this loop */ else throw hr_exception("vertex valence too small"); } if(steps == valence) { fix_queue.push([=] { unify(pwf, pwb); }); return; } } while(true) { pwf++; if(!pwf.peek()) break; pwf += wstep; steps++; if(pwb == pwf) { if(steps == valence) return; /* that's great, we already know this loop */ else throw hr_exception("vertex valence too small"); } if(steps == valence) { fix_queue.push([=] { unify(pwf, pwb); }); return; } } if(steps == valence - 1) { connect_and_check(pwb, pwf); } } void connect_and_check(twalker p1, twalker p2) { p1.at->c.connect(p1.spin, p2.at, p2.spin, false); fix_queue.push([=] { check_loops(p1); }); fix_queue.push([=] { check_loops(p2); }); process_fix_queue(); } void unify(twalker pw1, twalker pw2) { ufind(pw1); ufind(pw2); if(pw1.at->unified_to.at != pw1.at) throw hr_exception("not unified to itself"); if(pw2.at->unified_to.at != pw2.at) throw hr_exception("not unified to itself"); if(pw1.at == pw2.at) { if(pw1.spin != pw2.spin) throw hr_exception("called unify with self and wrong direction"); return; } if(pw1.at->id != pw2.at->id) throw hr_exception("unifying two cells of different id's"); auto& shs = arb::current.shapes; int id = pw1.at->id; for(int i=0; iunified_to = pw1 - pw2.spin; tunified++; unify_distances(pw1.at, pw2.at); } EX vector t_origin; void delete_tmap() { while(first_tcell) { auto second = first_tcell->next; tailored_delete(first_tcell); first_tcell = second; } tcellcount = 0; tunified = 0; t_origin.clear(); } /* used in the debugger */ EX vector debuglist; /* === distances === */ bool no_errors = false; struct hr_solid_error : rulegen_retry { hr_solid_error() : rulegen_retry("solid error") {} }; int solid_errors; int get_parent_dir(tcell *c); struct shortcut { vector pre; vector post; tcell *sample; int delta; }; map > shortcuts; vector root_path(twalker cw) { cw += wstep; vector res; while(true) { int i = cw.at->dist == 0 ? 0 : get_parent_dir(cw.at); int j = cw.to_spin(i); res.push_back(j); if(cw.at->dist == 0) return res; cw += j; cw += wstep; } } void check_solid(tcell *c, int d) { ufindc(c); if(debugflags & DF_GEOM) println(hlog, "solid ", c, " changes ", c->dist, " to ", d); if(c->dist == MYSTERY_DIST) exit(2); set seen; vector walkers; vector walkerdir = {-1}; seen.insert(c); walkers.push_back(c); for(int j=0; jtype; s++) { twalker w1 = w + s; if(w1.peek() && w1.peek()->dist == w.at->dist - 1 && !seen.count(w1.peek())) { seen.insert(w1.peek()); walkers.push_back(w1 + wstep); walkerdir.push_back(s); } } } c->dist = d; set seen2; vector walkers2; vector walkerdir2 = {-1}; walkers2.push_back(c); for(int j=0; jtype; s++) { twalker w1 = w + s; if(!w1.peek()) continue; if(w1.peek()->dist == w.at->dist - 1 && !seen2.count(w1.peek())) { seen2.insert(w1.peek()); walkers2.push_back(w1 + wstep); walkerdir2.push_back(s); if(seen.count(w1.peek())) goto found; } } } return; found: auto at0 = walkers2.back().at; tcell* at = at0; twalker at1; for(int i=isize(walkers)-1; i>=1; i--) if(at == walkers[i].at) at1 = walkers[i]; vector pre; for(int i=isize(walkers)-1; i>=1; i--) if(at == walkers[i].at) { pre.push_back(walkerdir[i]); at = walkers[i].peek(); } if(at != c) return; at = at0; vector post; for(int i=isize(walkers2)-1; i>=1; i--) if(at == walkers2[i].at) { post.push_back(walkerdir2[i]); at = walkers2[i].peek(); } if(at != c) return; reverse(pre.begin(), pre.end()); reverse(post.begin(), post.end()); int delta = at1.to_spin(walkers2.back().spin); for(auto s: shortcuts[c->id]) if(s.pre == pre && s.post == post) return; if(debugflags & DF_GEOM) println(hlog, "new shortcut found, pre = ", pre, " post = ", post, " pre reaches ", at1, " post reaches ", walkers2.back(), " of type ", at1.at->id, " sample = ", c); shortcuts[c->id].emplace_back(shortcut{pre, post, c, delta}); if(debugflags & DF_GEOM) println(hlog, "exhaustive search:"); indenter ind(2); tcell* c1 = first_tcell; while(c1) { if(c1->id == c->id) look_for_shortcuts(c1); c1 = c1->next; } } void