## floret-like tiling ## from Marek14's post in HyperRogue discord e2. angleunit(deg) tile(1,120,3,60,1,60,1,120,1,-60,1,0,1,60) c(0,0,0,6,0) c(0,1,0,1,0) c(0,2,0,5,0) c(0,3,0,4,0)