// HyperRogue patterns: compute codes for actual cells // Copyright (C) 2011-2017 Zeno Rogue, see 'hyper.cpp' for details int eupattern(cell *c) { if(torus) return (decodeId(c->master)*2) % 3; eucoord x, y; decodeMaster(c->master, x, y); short z = (short(y+2*x))%3; z %= 3; if(z<0) z += 3; return z; } bool ishept(cell *c) { // EUCLIDEAN if(euclid) return eupattern(c) == 0; else return c->type != S6; } bool ishex1(cell *c) { // EUCLIDEAN if(euclid) return eupattern(c) == 1; else return c->type != S6; } int val46(cell *c) { return ctof(c) ? c->master->emeraldval : ((c->master->emeraldval & 1) ^ ((c->master->emeraldval & 2)>>1) ^ (c->spin(0)&1)) ? 8 : 4; } int emeraldval(cell *c) { if(euclid) return eupattern(c); if(a46) return val46(c); if(sphere) return 0; if(ctof(c)) return c->master->emeraldval >> 3; else { return emerald_hexagon( emeraldval(createMov(c,0)), emeraldval(createMov(c,2)), emeraldval(createMov(c,4)) ); } } // === FIFTYVALS === unsigned bitmajority(unsigned a, unsigned b, unsigned c) { return (a&b) | ((a^b)&c); } int eufifty(cell *c) { eucoord x, y; if(torus) { if(c->land == laWildWest) return decodeId(c->master) % 37; else return decodeId(c->master) % 27; } decodeMaster(c->master, x, y); int ix = short(x) + 99999 + short(y); int iy = short(y) + 99999; if(c->land == laWildWest) return (ix + iy * 26 + 28) % 37; else { ix += (iy/3) * 3; iy %= 3; ix %= 9; return iy * 9 + ix; } } int val38(cell *c) { if(ctof(c)) return (c->master->fiftyval >> 1) & 3; else return 4 ^ (c->master->fiftyval & 1) ^ (c->spin(0) & 1); } int fiftyval(cell *c) { if(a38) return val38(c); if(euclid) return eufifty(c) * 32; if(sphere || S7>7 || S6>6) return 0; if(ctof(c)) return c->master->fiftyval; else { return bitmajority( fiftyval(createMov(c,0)), fiftyval(createMov(c,2)), fiftyval(createMov(c,4))) + 512; } } int cdist50(cell *c) { if(sphere || S7>7 || S6>6) return 0; if(euclid) { if(c->land == laWildWest) return "0123333332112332223322233211233333322"[eufifty(c)] - '0'; else return "012333321112322232222321123"[eufifty(c)] - '0'; } if(c->type != 6) return cdist50(fiftyval(c)); int a0 = cdist50(createMov(c,0)); int a1 = cdist50(createMov(c,2)); int a2 = cdist50(createMov(c,4)); if(a0 == 0 || a1 == 0 || a2 == 0) return 1; return a0+a1+a2-5; } int land50(cell *c) { if(c->type != 6) return land50(fiftyval(c)); else if(sphere || euclid) return 0; else { if(cdist50(createMov(c,0)) < 3) return land50(createMov(c,0)); if(cdist50(createMov(c,2)) < 3) return land50(createMov(c,2)); if(cdist50(createMov(c,4)) < 3) return land50(createMov(c,4)); return 0; } } int polara50(cell *c) { if(c->type != 6) return polara50(fiftyval(c)); else if(sphere || euclid || S7>7 || S6>6) return 0; else { if(cdist50(createMov(c,0)) < 3) return polara50(createMov(c,0)); if(cdist50(createMov(c,2)) < 3) return polara50(createMov(c,2)); if(cdist50(createMov(c,4)) < 3) return polara50(createMov(c,4)); return 0; } } int polarb50(cell *c) { if(euclid) return true; if(c->type != 6) return polarb50(fiftyval(c)); else if(sphere || euclid || S7>7 || S6>6) return true; else { if(cdist50(createMov(c,0)) < 3) return polarb50(createMov(c,0)); if(cdist50(createMov(c,2)) < 3) return