fix_distances(tcell *c) { c->distance_fixed = true; vector q = {c}; for(int qi=0; qidist; restart: for(int i=0; itype; i++) { tcell *c1 = c->cmove(i); ufindc(c); c1 = c->cmove(i); if(c1->dist == MYSTERY) continue; auto& d1 = c1->dist; if(d > d1+1) { d = d1+1; goto restart; } if(d1 > d+1) { if(c1->is_solid) { check_solid(c1, d+1); solid_errors++; } d1 = d+1; q.push_back(c1); } } } } void calc_distances(tcell *c) { if(c->dist != MYSTERY) return; c->dist = MYSTERY_DIST; fix_distances(c); } void unify_distances(tcell *c1, tcell *c2) { int d1 = c1->dist; int d2 = c2->dist; int d = min(d1, d2); c1->dist = d; c2->dist = d; if(c1->is_solid && d != d1) solid_errors++; if(c2->is_solid && d != d2) solid_errors++; c1->distance_fixed = c1->distance_fixed || c2->distance_fixed; c1->is_solid = c1->is_solid || c2->is_solid; if(c1->dist < MYSTERY) fix_distances(c1); } void handle_distance_errors() { bool b = solid_errors; solid_errors = 0; if(b && !no_errors) throw hr_solid_error(); } /** make sure that we know c->dist */ void be_solid(tcell *c) { if(c->is_solid) return; if(tcellcount >= max_tcellcount) throw rulegen_surrender("max_tcellcount exceeded"); ufindc(c); calc_distances(c); ufindc(c); look_for_shortcuts(c); ufindc(c); if(c->dist == MYSTERY_DIST) { println(hlog, "set solid but no dist ", c); exit(3); } c->is_solid = true; } EX void look_for_shortcuts(tcell *c) { if(c->dist > 0) for(int i=0; iid]); i++) { auto sh = shortcuts[c->id][i]; if(1) { twalker tw0(c, 0); twalker tw(c, 0); ufind(tw); ufind(tw0); vector opath; for(auto& v: sh.pre) { opath.push_back(tw.at); tw += v; if(!tw.peek()) goto next_shortcut; if(tw.peek()->dist != tw.at->dist-1) goto next_shortcut; ufind(tw); tw += wstep; } opath.push_back(tw.at); ufind(tw0); vector npath; for(auto& v: sh.post) { npath.push_back(tw0.at); tw0 += v; ufind(tw0); tw0 += wstep; calc_distances(tw0.at); } npath.push_back(tw0.at); int d = sh.delta; auto tw1 = tw + d; fix_queue.push([=] { unify(tw1, tw0); }); process_fix_queue(); for(auto t: npath) { ufindc(t); fix_distances(t); } ufindc(c); } next_shortcut: ; } } /** which neighbor will become the parent of c */ int get_parent_dir(tcell *c) { if(c->parent_dir != MYSTERY) return c->parent_dir; int bestd = -1; vector bestrootpath; look_for_shortcuts(c); be_solid(c); if(c->dist > 0) { auto& sh = arb::current.shapes[c->id]; int n = sh.size(); int k = sh.cycle_length; vector olen; for(int i=0; i nearer; for(int j=0; jcmove(i+j*k); be_solid(c1); olen.push_back(c1->dist); if(c1->dist < c->dist) { nearer.push_back(j); } } if(nearer.size() == 1) {bestd = i+nearer[0]*k; break; } if(nearer.size() == 2 && nearer[1] == nearer[0] + 1) { bestd = i + nearer[0] * k; break; } if(nearer.size() == 2 && nearer[0] == 0 && nearer[1] == n/k-1) { bestd = i + nearer[1] * k; break; } if(nearer.size() > 1) throw rulegen_failure("still confused"); } if(bestd == -1) throw rulegen_failure("should not happen"); } c->parent_dir = bestd; return bestd; } /** determine states for tcells */ #if HDR using aid_t = pair; struct analyzer { vector spread; vector parent_id; vector spin; void add_step(int pid, int s); }; #endif void analyzer::add_step(int pid, int s) { twalker cw = spread[pid]; cw = cw + s; cw.peek(); ufind(cw); cw = cw + wstep; spread.push_back(cw); parent_id.push_back(pid); spin.push_back(s); } map analyzers; EX aid_t get_aid(twalker cw) { ufind(cw); auto ide = cw.at->id; return {ide, gmod(cw.to_spin(0), arb::current.shapes[ide].cycle_length)}; } EX analyzer& get_analyzer(twalker cw) { auto aid = get_aid(cw); auto& a = analyzers[aid]; if(a.spread.empty()) { a.spread.push_back(cw); a.parent_id.push_back(-1); a.spin.push_back(-1); for(int i=0; itype; i++) a.add_step(0, i); } return a; } EX vector spread(analyzer& a, twalker cw) { vector res; int N = isize(a.spread); res.reserve(N); res.push_back(cw); for(int i=1; i >; struct treestate { int id; bool known; vector rules; twalker giver; int sid; int parent_dir; tcell* where_seen; code_t