// Hyperbolic Rogue -- binary tilings // Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details /** \file binary-tiling.cpp * \brief Binary tilings in 2D and 3D */ #include "hyper.h" namespace hr { EX namespace bt { /** note: nihsolv and kd3 tilings return bt::in(). They are defined elsewhere, although some of bt:: functions are used for them */ EX bool in() { #if CAP_BT return cgflags & qBINARY; #else return false; #endif } #if CAP_BT #if HDR enum bindir { bd_right = 0, bd_up_right = 1, bd_up = 2, bd_up_left = 3, bd_left = 4, bd_down = 5, /* for cells of degree 6 */ bd_down_left = 5, /* for cells of degree 7 */ bd_down_right = 6 /* for cells of degree 7 */ }; #endif EX int type_of(heptagon *h) { return h->c7->type; } // 0 - central, -1 - left, +1 - right EX int mapside(heptagon *h) { return h->zebraval; } #if DEBUG_BINARY_TILING map xcode; map rxcode; long long expected_xcode(heptagon *h, int d) { auto r =xcode[h]; if(d == 0) return r + 1; if(d == 1) return 2*r + 1; if(d == 2) return 2*r; if(d == 3) return 2*r - 1; if(d == 4) return r-1; if(d == 5 && type_of(h) == 6) return r / 2; if(d == 5 && type_of(h) == 7) return (r-1) / 2; if(d == 6 && type_of(h) == 7) return (r+1) / 2; breakhere(); } #endif EX heptagon *path(heptagon *h, int d, int d1, std::initializer_list p) { static int rec = 0; rec++; if(rec>100) exit(1); // printf("{generating path from %p (%d/%d) dir %d:", h, type_of(h), mapside(h), d); heptagon *h1 = h; for(int d0: p) { // printf(" [%d]", d0); h1 = currentmap->may_create_step(h1, d0); // printf(" %p", h1); } #if DEBUG_BINARY_TILING if(xcode[h1] != expected_xcode(h, d)) { printf("expected_xcode mismatch\n"); breakhere(); } #endif // printf("}\n"); if(h->move(d) && h->move(d) != h1) { printf("already connected to something else (1)\n"); breakhere(); } if(h1->move(d1) && h1->move(d1) != h) { printf("already connected to something else (2)\n"); breakhere(); } h->c.connect(d, h1, d1, false); rec--; return h1; } EX heptagon *pathc(heptagon *h, int d, int d1, std::vector> p) { h->cmove(S7-1); int z = h->c.spin(S7-1); return path(h, d, d1, p[z]); } EX ld hororec_scale = 0.25; EX ld horohex_scale = 0.6; EX void make_binary_lands(heptagon *parent, heptagon *h) { if(!parent->emeraldval) parent->emeraldval = currentmap->gamestart()->land; eLand z = eLand(parent->emeraldval); int chance = 0; if(specialland == laCrossroads4 || parent->emeraldval == laCrossroads4) { eLand x = parent->c7->land; parent->c7->land = z; chance = wallchance(parent->c7, deep_ocean_at(parent->c7, parent->c7)); parent->c7->land = x; } if(chaosmode) chance = 1000; if(chance && hrand(40000) < chance) h->emeraldval = getNewLand(z); else h->emeraldval = z; } EX heptagon *build(heptagon *parent, int d, int d1, int t, int side, int delta) { auto h = buildHeptagon1(tailored_alloc (t), parent, d, hsA, d1); h->distance = parent->distance + delta; h->dm4 = parent->dm4 + delta; h->c7 = NULL; if(parent->c7) h->c7 = newCell(t, h); h->cdata = NULL; h->zebraval = side; h->emeraldval = 0; h->fieldval = 0; switch(geometry) { case gBinary4: if(d < 2) h->emeraldval = gmod(parent->emeraldval * 2 + d, 15015); else h->emeraldval = gmod((parent->emeraldval - d1) * 7508, 15015); break; case gTernary: if(d < 2) h->emeraldval = gmod(parent->emeraldval * 3 + d, 10010); else h->emeraldval = gmod((parent->emeraldval - d1) * 3337, 10010); break; case gHoroRec: { int x = parent->fieldval & 4095; int y = (parent->fieldval >> 12) & 4095; if(d < 2) tie(x, y) = make_pair(y, gmod(x * 2 + d, 1155)); else tie(x,y) = make_pair(gmod((y-d1)*578, 1155), x); h->fieldval = x + (y << 12); break; } case gBinary3: { int x = parent->fieldval & 4095; int y = (parent->fieldval >> 12) & 4095; if(d < 4) x = gmod(x * 2 + (d&1), 1155), y = gmod(y * 2 + (d>>1), 1155); else x = gmod((x-(d1&1))*578, 1155), y = gmod((y-(d1>>1))*578, 1155); h->fieldval = x + (y << 12); break; } default: break; } if(WDIM == 3 && h->c7) make_binary_lands(parent, h); #if DEBUG_BINARY_TILING xcode[h] = expected_xcode(parent, d); if(rxcode.count(xcode[h])) { printf("xcode clash\n"); breakhere(); } rxcode[xcode[h]] = h; #endif return h; } #if MAXMDIM==4 EX heptagon *build3(heptagon *parent, int d, int d1, int delta) { int side = 0; if(geometry == gBinary3) { if(d < 4) side = (parent->zebraval * 2 + d) % 5; if(d == S7-1) side = ((5+parent->zebraval-d1) * 3) % 5; } if(geometry == gHoroHex) { if(d < 3) side = (parent->zebraval + d) % 3; if(d == S7-1) side = (parent->zebraval + 3 - d1) % 3; } return build(parent, d, d1, S7, side, delta); } #endif struct hrmap_binary : hrmap { heptagon *origin; std::mt19937 directions_generator; hrmap_binary(heptagon *o) : origin(o) { set_seed(); } void set_seed() { directions_generator.seed(137137137); } int nextdir(int choices) { return directions_generator() % choices; } heptagon *getOrigin() override { return origin; } hrmap_binary() { set_seed(); origin = hyperbolic_origin(); #if DEBUG_BINARY_TILING bt::xcode.clear(); bt::rxcode.clear(); bt::xcode[&h] = (1 << 16); bt::rxcode[1<<16] = &h; #endif origin->zebraval = 0; origin->emeraldval = 0; } heptagon *create_step(heptagon *parent, int d) override { auto h = parent; switch(geometry) { case gBinaryTiling: { switch(d) { case bd_right: { if(mapside(h) > 0 && type_of(h) == 7) return path(h, d, bd_left, {bd_left, bd_down, bd_right, bd_up}); else if(mapside(h) >= 0) return build(parent, bd_right, bd_left, type_of(parent) ^ 1, 1, 0); else if(type_of(h) == 6) return path(h, d, bd_left, {bd_down, bd_right, bd_up, bd_left}); else return path(h, d, bd_left, {bd_down_right, bd_up}); } case bd_left: { if(mapside(h) < 0 && type_of(h) == 7) return path(h, d, bd_right, {bd_right, bd_down, bd_left, bd_up}); else if(mapside(h) <= 0) return build(parent, bd_left, bd_right, type_of(parent) ^ 1, -1, 0); else if(type_of(h) == 6) return path(h, d, bd_right, {bd_down, bd_left, bd_up, bd_right}); else return path(h, d, bd_right, {bd_down_left, bd_up}); } case bd_up_right: { return path(h, d, bd_down_left, {bd_up, bd_right}); } case bd_up_left: { return path(h, d, bd_down_right, {bd_up, bd_left}); } case bd_up: return build(parent, bd_up, bd_down, 6, mapside(parent), 1); default: /* bd_down */ if(type_of(h) == 6) { if(mapside(h) == 0) return build(parent, bd_down, bd_up, 6, 0, -1); else if(mapside(h) == 1) return path(h, d, bd_up, {bd_left, bd_left, bd_down, bd_right}); else if(mapside(h) == -1) return path(h, d, bd_up, {bd_right, bd_right, bd_down, bd_left}); } /* bd_down_left */ else if(d == bd_down_left) { return path(h, d, bd_up_right, {bd_left, bd_down}); } else if(d == bd_down_right) { return path(h, d, bd_up_left, {bd_right, bd_down}); } } printf("error: case not handled in binary tiling\n"); breakhere(); return NULL; } case gBinary4: { switch(d) { case 0: case 1: return build(parent, d, 3, 5, d, 1); case 3: return build(parent, 3, parent->zebraval, 5, nextdir(2), -1); case 2: if(parent->zebraval == 0) return path(h, 2, 4, {3, 1}); else return path(h, 2, 4, {3, 2, 0}); case 4: if(parent->zebraval == 1) return path(h, 4, 2, {3, 0}); else return path(h, 4, 2, {3, 4, 1}); } } case gTernary: { switch(d) { case 0: case 1: case 2: return build(parent, d, 4, 6, d, 1); case 4: return build(parent, 4, parent->zebraval, 6, nextdir(3), -1); case 3: if(parent->zebraval < 2) return path(h, 3, 5, {4, parent->zebraval + 1}); else return path(h, 3, 5, {4, 3, 0}); case 5: if(parent->zebraval > 0) return path(h, 5, 3, {4, parent->zebraval - 1}); else return path(h, 5, 3, {4, 5, 2}); } } #if MAXMDIM >= 4 case gBinary3: { switch(d) { case 0: case 1: case 2: case 3: return build3(parent, d, 8, 1); case 8: return build3(parent, 8, nextdir(4), -1); case 4: parent->cmove(8); if(parent->c.spin(8) & 1) return path(h, 4, 5, {8, parent->c.spin(8) ^ 1}); else return path(h, 4, 5, {8, 4, parent->c.spin(8) ^ 1}); case 5: parent->cmove(8); if(!(parent->c.spin(8) & 1)) return path(h, 5, 4, {8, parent->c.spin(8) ^ 1}); else return path(h, 5, 4, {8, 5, parent->c.spin(8) ^ 1}); case 6: parent->cmove(8); if(parent->c.spin(8) & 2) return path(h, 6, 7, {8, parent->c.spin(8) ^ 2}); else return path(h, 6, 7, {8, 6, parent->c.spin(8) ^ 2}); case 7: parent->cmove(8); if(!(parent->c.spin(8) & 2)) return path(h, 7, 6, {8, parent->c.spin(8) ^ 2}); else return path(h, 7, 6, {8, 7, parent->c.spin(8) ^ 2}); } } case gHoroRec: { switch(d) { case 0: case 1: return build3(parent, d, 6, 1); case 6: return build3(parent, 6, nextdir(2), -1); case 2: parent->cmove(6); if(parent->c.spin(6) == 0) return path(h, 2, 4, {6, 1}); else return path(h, 2, 4, {6, 3, 0}); case 4: parent->cmove(6); if(parent->c.spin(6) == 0) return path(h, 4, 2, {6, 5, 1}); else return path(h, 4, 2, {6, 0}); case 3: parent->cmove(6); return path(h, 3, 5, {6, 4, parent->c.spin(6)}); case 5: parent->cmove(6); return path(h, 5, 3, {6, 2, parent->c.spin(6)}); } } case gHoroTris: { switch(d) { case 0: case 1: case 2: case 3: return build3(parent, d, 7, 1); case 7: return build3(parent, 7, nextdir(3), -1); case 4: case 5: case 6: parent->cmove(7); int s = parent->c.spin(7); if(s == 0) return path(h, d, d, {7, d-3}); else if(s == d-3) return path(h, d, d, {7, 0}); else return path(h, d, d, {7, d, 9-d-s}); } } case gHoroHex: { // the comment is a picture... // generated with the help of hexb.cpp switch(d) { case 0: case 1: case 2: return build3(parent, d, 13, 1); case 13: return build3(parent, 13, nextdir(3), -1); case 3: return pathc(h, 3, 12, {{13,4,2}, {13,5,2}, {13,3,2}}); case 4: return pathc(h, 4, 12, {{13,6,2,0}, {13,7,0,0}, {13,8,1,0}}); case 5: return pathc(h, 5, 12, {{13,1,1}, {13,2,1}, {13,0,1}}); case 6: return pathc(h, 6, 10, {{13,5}, {13,3}, {13,4}}); case 7: return