## floret-like tiling ## from Marek14's post in HyperRogue discord e2. angleunit(deg) tile(1,60,3,120,1,120,1,60,1,240,1,180,1,120) c(0,0,0,6,0) c(0,1,0,1,0) c(0,2,0,5,0) c(0,3,0,4,0)