polarb50(createMov(c,2)); if(cdist50(createMov(c,4)) < 3) return polarb50(createMov(c,4)); return 0; } } int elhextable[28][3] = { {0,1,2}, {1,2,9}, {1,9,-1}, {1,8,-1}, {1,-1,-1} }; int fiftyval049(cell *c) { if(c->type != 6 || euclid) return fiftyval(c) / 32; else if(sphere) return 0; else { int a[3], qa=0; int pa = polara50(c), pb = polarb50(c); for(int i=0; i<6; i+=2) { cell *c2 = c->mov[i]; if(polara50(c2) == pa && polarb50(c2) == pb) a[qa++] = fiftyval049(c2); } // 0-1-2 sort(a, a+qa); if(qa == 1) return 43+a[0]-1; if(qa == 2 && a[1] == a[0]+7) return 36+a[0]-1; if(qa == 2 && a[1] != a[0]+7) return 29+a[0]-1; if(a[1] == 1 && a[2] == 7) return 15 + 6; if(a[2] >= 1 && a[2] <= 7) return 15 + a[1]-1; if(a[0] == 1 && a[1] == 7 && a[2] == 8) return 22; if(a[1] <= 7 && a[2] >= 8) return 22 + a[1]-1; return 0; } } /* {0,1,2} 15+0..15+6 {1,2,9},22+0..22+6 {1,9} 29+0..29+6 {1,8} 36+0..36+6 {1} 43+0..43+6 */ // zebraval int dir_truncated457(cell *c) { int wset = 0; for(int i=0; i<4; i++) if(zebra40(createMov(c, i*2))&2) wset |= (1<master->zebraval/10); else if(a4) { int ws = dir_truncated457(c); if(ws < 0) return -ws; return 16 + (ws/2); } else if(sphere) return 0; else if(euclid) return eupattern(c); else if(S3 == 4 && S7 == 6) { return 8 + ((c->master->zebraval / 10 + c->spin(0))%2) * 2; } else { int ii[3], z; ii[0] = (c->mov[0]->master->zebraval/10); ii[1] = (c->mov[2]->master->zebraval/10); ii[2] = (c->mov[4]->master->zebraval/10); for(int r=0; r<2; r++) if(ii[1] < ii[0] || ii[2] < ii[0]) z = ii[0], ii[0] = ii[1], ii[1] = ii[2], ii[2] = z; for(int i=0; i<28; i++) if(zebratable6[i][0] == ii[0] && zebratable6[i][1] == ii[1] && zebratable6[i][2] == ii[2]) { int ans = 16+i; // if(ans >= 40) ans ^= 2; // if(ans >= 4 && ans < 16) ans ^= 2; return ans; } return 0; } } int zebra3(cell *c) { if(c->type != 6) return (c->master->zebraval/10)/4; else if(sphere || S7>7 || S6>6) return 0; else { int ii[3]; ii[0] = (c->mov[0]->master->zebraval/10)/4; ii[1] = (c->mov[2]->master->zebraval/10)/4; ii[2] = (c->mov[4]->master->zebraval/10)/4; if(ii[0] == ii[1]) return ii[0]; if(ii[1] == ii[2]) return ii[1]; if(ii[2] == ii[0]) return ii[2]; return 0; } } namespace fieldpattern { pair fieldval(cell *c) { if(ctof(c)) return make_pair(c->master->fieldval, false); else return make_pair(btspin(c->master->fieldval, c->spin(0)), true); } int fieldval_uniq(cell *c) { if(sphere) { if(ctof(c)) return c->master->fieldval; else return createMov(c, 0)->master->fieldval + 256 * createMov(c,2)->master->fieldval + (1<<16) * createMov(c,4)->master->fieldval; } else if(torus) { return decodeId(c->master); } else if(euclid) { eucoord x, y; decodeMaster(c->master, x, y); int i = (short int)(x) * torusconfig::dx + (short int)(y) * torusconfig::dy; i %= torusconfig::qty; if(i<0) i += torusconfig::qty; return i; } if(ctof(c)) return c->master->fieldval/S7; else { int z = 0; for(int u=0; umaster->fieldval, c->spin(u))); return -1-z; } } int fieldval_uniq_rand(cell *c, int randval) { if(sphere || torus || euclid) // we do not care in these cases return fieldval_uniq(c); if(ctof(c)) return currfp.gmul(c->master->fieldval, randval)/7; else { int z = 0; for(int u=0; u<6; u+=2) z = max(z, btspin(currfp.gmul(createMov(c, u)->master->fieldval, randval), c->spin(u))); return -1-z; } } int subpathid = currfp.matcode[currfp.strtomatrix("RRRPRRRRRPRRRP")]; int subpathorder = currfp.order(currfp.matrices[subpathid]); pair subval(cell *c, int _subpathid = subpathid, int _subpathorder = subpathorder) { if(!ctof(c)) { auto m = subval(createMov(c, 0)); for(int u=2; u pbest, pcur; pcur.first = c->master->fieldval; pcur.second = 0; pbest = pcur; for(int i=0; i<_subpathorder; i++) { pcur.first = currfp.gmul(pcur.first, _subpathid); pcur.second++; if(pcur < pbest) pbest = pcur; } return pbest; } } } int getHemisphere(cell *c, int which) { if(torus) return 0; if(ctof(c)) { int id = c->master->fiftyval; if(S7 == 5) { int hemitable[3][12] = { { 6, 3, 3, 3, 3, 3,-6,-3,-3,-3,-3,-3}, { 6, 3, 6, 3, 0, 0,-6,-3,-6,-3, 0, 0}, {-3, 0, 3, 0,-6,-6, 3, 0,-3, 0, 6, 6} }; return hemitable[which][id]; } else if(S7 == 4) { int hemitable[3][6] = { { 2, 2, 2,-1,-1,-1}, { 2,-1, 2, 2,-1,-1}, { 2,-1,-1, 2, 2,-1}, }; return hemitable[which][id]; } else if(S7 == 3) { int hemitable[3][4] = { { 2, 2,-1,-1}, { 2,-1, 2,-1}, { 2,-1,-1, 2}, }; return hemitable[which][id]; } else return 0; } else { int score = 0; for(int i=0; i<6; i+=2) score += getHemisphere(c->mov[i], which) * (c->mirror(i) ? -1 : 1); return score/3; } } struct sphereinfo { int id; int dir; bool reflect; }; sphereinfo valsphere(cell *c) { sphereinfo si; if(ctof(c)) { int d = c->master->fieldval; si.id = (d < siblings[d]) ? 0 : 1; for(int i=0; imaster->move[i]->fieldval; if(di == siblings[d]) si.dir = i; } si.reflect = false; } else { int ids = 0, tids = 0, td = 0; for(int i=0; imov[i*2]->master->fieldval; ids |= (1<mov[i*2]->master->fieldval; if(ids & (1<mov[i*2]->master->fieldval; if(!(ids & (1<mov[0]); int di = si2.dir - c->spin(0); di %= S7; if(di<0) di += S7; si.reflect = di > S7/2; } } return si; } namespace patterns { int nopattern(cell *c) { if(isWarped(c) && !euclid) { int u = ishept(c)?1:0; int qhex = 0; for(int v=0; vtype; v++) if(c->mov[v] && !isWarped(c->mov[v])) { u += 2; if(!ishept(c->mov[v])) qhex++; } if(u == 8 && qhex == 2) return 12; if(u == 2 && qhex == 1) return 8; if(u == 6 && qhex == 2) return 10; return u; } return ishept(c) ? 1 : ishex1(c) ? 2 : 0; // 0 to 1 } int downdir(cell *c, cellfunction *cf = coastvalEdge) { cell *c2 = chosenDown(c, 1, 1, cf); if(!c2) return 0; return neighborId(c, c2); } int realpattern(cell *c, char code) { switch(code) { case 'z': return zebra40(c); // 4 to 43 case 'f': return emeraldval(c); // 44 to 99 case 'p': { if(a46) return val46(c); if(a38) return val38(c); if(sphere) return valsphere(c).id; int i = fiftyval049(c); i *= 4; if(polara50(c)) i|=1; if(polarb50(c)) i|=2; return i; } case 'H': return towerval(c); case 'F': { if(euclid) // use the torus ID return fieldpattern::fieldval_uniq(c); else if(nontruncated) // use the actual field codes return fieldpattern::fieldval(c).first; else // use the small numbers from windmap return windmap::getId(c); } } return nopattern(c); } int patterndir46(cell *c, int bits) { if(ctof(c)) { int b = c->master->emeraldval & bits; return (b&1) ^ (b & 2 ? 1 : 0); } else return ((c->mov[0]->master->emeraldval + c->spin(0)) & 1) ? 