pathc(h, 7, 11, {{13,2}, {13,0}, {13,1}}); case 8: return pathc(h, 8, 9, {{13,6,0}, {13,7,1}, {13,8,2}}); case 9: return pathc(h, 9, 8, {{13,4}, {13,5}, {13,3}}); case 10: return pathc(h, 10, 6, {{13,6,2}, {13,7,0}, {13,8,1}}); case 11: return pathc(h, 11, 7, {{13,1}, {13,2}, {13,0}}); case 12: h->cmove(13); int z = h->c.spin(13); return path(h, 12, (z+1)%3+3, {13, z+6}); } } #endif default: ; } printf("error: case not handled in binary tiling\n"); breakhere(); return NULL; } void draw() override { dq::clear_all(); dq::enqueue(centerover->master, cview()); while(!dq::drawqueue.empty()) { auto& p = dq::drawqueue.front(); heptagon *h = p.first; shiftmatrix V = p.second; dq::drawqueue.pop(); cell *c = h->c7; if(!do_draw(c, V)) continue; drawcell(c, V); for(int i=0; itype; i++) dq::enqueue(h->cmove(i), optimized_shift(V * adj(h, i))); } } int updir_at(heptagon *h) { if(geometry != gBinaryTiling) return updir(); else if(type_of(h) == 6) return bd_down; else if(mapside(h) == 1) return bd_left; else if(mapside(h) == -1) return bd_right; else throw "unknown updir"; } transmatrix relative_matrix(heptagon *h2, heptagon *h1, const hyperpoint& hint) override { if(gmatrix0.count(h2->c7) && gmatrix0.count(h1->c7)) return inverse_shift(gmatrix0[h1->c7], gmatrix0[h2->c7]); transmatrix gm = Id, where = Id; while(h1 != h2) { if(h1->distance <= h2->distance) { int d = updir_at(h2); where = iadj(h2, d) * where; h2 = may_create_step(h2, d); } else { int d = updir_at(h1); gm = gm * adj(h1, d); h1 = may_create_step(h1, d); } } return gm * where; } vector get_vertices(cell* c) override { vector res; ld yy = log(2) / 2; auto add = [&] (hyperpoint h) { res.push_back(bt::parabolic3(h[0], h[1]) * xpush0(yy*h[2])); }; switch(geometry) { case gBinary3: for(int x=-1; x<2; x++) for(int y=-1; y<2; y++) for(int z=-1; z<=1; z+=2) if(z == -1 || x != 0 || y != 0) add(point3(x,y,z)); break; case gHoroTris: { ld r = sqrt(3)/6; ld r2 = r * 2; hyperpoint shift3 = point3(0,0,-3); hyperpoint shift1 = point3(0,0,-1); for(int i=0; i<3; i++) { hyperpoint t0 = spin(120 * degree * i) * point3(0,-r2,-1); add(t0); add(-2 * t0 + shift3); add(-2 * t0 + shift1); } } case gHoroRec: { ld r2 = sqrt(2); for(int y=-1; y<=1; y++) for(int x=-1; x<=1; x+=2) for(int z=-1; z<=1; z++) if(z == -1 || y != 0) add(point3(-r2*x*hororec_scale, -2*y*hororec_scale, z*.5)); break; } case gHoroHex: { // complicated and unused for now -- todo break; } default: ; } return res; } ld spin_angle(cell *c, int d) override { if(WDIM == 3 || geometry == gBinary4 || geometry == gTernary) { return hrmap::spin_angle(c, d); } if(d == NODIR) return 0; if(d == c->type-1) d++; return -(d+2)*M_PI/4; } transmatrix adj(heptagon *h, int dir) override { if(geometry == gBinaryTiling) switch(dir) { case bd_up: return xpush(-log(2)); case bd_left: return parabolic(-1); case bd_right: return parabolic(+1); case bd_down: if(h->type == 6) return xpush(log(2)); /* case bd_down_left: */ return parabolic(-1) * xpush(log(2)); case bd_down_right: return parabolic(+1) * xpush(log(2)); case bd_up_left: return xpush(-log(2)) * parabolic(-1); case bd_up_right: return xpush(-log(2)) * parabolic(1); default: throw "unknown direction"; } else if(use_direct_for(dir)) return