code; bool is_live; bool is_possible_parent; bool is_root; vector> possible_parents; }; static const int C_IGNORE = 0; static const int C_CHILD = 1; static const int C_UNCLE = 2; static const int C_EQUAL = 4; static const int C_NEPHEW = 6; static const int C_PARENT = 8; #endif EX vector treestates; set sideswap; /** is what on the left side, or the right side, of to_what? */ int get_side(tcell *what, tcell *to_what) { twalker w(what, -1); twalker tw(to_what, -1); auto adv = [] (twalker& cw) { int d = get_parent_dir(cw.at); cw.spin = d; cw += wstep; }; while(w.at != tw.at) { ufind(w); ufind(tw); if(w.at->dist > tw.at->dist) adv(w); else if(w.at->dist < tw.at->dist) adv(tw); else { adv(w); adv(tw); } } if(w.spin == -1 || tw.spin == -1) return 0; int d = get_parent_dir(w.at); if(d >= 0) { twalker last(w.at, d); return last.to_spin(w.spin) - last.to_spin(tw.spin); } // failed to solve this in the simple way (ended at the root) -- go around the tree twalker wl(what, get_parent_dir(what)); twalker wr = wl; auto go = [&] (twalker& cw, int delta) { int d = get_parent_dir(cw.at); if(cw.spin == d || get_parent_dir(cw.cpeek()) == (cw+wstep).spin) cw += wstep; cw+=delta; }; while(true) { go(wl, -1); go(wr, +1); if(wl.at == to_what) return +1; if(wr.at == to_what) return -1; } } code_t id_at_spin(twalker cw) { code_t res; ufind(cw); res.first = get_aid(cw); auto& a = get_analyzer(cw); vector sprawl = spread(a, cw); int id = 0; for(auto cs: sprawl) { be_solid(cs.at); be_solid(cw.at); ufind(cw); ufind(cs); int x; int pid = a.parent_id[id]; if(pid > -1 && (res.second[pid] != C_CHILD)) { x = C_IGNORE; } else { int p = get_parent_dir(cs.at); if(p >= 0 && get_parent_dir(cs.at) == cs.spin) x = C_CHILD; else { auto cs2 = cs + wstep; ufind(cs); ufind(cs2); be_solid(cs2.at); fix_distances(cs.at); int y = cs.at->dist - cs.peek()->dist; if(y == 1) x = C_NEPHEW; else if(y == 0) x = C_EQUAL; else if(y == -1) x = C_UNCLE; else throw rulegen_failure("distance problem y=" + its(y) + lalign(0, " cs=", cs, " cs2=", cs2, " peek=", cs.peek(), " dist=", cs.at->dist, " dist2=", cs2.at->dist)); auto gs = get_side(cs.at, cs.peek()); if(gs == 0 && x == C_UNCLE) x = C_PARENT; if(gs > 0) x++; } } res.second.push_back(x); id++; } return res; } map code_to_id; EX pair get_code(tcell *c) { if(c->code != MYSTERY) { int bestd = c->parent_dir; if(bestd == -1) bestd = 0; return {bestd, c->code}; } be_solid(c); int bestd = get_parent_dir(c); if(bestd == -1) bestd = 0; indenter ind(2); code_t v = id_at_spin(twalker(c, bestd)); if(code_to_id.count(v)) { c->code = code_to_id[v]; return {bestd, code_to_id[v]}; } int id = isize(treestates); code_to_id[v] = id; if(c->code != MYSTERY && (c->code != id || c->parent_dir != bestd)) exit(1); c->code = id; treestates.emplace_back(); auto& nts = treestates.back(); nts.id = id; nts.code = v; nts.where_seen = c; nts.known = false; nts.is_live = true; return {bestd, id}; } /* == rule generation == */ struct mismatch_error : rulegen_retry { mismatch_error() : rulegen_retry("mismatch error") {} }; struct double_edges: rulegen_surrender { double_edges() : rulegen_surrender("double edges detected") {} }; EX int rule_root; vector gen_rule(twalker cwmain); EX int try_count; vector important; vector cq; #if HDR /* special codes */ static const int DIR_UNKNOWN = -1; static const int DIR_MULTI_GO_LEFT = -2; static const int DIR_MULTI_GO_RIGHT = -3; static const int DIR_LEFT = -4; static const int DIR_RIGHT = -5; static const int DIR_PARENT = -6; #endif vector gen_rule(twalker cwmain) { vector cids; for(int a=0; atype; a++) { auto front = cwmain+a; tcell *c1 = front.cpeek(); be_solid(c1); if(a == 0 && cwmain.at->dist) { cids.push_back(DIR_PARENT); continue; } if(c1->dist <= cwmain.at->dist) { cids.push_back(DIR_UNKNOWN); continue; } auto co = get_code(c1); auto& d1 = co.first; auto& id1 = co.second; if(c1->cmove(d1) != cwmain.at || c1->c.spin(d1) != front.spin) { cids.push_back(DIR_UNKNOWN); continue; } cids.push_back(id1); } return