2 : 0; } int patterndir38(cell *c) { if(ctof(c)) return c->master->fiftyval | (c->master->fiftyval & 8 ? 0 : 2); return 0; } int patterndir457(cell *c) { if(!ctof(c)) { int d = dir_truncated457(c); if(d >= 0) return d; return 0; } for(int i=0; itype; i++) if((zebra40(createStep(c->master, i + S7/2)->c7)&2) == (zebra40(createStep(c->master, i + 1 + S7/2)->c7)&2)) return i; return 0; } bool reflectPatternAt(cell *c, char p) { if(p == 'p' && sphere) return valsphere(c).reflect; if(p == 'p' && polarb50(c)) return true; if(p == 0) { int np = nopattern(c); if(np == 4) { int d = patterndir(c); return !isWarped(createMov(c, (d+1)%6)); } if(np == 12) { int d = patterndir(c); return !isWarped(createMov(c, (d+1)%6)); } } return false; } int patterndir(cell *c, char w) { if(w != 'H') { if(a46) return patterndir46(c, w == 'z' ? 3 : w == 'p' ? 2 : 1); if(a4) return patterndir457(c); if(a38) return patterndir38(c); if(sphere) return valsphere(c).dir; } switch(w) { case 'z': { int t = zebra40(c); if(euclid) return (t*4) % 6; int t4 = t>>2, tcdir = 0; if(nontruncated) tcdir = t^1; else if(t4 == 10) tcdir = t-20; else if(t4 >= 4 && t4 < 7) tcdir = 40 + (t&3); else if(t4 >= 1 && t4 < 4) tcdir = t+12; else if(t4 >= 7 && t4 < 10) tcdir = t-24; for(int i=0; itype; i++) if(c->mov[i] && zebra40(c->mov[i]) == tcdir) return i; // printf("fail to fintd %d -> %d\n", t, tcdir); return 0; } case 'f': { int t = emeraldval(c); if(euclid) return 0; int tcdir = 0, tbest = (t&3); for(int i=0; itype; i++) { cell *c2 = c->mov[i]; if(c2) { int t2 = emeraldval(c2); if((t&3) == (t2&3) && t2 > tbest) tbest = t2, tcdir = i; } } return tcdir; } case 'p': { int tcdir = -1, tbest = -1; int pa = polara50(c); int pb = polarb50(c); for(int i=0; itype; i++) { cell *c2 = c->mov[i]; if(c2 && polara50(c2) == pa && polarb50(c2) == pb) { int t2 = fiftyval049(c2); if(t2 > tbest) tbest = t2, tcdir = i; } } return tcdir; } case 'H': return downdir(c); case 0: { if(euclid) return 0; int u = nopattern(c); if(u == 6) { for(int i=1; itype; i+=2) if(!isWarped(createMov(c,i))) return i; } else if(u == 2 || u == 3 || u == 8) { for(int i=0; itype; i++) if(!isWarped(createMov(c,i))) return i; } else if(u == 4 || u == 10) { for(int i=0; itype; i+=2) if(!isWarped(createMov(c,i))) return i; } else if(u == 6) { for(int i=1; itype; i+=2) if(!isWarped(createMov(c,i))) return i; } else if(u == 5) { for(int i=0; itype; i++) if(!isWarped(createMov(c,(i+3)%7)) && !isWarped(createMov(c,(i+4)%7))) return i; } else if(u == 9) { for(int i=0; itype; i++) if(!isWarped(createMov(c,(i+2)%7)) && !isWarped(createMov(c,(i+5)%7))) return i; } else if(u == 11) { for(int i=0; itype; i++) if(isWarped(createMov(c,(i)%7)) && isWarped(createMov(c,(i+1)%7))) return i; } else if(u == 12) { for(int i=0; itype; i+=2) if(isWarped(createMov(c,i))) return i; } else if(u == 7) { for(int i=0; itype; i++) if(!isWarped(createMov(c,(i+1)%7)) && !isWarped(createMov(c,(i+6)%7))) return i; } else if(u < 2) return 0; #if LOCAL printf("unhandled: u=%d\n", u); #endif } } return 0; } char whichPattern = 0; bool symRotation, sym01, sym02, sym03; int subpattern(int i, char w) { if(euclid) { if(w == 'p') return i; if(w == 'z' || w == 'f') return (symRotation && (i<3)) ? 