set -x -e o pipefail GH_DEPS_UBUNTU="$GH_COMPILER libsdl1.2-dev libsdl-ttf2.0-dev libsdl-gfx1.2-dev libsdl-mixer1.2-dev" GH_DEPS_MACOS="sdl sdl_gfx sdl_mixer sdl_ttf" GH_DEPS_MINGW64="$GH_COMPILER:x SDL:x SDL_ttf:x SDL_gfx:x SDL_mixer:x make gdb:x" if [[ "$GH_HYP_GLEW" == "glew_1" ]]; then GH_DEPS_UBUNTU+=" libglew-dev" GH_DEPS_MACOS+=" glew" GH_DEPS_MINGW64+=" glew:x" fi if [[ "$GH_HYP_PNG" == "png_1" ]]; then GH_DEPS_UBUNTU+=" libpng-dev" GH_DEPS_MACOS+=" libpng" GH_DEPS_MINGW64+=" libpng:x" fi if [[ "$GH_OS" == "ubuntu-latest" ]]; then sudo apt-get -y install $GH_DEPS_UBUNTU elif [[ "$GH_OS" == "macos-latest" ]]; then brew update # macos-latest already has both gcc and clang brew install $GH_DEPS_MACOS # work around https://stackoverflow.com/questions/51034399/ for now (cd /usr/local/include && ln -sf SDL/SDL.h) elif [[ "$GH_OS" == "windows-latest" ]]; then pacboy -Sy --noconfirm --needed $GH_DEPS_MINGW64 sed -i'.orig' 's//"SDL.h"/' /mingw64/include/SDL/SDL_gfxPrimitives.h else echo 'unknown OS' exit 1 fi