cgi.direct_tmatrix[dir]; else { h->cmove(dir); return cgi.inverse_tmatrix[h->c.spin(dir)]; } } const transmatrix iadj(heptagon *h, int dir) { heptagon *h1 = h->cmove(dir); return adj(h1, h->c.spin(dir)); } void virtualRebase(heptagon*& base, transmatrix& at) override { while(true) { double currz = at[LDIM][LDIM]; heptagon *h = base; heptagon *newbase = NULL; transmatrix bestV; for(int d=0; dcmove(d); } } if(newbase) { base = newbase; at = bestV; continue; } return; } } ~hrmap_binary() { clearfrom(origin); } }; EX hrmap *new_map() { return new hrmap_binary; } struct hrmap_alternate_binary : hrmap_binary { heptagon *origin; hrmap_alternate_binary(heptagon *o) { origin = o; } ~hrmap_alternate_binary() { clearfrom(origin); } }; EX hrmap *new_alt_map(heptagon *o) { return new hrmap_binary(o); } /** \brief return if ew should use direct_tmatrix[dir] to get the adjacent cell the given direction * * Otherwise, this is the 'up' direction and thus we should use inverse_tmatrix for the inverse direction */ EX bool use_direct_for(int dir) { return (cgi.use_direct >> dir) & 1; } /** \brief which coordinate is expanding */ EX int expansion_coordinate() { if(WDIM == 2) return 0; return 2; } /** \brief by what factor does the area expand after moving one level in hr::bt::expansion_coordinate() */ EX ld area_expansion_rate() { switch(geometry) { case gBinaryTiling: case gBinary4: return 2; case gTernary: return 3; case gBinary3: case gHoroTris: return 4; case gHoroRec: return 2; case gHoroHex: return 3; case gNil: return 1; case gEuclidSquare: return 1; case gKiteDart3: return pow(golden_phi, 2); case gSol: return 1; case gNIH: return 6; case gSolN: return 3/2.; case gArnoldCat: return 1; default: return 0; } } /** \brief by what factor do the lengths expand after moving one level in hr::bt::expansion_coordinate() */ EX ld expansion() { if(WDIM == 2) return area_expansion_rate(); else return sqrt(area_expansion_rate()); } /** \brief Get a point in the current cell, normalized to [-1,1]^WDIM * * This function returns the matrix moving point (0,0,0) to the given point in a parallelogram-like box * Dimensions of the box are normalized to [-1,1], and directions are the same as usual (i.e., expansion_coordinate() is the correct one) * * This should works for all geometries which actually have boxes. * * For binary-based tessellations which are not based on square sections (e.g. gKiteDart3), 'x' and 'y' coordinates are not given in [-1,1], but take binary_width into account * * Otherwise: just return h * * See also: in devmods/tests.cpp, -bt-test tests whether this works correctly * */ EX transmatrix normalized_at(hyperpoint h) { ld z2 = -log(2) / 2; ld z3 = -log(3) / 2; ld bwhn = vid.binary_width / 2; ld bwh = vid.binary_width * z2; ld r2 = sqrt(2); const ld hs = hororec_scale; auto &x = h[0], &y = h[1], &z = h[2]; switch(geometry) { case gBinaryTiling: case gBinary4: return bt::parabolic(y/2) * xpush(x*z2); case gTernary: return bt::parabolic(y/2) * xpush(x*z3); case gSol: return xpush(bwh*x) * ypush(bwh*y) * zpush(z2*z); case gSolN: case gNIH: return xpush(bwhn*x) * ypush(bwhn*y) * zpush(-z*.5); case gArnoldCat: return rgpushxto0(asonov::tx*x/2 + asonov::ty*y/2 + asonov::tz*z/2); case gNil: return rgpushxto0(point31(x/2, y/2, z/2)); case gEuclidSquare: return rgpushxto0(hpxy(x, y)); case gBinary3: return parabolic3(x,y) * xpush(z*z2); case gHoroRec: return parabolic3(r2*hs*x, 2*hs*y) * xpush(z*z2/2); case gHoroTris: return parabolic3(x,y) * xpush(z*z2); case gHoroHex: return parabolic3(x,y) * xpush(z*z3/2); case gKiteDart3: return parabolic3(x,y) * xpush(-z*log_golden_phi/2); default: return rgpushxto0(h); } } EX transmatrix normalized_at(ld x, ld y, ld z IS(0)) { return normalized_at(point3(x, y, z)); } EX int updir() { if(geometry == gBinary4) return 3; if(geometry == gTernary) return 4; if(geometry == gBinaryTiling) return 5; if(kite::in()) return 0; if(!bt::in()) return 0; return S7-1; } EX int dirs_outer() { switch(geometry) { case gBinary3: return 4; case gHoroTris: return 4; case gHoroRec: return 2; case gHoroHex: return 6; default: return -1; } } EX int dirs_inner() { if(among(geometry, gBinaryTiling, gHoroHex)) return 2; return 1; } EX void build_tmatrix() { if(among(geometry, gBinaryTiling, gSol, gArnoldCat)) return; // unused auto& direct_tmatrix = cgi.direct_tmatrix; auto& inverse_tmatrix = cgi.inverse_tmatrix; auto& use_direct = cgi.use_direct; use_direct = (1 << (S7-1)) - 1; if(geometry == gBinary4) { use_direct = 3; direct_tmatrix[0] = xpush(-log(2)) * parabolic(-0.5); direct_tmatrix[1] = xpush(-log(2)) * parabolic(+0.5); direct_tmatrix[2] = parabolic(1); direct_tmatrix[4] = parabolic(-1); use_direct = 1+2+4+16; } if(geometry == gTernary) { direct_tmatrix[0] = xpush(-log(3)) * parabolic(-1); direct_tmatrix[1] = xpush(-log(3)); direct_tmatrix[2] = xpush(-log(3)) * parabolic(+1); direct_tmatrix[3] = parabolic(1); direct_tmatrix[5] = parabolic(-1); use_direct = 1+2+4+8+32; } if(geometry == gBinary3) { direct_tmatrix[0] = xpush(-log(2)) * parabolic3(-1, -1); direct_tmatrix[1] = xpush(-log(2)) * parabolic3(1, -1); direct_tmatrix[2] = xpush(-log(2)) * parabolic3(-1, 1); direct_tmatrix[3] = xpush(-log(2)) * parabolic3(1, 1); direct_tmatrix[4] = parabolic3(-2, 0); direct_tmatrix[5] = parabolic3(+2, 0); direct_tmatrix[6] = parabolic3(0, -2); direct_tmatrix[7] = parabolic3(0, +2); } if(geometry == gHoroTris) { ld r3 = sqrt(3); direct_tmatrix[0] = xpush(-log(2)) * cspin(1,2, M_PI); direct_tmatrix[1] = parabolic3(0, +r3/3) * xpush(-log(2)); direct_tmatrix[2] = parabolic3(-0.5, -r3/6) * xpush(-log(2)); direct_tmatrix[3] = parabolic3(+0.5, -r3/6) * xpush(-log(2)); direct_tmatrix[4] = parabolic3(0, -r3*2/3) * cspin(1,2, M_PI); direct_tmatrix[5] = parabolic3(1, r3/3) * cspin(1,2,M_PI); direct_tmatrix[6] = parabolic3(-1, r3/3) * cspin(1,2,M_PI); } if(geometry == gHoroRec) { ld r2 = sqrt(2); ld l = -log(2)/2; ld z = hororec_scale; direct_tmatrix[0] = parabolic3(0, -z) * xpush(l) * cspin(2,1,M_PI/2); direct_tmatrix[1] = parabolic3(0, +z) * xpush(l) * cspin(2,1,M_PI/2); direct_tmatrix[2] = parabolic3(+2*r2*z, 0); direct_tmatrix[3] = parabolic3(0, +4*z); direct_tmatrix[4] = parabolic3(-2*r2*z, 0); direct_tmatrix[5] = parabolic3(0, -4*z); } if(geometry == gHoroHex) { // also generated with the help of hexb.cpp ld l = log(3)/2; auto& t = direct_tmatrix; t[0] = parabolic3(horohex_scale, 0) * xpush(-l) * cspin(1, 