cids; } void rules_iteration_for(tcell *c) { indenter ri(2); auto co = get_code(c); auto& d = co.first; auto& id = co.second; twalker cwmain(c,d); ufind(cwmain); vector cids = gen_rule(cwmain); auto& ts = treestates[id]; if(!ts.known) { ts.known = true; ts.rules = cids; ts.giver = cwmain; ts.sid = cwmain.at->id; ts.parent_dir = cwmain.spin; ts.is_root = c->dist == 0; for(int d=0; dtype; d++) cq.push_back(c->cmove(d)); } else if(ts.rules != cids) { handle_distance_errors(); auto& r = ts.rules; if(debugflags & DF_GEOM) { println(hlog, "merging ", ts.rules, " vs ", cids); println(hlog, "C ", treestates[id].code, " [", id, "]"); } int mismatches = 0; for(int z=0; z new_id(next_id); map new_id_of; int new_ids = 0; for(int id=0; id last_new_ids && new_ids < next_id) { last_new_ids = new_ids; map, int> hashes; new_ids = 0; auto last_new_id = new_id; for(int id=0; id hash; hash.push_back(last_new_id[id]); auto& ts = treestates[id]; for(auto& r: ts.rules) if(r >= 0) hash.push_back(last_new_id[r]); else hash.push_back(r); if(!hashes.count(hash)) hashes[hash] = new_ids++; new_id[id] = hashes[hash]; } } if(debugflags & DF_GEOM) println(hlog, "final new_ids = ", new_ids, " / ", next_id); if(1) { vector old_id(new_ids, -1); for(int i=0; i= 0) r = new_id[r]; } for(auto& p: code_to_id) p.second = new_id[p.second]; } } void find_possible_parents() { for(auto& ts: treestates) { ts.is_possible_parent = false; for(int r: ts.rules) if(r == DIR_PARENT) ts.is_possible_parent = true; } while(true) { int changes = 0; for(auto& ts: treestates) ts.possible_parents.clear(); for(auto& ts: treestates) if(ts.is_possible_parent) { int rid = 0; for(int r: ts.rules) { if(r >= 0) treestates[r].possible_parents.emplace_back(ts.id, rid); rid++; } } for(auto& ts: treestates) if(ts.is_possible_parent && ts.possible_parents.empty()) { ts.is_possible_parent = false; changes++; } if(!changes) break; } int pp = 0; for(auto& ts: treestates) if(ts.is_possible_parent) pp++; if(debugflags & DF_GEOM) println(hlog, pp, " of ", isize(treestates), " states are possible_parents"); } /* == branch testing == */ struct bad_tree : rulegen_retry { bad_tree() : rulegen_retry("bad tree") {} }; bool equiv(twalker w1, twalker w2); inline bool IS_DIR_MULTI(int d) { return among(d, DIR_MULTI_GO_LEFT, DIR_MULTI_GO_RIGHT); } struct branchdata { int id; int dir; twalker at; int temporary; void step() { if(treestates[id].rules[dir] < 0) throw rulegen_failure("invalid step"); id = treestates[id].rules[dir]; dir = 0; at += wstep; auto co = get_code(at.at); auto& d1 = co.first; auto& id1 = co.second; if(id != id1 || d1 != at.spin) { important.push_back(at.at); if(debugflags & DF_GEOM) println(hlog, "expected ", id, " found ", id1, " at ", at); important.push_back(at.at->cmove(get_parent_dir(at.at))); throw bad_tree(); } } void spin(int i) { at += i; dir += i; dir = gmod(dir, isize(treestates[id].rules)); } void spin_full(int i) { spin(i); while(IS_DIR_MULTI(treestates[id].rules[dir])) spin(i); } }; inline void print(hstream& hs, const branchdata& bd) { print(hs, "[", bd.id,":",bd.dir, " ", bd.at, ":", bd.temporary, "]"); } /* we need to be careful with multiple edges */ bool paired(twalker w1, twalker w2) { if(w1 + wstep == w2) return true; if(w1.cpeek() == w2.at && w2.cpeek() == w1.at) { return true; } return false; } bool equiv(twalker w1, twalker w2) { if(w1 == w2) return true; if(w1.at == w2.at && w1.cpeek() == w2.cpeek()) { return true; } return false; } void advance(vector& bdata, branchdata at, int dir, bool start_forward, bool stack, int distlimit) { if(start_forward) { at.step(); at.spin_full(dir); } else { at.spin_full(dir); } vector b; int steps = 0; while(true) { steps++; if(steps == max_adv_steps) throw rulegen_failure("max_adv_steps exceeded"); auto& ts = treestates[at.id]; auto r = ts.rules[at.dir]; if(r < 0) { at.temporary = 0; b.push_back(at); break; } else if(!treestates[r].is_live) { advance(b, at, dir, true, false, distlimit); if(b.back().dir == 0) b.pop_back(); else advance(b, at, -dir, true, true, distlimit); at.spin_full(dir); } else { at.step(); if(at.at.at->dist < distlimit || !ts.is_live) at.spin_full(dir); else { at.temporary = dir; b.push_back(at); break; } } } if(stack) { while(b.size()) { bdata.push_back(b.back()); b.pop_back(); } } else { for(auto& bd: b) bdata.push_back(bd); } } map split; void assign_lr(branchdata bd, int dir) { if(dir) { bd.spin_full(dir); if(bd.dir == 0) bd.dir = bd.at.at->type; } auto& r = treestates[bd.id].rules; for(int i=0; itype, " was ", split[bd.id]); println(hlog, important); } important.push_back(bd.at.at); important.push_back(split[bd.id].at.at); throw mismatch_error(); } } split[bd.id] = bd; } set > branch_hashes; void examine_branch(int id, int left, int right) { auto rg = treestates[id].giver; if(debugflags & DF_GEOM) println(hlog, "need to examine branches ", tie(left, right), " of ", id, " starting from ", rg); vector bdata; int dist_at = rg.at->dist; while(left != right) { /* can be false in case of multi-edges */ if(treestates[id].rules[left] >= 0) { if(bdata.size() && bdata.back().dir == 0) bdata.pop_back(); else { auto bl = branchdata{id, left, rg+left, dist_at+dlbonus}; advance(bdata, bl, -1, true, true, dist_at+5); } } left++; if(left == rg.at->type) left = 0; if(treestates[id].rules[left] >= 0) { auto br = branchdata{id, left, rg+left, dist_at+dlbonus}; advance(bdata, br, +1, true, false, dist_at+5); } } int steps = 0; while(true) { steps++; if(steps == max_examine_branch) throw rulegen_failure("max_examine_branch exceeded"); if(isize(bdata) > max_bdata) throw rulegen_failure("max_bdata exceeded"); /* advance both */ vector bdata2; int advcount = 0, eatcount = 0; for(int i=0; idist, bdata[i+1].at.at->dist) <= dist_at) { advcount++; if(bdata2.size() && !bdata2.back().temporary && equiv(bdata2.back().at, bdata[i].at)) { assign_lr(bdata[i], 0); eatcount++; bdata2.pop_back(); } else advance(bdata2, bdata[i], -1, false, true, dist_at+dlbonus); if(i+2 < isize(bdata) && !bdata[i+1].temporary && !bdata[i+2].temporary && equiv(bdata[i+1].at, bdata[i+2].at)) { assign_lr(bdata[i+1], +1); eatcount++; i += 2; bdata2.push_back(bdata[i+1]); } else advance(bdata2, bdata[i+1], +1, false, false, dist_at+dlbonus); } else { if(bdata[i].temporary && bdata[i].at.at->dist <= dist_at+dlbonus-2) { advcount++; advance(bdata2, bdata[i], bdata[i].temporary, false, bdata[i].temporary < 0, dist_at+dlbonus); } else bdata2.push_back(bdata[i]); if(bdata[i+1].temporary && bdata[i+1].at.at->dist <= dist_at+3) { advcount++; advance(bdata2, bdata[i+1], bdata[i+1].temporary, false, bdata[i+1].temporary < 0, dist_at+dlbonus); } else bdata2.push_back(bdata[i+1]); } } bdata = bdata2; if(!advcount) dist_at++; if(advcount) { vector hash; for(int i=0; idist - dist_at); } if(branch_hashes.count(hash)) { return; } branch_hashes.insert(hash); } } } /* == main algorithm == */ void clear_codes() { treestates.clear(); code_to_id.clear(); auto c = first_tcell; while(c) { c->code = MYSTERY; c = c->next; } } void rules_iteration() { clear_codes(); cq = important; if(debugflags & DF_GEOM) println(hlog, "important = ", cq); for(int i=0; i= 0 && treestates[i].is_live) children++; if(!children) treestates[id].is_live = false, new_deadends++; } if(debugflags & DF_GEOM) println(hlog, "deadend states found: ", new_deadends); } for(int id=0; id= (p?DIR_UNKNOWN:0) || r[i] == DIR_PARENT || r[i] == DIR_MULTI_GO_LEFT)) r[i1] = DIR_MULTI_GO_LEFT; if(r[i] == DIR_UNKNOWN && (r[i1] >= 0 || r[i1] == DIR_PARENT || r[i+1] == DIR_MULTI_GO_RIGHT)) r[i] = DIR_MULTI_GO_RIGHT; } } } } // print_rules(); handle_distance_errors(); branch_hashes.clear(); for(int id=0; id= 0 && treestates[r[i]].is_live) { if(first_live_branch == -1) first_live_branch = i; if(last_live_branch >= 0) examine_branch(id, last_live_branch, i); else for(int a=0; ais_solid = false; // c->dist = MYSTERY; c->parent_dir = MYSTERY; c->code = MYSTERY; c->distance_fixed = false; c = c->next; } for(auto& c: t_origin) c->dist = 0; } void cleanup() { clear_tcell_data(); analyzers.clear(); code_to_id.clear(); split.clear(); important.clear(); shortcuts.clear(); } void clear_all() { treestates.clear(); cleanup(); } bool double_edges_check(cell *c, set& visited) { int i = shvid(c); if(visited.count(i)) return false; visited.insert(i); for(int j=0; jtype; j++) { cellwalker cw(c, j); bool on = true; if(double_edges_check(cw.cpeek(), visited)) return true; int qty = 0; for(int k=0; k<=c->type; k++) { bool on2 = (cw+k).cpeek() == cw.cpeek(); if(on != on2) qty++; on = on2; } if(qty > 2) return true; } return false; } EX void generate_rules() { delete_tmap(); if(!arb::in()) try { arb::convert::convert(); } catch(hr_exception& e) { throw rulegen_surrender("conversion failure"); } clear_all(); analyzers.clear(); split.clear(); t_origin.clear(); for(auto& ts: arb::current.shapes) { tcell *c = gen_tcell(ts.id); c->dist = 0; t_origin.push_back(c); } set visited; if(double_edges_check(currentmap->gamestart(), visited)) throw double_edges(); try_count = 0; important = t_origin; retry: try { rules_iteration(); } catch(rulegen_retry& e) { try_count++; if(try_count >= max_retries) throw; if(debugflags & DF_GEOM) println(hlog, "attempt: ", try_count); auto c = first_tcell; while(c) { c->is_solid = false; c->parent_dir = MYSTERY; c->code = MYSTERY; c = c->next; } goto retry; } } int reclevel; void build_test(); /* == hrmap_rulegen == */ struct hrmap_rulegen : hrmap { hrmap *base; heptagon *origin; heptagon* gen(int s, int d, bool c7) { int t = arb::current.shapes[treestates[s].sid].size(); heptagon *h = init_heptagon(t); if(c7) h->c7 = newCell(t, h); h->distance = d; h->fieldval = s; h->zebraval = treestates[s].sid; h->s = hsA; return h; } ~hrmap_rulegen() { clearfrom(origin); } hrmap_rulegen() { origin = gen(rule_root, 0, true); origin->s = hsOrigin; } hrmap_rulegen(heptagon *h) { origin = h; } heptagon *getOrigin() override { return origin; } int get_rule(heptspin hs) { int s = hs.at->fieldval; return treestates[s].rules[hs.spin]; } static void hsconnect(heptspin a, heptspin b) { a.at->c.connect(a.spin, b.at, b.spin, false); } void group_connect(heptspin a, heptspin b) { /* go leftmost with a */ while(get_rule(a) == DIR_MULTI_GO_LEFT || get_rule(a-1) == DIR_MULTI_GO_RIGHT) a--; /* go rightmost with b */ while(get_rule(b) == DIR_MULTI_GO_RIGHT || get_rule(b+1) == DIR_MULTI_GO_LEFT) b++; int gr = 0; // verify_connection(a, b); while(true) { hsconnect(a, b); gr++; bool can_a = get_rule(a) == DIR_MULTI_GO_RIGHT || get_rule(a+1) == DIR_MULTI_GO_LEFT; if(can_a) a++; bool can_b = get_rule(b) == DIR_MULTI_GO_LEFT || get_rule(b-1) == DIR_MULTI_GO_RIGHT; if(can_b) b--; if(can_a && can_b) continue; if(can_a || can_b) throw rulegen_failure("multi disagreement"); break; } } heptagon *create_step(heptagon *h, int d) override { heptspin hs(h, d); int r = get_rule(hs); indenter ind(2); if(hlog.indentation >= 6000) throw rulegen_failure("failed to create_step"); if(r >= 0) { auto h1 = gen(r, h->distance + 1, h->c7); auto hs1 = heptspin(h1, 0); // verify_connection(hs, hs1); hsconnect(hs, hs1); return h1; } else if(r == DIR_PARENT) { auto& hts = treestates[h->fieldval]; auto& choices = hts.possible_parents; if(choices.empty()) throw rulegen_failure("no possible parents"); auto selected = hrand_elt(choices); auto h1 = gen(selected.first, h->distance - 1, h->c7); auto hs1 = heptspin(h1, selected.second); hsconnect(hs, hs1); return h1; } else if(r == DIR_UNKNOWN) throw rulegen_failure("UNKNOWN rule remained"); else if(r == DIR_MULTI_GO_LEFT) { // hs = (hs - 1) + wstep; hsconnect(hs, hs - 1 + wstep - 1); return h->move(d); } else if(r == DIR_MULTI_GO_RIGHT) { // hs = (hs + 1) + wstep; hsconnect(hs, hs + 1 + wstep + 1); return h->move(d); } else if(r == DIR_LEFT || r == DIR_RIGHT) { heptspin hs1 = hs; int delta = r == DIR_LEFT ? -1 : 1; int rev = (DIR_LEFT ^ DIR_RIGHT ^ r); while(IS_DIR_MULTI(get_rule(hs1))) hs1 += delta; hs1 += delta; while(true) { int r1 = get_rule(hs1); if(r1 == rev) { group_connect(hs, hs1); return hs1.at; } else if(IS_DIR_MULTI(r1)) { hs1 += delta; } else if(r1 == r || r1 == DIR_PARENT || r1 >= 0) { hs1 += wstep; while(get_rule(hs1) == (r == DIR_RIGHT ? DIR_MULTI_GO_RIGHT : DIR_MULTI_GO_LEFT)) { hs1 += delta; } hs1 += delta; } else throw rulegen_failure("bad R1"); } } else throw rulegen_failure("bad R"); throw rulegen_failure("impossible"); } int get_arb_dir(int s, int dir) { int sid = treestates[s].sid; int N = arb::current.shapes[sid].size(); return gmod(dir + treestates[s].parent_dir, N); } transmatrix adj(heptagon *h, int dir) override { if(h->fieldval == -1) return arb::get_adj(arb::current_or_slided(), h->zebraval, dir, -1, -1); int s = h->fieldval; int dir0 = get_arb_dir(s, dir); int dir1 = -1; int sid1 = -1; if(h->c.move(dir)) { auto s1 = h->c.move(dir)->fieldval; dir1 = get_arb_dir(s1, h->c.spin(dir)); sid1 = treestates[s1].sid; } return arb::get_adj(arb::current_or_slided(), treestates[s].sid, dir0, sid1, dir1); } int shvid(cell *c) override { return c->master->zebraval; } transmatrix relative_matrixh(heptagon *h2, heptagon *h1, const hyperpoint& hint) override { return relative_matrix_recursive(h2, h1); } hyperpoint get_corner(cell *c, int cid, ld cf) override { if(c->master->fieldval == -1) { auto& sh = arb::current_or_slided().shapes[c->master->zebraval]; cid = gmod(cid, sh.size()); return normalize(C0 + (sh.vertices[cid] - C0) * 3 / cf); } int s = c->master->fieldval; auto& sh = arb::current_or_slided().shapes[c->master->zebraval]; auto dir = get_arb_dir(s, cid); return normalize(C0 + (sh.vertices[dir] - C0) * 3 / cf); } void find_cell_connection(cell *c, int d) override { if(c->master->cmove(d) == &oob) { c->c.connect(d, &out_of_bounds, 0, false); } else hrmap::find_cell_connection(c, d); } bool strict_tree_rules() override { return true; } virtual bool link_alt(heptagon *h, heptagon *alt, hstate firststate, int dir) override { auto& hts = treestates[h->fieldval]; int psid = hts.sid; if(firststate == hsOrigin) { alt->s = hsOrigin; for(auto& ts: treestates) if(ts.sid == psid && ts.is_root) { alt->fieldval = ts.id; // ts.parent_dir should be 0, but anyway altmap::relspin(alt) = gmod(ts.parent_dir-hts.parent_dir, isize(hts.rules)); return true; } return false; } int odir = hts.parent_dir + dir; int cl = arb::current.shapes[psid].cycle_length; vector choices; for(auto& ts: treestates) if(ts.is_possible_parent && ts.sid == psid) if(gmod(ts.parent_dir - odir, cl) == 0) choices.push_back(ts.id); alt->fieldval = hrand_elt(choices, -1); alt->s = hsA; if(alt->fieldval == -1) return false; altmap::relspin(alt) = dir; return true; } }; EX int get_arb_dir(cell *c, int dir) { return ((hrmap_rulegen*)currentmap)->get_arb_dir(c->master->fieldval, dir); } EX hrmap *new_hrmap_rulegen_alt(heptagon *h) { return new hrmap_rulegen(h); } EX hrmap *new_hrmap_rulegen() { return new hrmap_rulegen(); } EX int get_state(cell *c) { return c->master->fieldval; } string rules_known_for = "unknown"; string rule_status; EX bool known() { return arb::current.have_tree || rules_known_for == arb::current.name; } EX bool prepare_rules() { if(known()) return true; try { generate_rules(); rules_known_for = arb::current.name; rule_status = XLAT("rules generated successfully: %1 states using %2-%3 cells", its(isize(treestates)), its(tcellcount), its(tunified)); if(debugflags & DF_GEOM) println(hlog, rule_status); return true; } catch(rulegen_retry& e) { rule_status = XLAT("too difficult: %1", e.what()); } catch(rulegen_surrender& e) { rule_status = XLAT("too difficult: %1", e.what()); } catch(rulegen_failure& e) { rule_status = XLAT("bug: %1", e.what()); } if(debugflags & DF_GEOM) println(hlog, rule_status); return false; } int args() { using namespace arg; if(0) ; else if(argis("-rulegen")) { PHASEFROM(3); prepare_rules(); } else if(argis("-rulegen-cleanup")) cleanup(); else