2, M_PI/2); t[1] = cspin(1, 2, 2*M_PI/3) * t[0]; t[2] = cspin(1, 2, 4*M_PI/3) * t[0]; auto it = inverse(t[0]); t[5] = it * t[1] * t[1]; t[6] = it * t[5]; t[4] = it * t[6] * t[2] * t[0]; t[3] = it * t[4] * t[2]; t[7] = it * t[2]; t[8] = it * t[6] * t[0]; t[9] = it * t[4]; t[10] = it * t[6] * t[2]; t[11] = it * t[1]; if(debugflags & DF_GEOM) for(int a=0; a<12; a++) println(hlog, t[a]); use_direct >>= 1; } for(int i=0; itype & c->master->distance & 1; else if(geometry == gHoroRec) return c->c.spin(S7-1) == 0 && (c->master->distance & 1) && c->cmove(S7-1)->c.spin(S7-1) == 0; else if(geometry == gHoroTris) return c->c.spin(S7-1) == 0 && (c->master->distance & 1); else return (c->master->zebraval == 1) && (c->master->distance & 1); } EX pair gpvalue(heptagon *h) { int d = h->c.spin(S7-1); if(d == 0) return make_pair(gp::loc(0,0), gp::loc(-1,0)); else return make_pair(gp::eudir((d-1)*2), gp::loc(1,0)); } // distance in a triangular grid EX int tridist(gp::loc v) { using namespace gp; int d = v.first - v.second; int d0 = d % 3; if(d0 == 1 || d0 == -2) return 1 + min(tridist(v - eudir(0)), min(tridist(v - eudir(2)), tridist(v - eudir(4)))); if(d0 == 2 || d0 == -1) return 1 + min(tridist(v + eudir(0)), min(tridist(v + eudir(2)), tridist(v + eudir(4)))); return length(v * loc(1,1)) * 2 / 3; } EX int equalize(heptagon*& c1, heptagon*& c2) { int steps = 0; int d1 = c1->distance; int d2 = c2->distance; while(d1 > d2) c1 = c1->cmove(S7-1), steps++, d1--; while(d2 > d1) c2 = c2->cmove(S7-1), steps++, d2--; return steps; } EX int celldistance3_tri(heptagon *c1, heptagon *c2) { using namespace gp; int steps = equalize(c1, c2); vector > m1, m2; while(c1 != c2) { m2.push_back(gpvalue(c2)); m1.push_back(gpvalue(c1)); c1 = c1->cmove(S7-1); c2 = c2->cmove(S7-1); steps += 2; } loc T1(0,0), T2(0,0), inv1(1,0), inv2(1,0); int xsteps = steps; while(isize(m1)) { xsteps -= 2; inv1 = inv1 * m1.back().second; inv2 = inv2 * m2.back().second; T1 = T1 + T1 + m1.back().first * inv1; T2 = T2 + T2 + m2.back().first * inv2; m1.pop_back(); m2.pop_back(); loc T0 = T2 - T1; if(T0.first > 3 || T0.second > 3 || T0.first < -3 || T0.second < -3) break; steps = min(steps, xsteps + tridist(T0)); } return steps; } EX int celldistance3_rec(heptagon *c1, heptagon *c2) { int steps = equalize(c1, c2); vector dx; while(c1 != c2) { dx.push_back(c1->c.spin(S7-1) - c2->c.spin(S7-1)); c1 = c1->cmove(S7-1); c2 = c2->cmove(S7-1); steps += 2; } int xsteps = steps, sx = 0, sy = 0; while(isize(dx)) { xsteps -= 2; tie(sx, sy) = make_pair(-sy, 2 * sx + dx.back()); dx.pop_back(); int ysteps = xsteps + abs(sx) + abs(sy); if(ysteps < steps) steps = ysteps; if(sx >= 8 || sx <= -8 || sy >= 8 || sy <= -8) break; } return steps; } EX int celldistance3_square(heptagon *c1, heptagon *c2) { int steps = equalize(c1, c2); vector dx, dy; while(c1 != c2) { dx.push_back((c1->c.spin(S7-1) & 1) - (c2->c.spin(S7-1) & 1)); dy.push_back((c1->c.spin(S7-1) >> 1) - (c2->c.spin(S7-1) >> 1)); c1 = c1->cmove(S7-1); c2 = c2->cmove(S7-1); steps += 2; } int xsteps = steps, sx = 0, sy = 0; while(isize(dx)) { xsteps -= 2; sx *= 2; sy *= 2; sx += dx.back(); sy += dy.back(); dx.pop_back(); dy.pop_back(); int ysteps = xsteps + abs(sx) + abs(sy); if(ysteps < steps) steps = ysteps; if(sx >= 8 || sx <= -8 || sy >= 8 || sy <= -8) break; } return steps; } // this algorithm is wrong: it never considers the "narrow gap" moves EX int celldistance3_hex(heptagon *c1, heptagon *c2) { int steps = equalize(c1, c2); vector d1, d2; while(c1 != c2) { d1.push_back(c1->c.spin(S7-1)); d2.push_back(c2->c.spin(S7-1)); c1 = c1->cmove(S7-1); c2 = c2->cmove(S7-1); steps += 2; } int xsteps = steps; dynamicval g(geometry, gEuclid); transmatrix T = Id; while(isize(d1)) { xsteps -= 2; T = euscalezoom(hpxy(0,sqrt(3))) * eupush(1,0) * spin(-d2.back() * 2 * M_PI/3) * T * spin(d1.back() * 2 * M_PI/3) * eupush(-1,0) * euscalezoom(hpxy(0,-1/sqrt(3))); d1.pop_back(); d2.pop_back(); hyperpoint h = tC0(T); int sx = int(floor(h[0] - h[1] / sqrt(3) + .5)) / 3; int sy = int(floor(h[1] * 2 / sqrt(3) + .5)) / 3; int ysteps = xsteps + euc::dist(sx, sy); if(ysteps < steps) steps = ysteps; if(sx >= 8 || sx <= -8 || sy >= 8 || sy <= -8) break; } return steps; } EX int celldistance3_approx(heptagon *c1, heptagon *c2) { int d = 0; while(true) { if(d > 1000000) return d; /* sanity check */ if(c1 == c2) return d; for(int i=0; itype; i++) if(c1->move(i) == c2) return d + 1; for(int i=0; itype; i++) { heptagon *c3 = c1->move(i); for(int j=0; jtype; j++) if(c3->move(j) == c2) return d+2; } if(c1->distance > c2->distance) c1=c1->cmove(updir()), d++; else c2=c2->cmove(updir()), d++; } } EX int celldistance3(heptagon *c1, heptagon *c2) { switch(geometry) { case gBinary3: return celldistance3_square(c1, c2); case gHoroTris: return celldistance3_tri(c1, c2); case gHoroRec: return celldistance3_rec(c1, c2); case gHoroHex: return celldistance3_hex(c1, c2); default: if(sol || !bt::in()) { println(hlog, "called celldistance3 for wrong geometry"); return 0; } return celldistance3_approx(c1, c2); } } EX int celldistance3(cell *c1, cell *c2) { return celldistance3(c1->master, c2->master); } #endif EX hyperpoint get_horopoint(ld y, ld x) { return xpush(-y) * bt::parabolic(x) * C0; } EX hyperpoint get_horopoint(hyperpoint h) { return get_horopoint(h[0], h[1]); } EX hyperpoint get_corner_horo_coordinates(cell *c, int i) { ld yx = log(2) / 2; ld yy = yx; ld xx = 1 / sqrt(2)/2; switch(geometry) { case gBinaryTiling: switch(gmod(i, c->type)) { case 0: return point2(-yy, xx); case 1: return point2(yy, 2*xx); case 2: return point2(yy, xx); case 3: return point2(yy, -xx); case 4: return point2(yy, -2*xx); case 5: return point2(-yy, -xx); case 6: return point2(-yy, 0); default: return point2(0, 0); } case gBinary4: switch(gmod(i, c->type)) { case 0: return point2(yy, -2*xx); case 1: return point2(yy, +0*xx); case 2: return point2(yy, +2*xx); case 3: return point2(-yy, xx); case 4: return point2(-yy, -xx); default: return point2(0, 0); } case gTernary: yy = log(3) / 2; xx = 1 / sqrt(3) / 2; switch(gmod(i, c->type)) { case 0: return point2(yy, -3*xx); case 1: return point2(yy, -1*xx); case 2: return point2(yy, +1*xx); case 3: return point2(yy, +3*xx); case 4: return point2(-yy, xx); case 5: return point2(-yy, -xx); default: return point2(0, 0); } default: return point2(0, 0); } return point2(0, 0); } auto hooksw = addHook(hooks_swapdim, 100, [] { if(bt::in()) build_tmatrix(); }); } }