if(argis("-rulegen-play")) { PHASEFROM(3); if(prepare_rules()) { stop_game(); arb::convert::activate(); start_game(); } } else if(argis("-d:rulegen")) { launch_dialog(show); } else return 1; return 0; } auto hooks = addHook(hooks_args, 100, args) + addHook(hooks_configfile, 100, [] { param_i(max_retries, "max_retries"); param_i(max_tcellcount, "max_tcellcount") ->editable(0, 16000000, 100000, "maximum cellcount", "controls the max memory usage of conversion algorithm -- the algorithm fails if exceeded", 'c'); param_i(max_adv_steps, "max_adv_steps"); param_i(max_examine_branch, "max_examine_branch"); param_i(max_bdata, "max_bdata"); param_i(dlbonus, "dlbonus"); }); EX void parse_treestate(arb::arbi_tiling& c, exp_parser& ep) { if(!c.have_tree) { c.have_tree = true; treestates.clear(); rule_root = 0; } treestates.emplace_back(); auto& ts = treestates.back(); ts.id = isize(treestates) - 1; ts.sid = ep.iparse(); ts.parent_dir = 0; if(!arb::correct_index(ts.sid, isize(c.shapes))) throw hr_parse_exception("incorrect treestate index at " + ep.where()); int N = c.shapes[ts.sid].size(); int qparent = 0, sumparent = 0; for(int i=0; i 1) throw hr_parse_exception("multiple parent at " + ep.where()); if(qparent == 1) { ts.parent_dir = sumparent; println(hlog, "before: ", ts.rules); std::rotate(ts.rules.begin(), ts.rules.begin() + sumparent, ts.rules.end()); println(hlog, "after : ", ts.rules); } ep.force_eat(")"); } EX void verify_parsed_treestates() { if(rule_root < 0 || rule_root >= isize(treestates)) throw hr_parse_exception("undefined treestate as root"); for(auto& ts: treestates) for(auto& r: ts.rules) { if(r < 0 && !among(r, DIR_PARENT, DIR_LEFT, DIR_RIGHT, DIR_MULTI_GO_LEFT, DIR_MULTI_GO_RIGHT)) throw hr_parse_exception("negative number in treestates"); if(r > isize(treestates)) throw hr_parse_exception("undefined treestate"); } for(auto& sh: arb::current.shapes) sh.cycle_length = sh.size(); find_possible_parents(); } EX void show() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(1); dialog::init(XLAT("strict tree maps")); dialog::addHelp(XLAT( "Strict tree maps are generated using a more powerful algorithm.\n\nThis algorithms supports horocycles and knows the expansion rates of various " "tessellations (contrary to the basic implementation of Archimedean, tes, and unrectified/warped/untruncated tessellations).\n\nYou can convert mostly any " "non-spherical periodic 2D tessellation to strict tree based.\n\nSwitching the map format erases your map.")); if(kite::in()) { dialog::addInfo("not available in aperiodic tessellations"); dialog::addBack(); dialog::display(); } else if(WDIM == 3) { dialog::addInfo("not available in 3D tessellations"); dialog::addBack(); dialog::display(); } dialog::addBoolItem(XLAT("in tes internal format"), arb::in(), 't'); dialog::add_action([] { if(!arb::in()) { arb::convert::convert(); arb::convert::activate(); start_game(); rule_status = XLAT("converted successfully -- %1 cell types", its(isize(arb::current.shapes))); rules_known_for = "unknown"; } else if(arb::convert::in()) { stop_game(); geometry = arb::convert::base_geometry; variation = arb::convert::base_variation; start_game(); } else { addMessage(XLAT("cannot be disabled for this tiling")); } }); dialog::addBoolItem(XLAT("strict tree based"), currentmap->strict_tree_rules(), 's'); dialog::add_action([] { if(!currentmap->strict_tree_rules()) { if(prepare_rules()) { println(hlog, "prepare_rules returned true"); stop_game(); arb::convert::activate(); start_game(); delete_tmap(); } } else if(arb::current.have_tree) { addMessage(XLAT("cannot be disabled for this tiling")); } else { rules_known_for = "unknown"; rule_status = "manually disabled"; stop_game(); start_game(); } }); add_edit(max_tcellcount); dialog::addBreak(100); dialog::addHelp(rule_status); dialog::items.back().color = known() ? 0x00FF00 : rules_known_for == "unknown" ? 0xFFFF00 : 0xFF0000; dialog::addBreak(100); dialog::addBack(); dialog::display(); } EX } }