0 : i; } if(a38 && w == 'p') { if(sym01 && i == 5) i = 4; if(symRotation && i < 4) i = 0; return i; } if(w == 'z' || w == 'f' || w == 'p') { if((sym01?1:0)+(sym02?1:0)+(sym03?1:0) >= 2) i &= ~3; if(sym01 && (i&1)) i ^= 1; if(sym02 && (i&2)) i ^= 2; if(sym03 && (i&2)) i ^= 3; } if(w == 'z' && symRotation) { if(a4 && !a46) { if(i >= 4 && i < 7) i -= 4; } else { if(i >= 8 && i < 12) i -= 4; if(i >= 12 && i < 16) i -= 8; if(i >= 20 && i < 24) i -= 4; if(i >= 24 && i < 28) i -= 8; if(i >= 32 && i < 36) i -= 4; if(i >= 36 && i < 40) i -= 8; } } if(w == 'p' && stdhyperbolic && symRotation && i >= 3) i -= ((i/4-1) % 7) * 4; return i; } int subpattern(cell *c, char w) { return subpattern(realpattern(c, w), w); } } int geosupport_threecolor() { if(!nontruncated) { if(S7 % 2) return 1; return 2; } if((S7 % 2 == 0) && (S3 == 3)) return 2; return 0; } int geosupport_graveyard() { // always works in truncated geometries if(!nontruncated) return 2; // always works in patterns supporting three-color return geosupport_threecolor(); } int pattern_threecolor(cell *c) { if(a38) { int i = val38(c); if(nontruncated) return i; else return i < 4 ? 0 : (1+(i&1)); } if(a46 && !nontruncated) { int i = val46(c); return i >> 2; } if(S7 == 4) { int codesN[6] = {0,1,2,1,2,0}; if(nontruncated) return codesN[c->master->fiftyval]; if(ctof(c)) return 0; else for(int i=0; i<3; i++) { cell *c2 = c->mov[i]; if(c2->master->fiftyval == 0) return 1 + (c->spin(i)&1); if(c2->master->fiftyval == 5) return 2 - (c->spin(i)&1); } } if(stdhyperbolic && nontruncated) { int z = zebra40(c); if(z == 5 || z == 8 || z == 15) return 0; if(z == 10 || z == 12 || z == 7) return 2; if(z == 6 || z == 9) return 3; if(z == 14 || z == 11) return 4; return 1; } if(S7 == 5 && nontruncated) { const int codes[12] = {1, 2, 0, 3, 2, 0, 0, 1, 3, 1, 2, 3}; return codes[c->master->fiftyval]; } if(S7 == 3 && nontruncated) return c->master->fiftyval; if(euclid) return eupattern(c); return !ishept(c); } // returns ishept in the normal tiling; // in the 'pure heptagonal' tiling, returns true for a set of cells // which roughly corresponds to the heptagons in the normal tiling bool pseudohept(cell *c) { return pattern_threecolor(c) == 0; } namespace patterns { int canvasback = linf[laCanvas].color >> 2; int subcanvas; int displaycodes; char whichShape = 0; char whichCanvas = 0; int generateCanvas(cell *c) { if(whichCanvas == 'C' && !torus) { using namespace fieldpattern; int z = currfp.getdist(fieldval(c), make_pair(0,false)); if(z < currfp.circrad) return 0x00C000; int z2 = currfp.getdist(fieldval(c), make_pair(currfp.otherpole,false)); if(z2 < currfp.disthep[currfp.otherpole] - currfp.circrad) return 0x3000; return 0x6000; } if(whichCanvas == 'D' && !torus) { using namespace fieldpattern; int z = currfp.getdist(fieldval(c), make_pair(0,false)); return 255 * (currfp.maxdist+1-z) / currfp.maxdist; } if(whichCanvas == 'N' && !torus) { using namespace fieldpattern; int z = currfp.getdist(fieldval(c), make_pair(0,false)); int z2 = currfp.getdist(fieldval(c), make_pair(currfp.otherpole,false)); if(z < z2) return 0x00C000; if(z > z2) return 0xC00000; return 0xCCCC00; } if(whichCanvas == 'S' && !torus) { return 0x3F1F0F * fieldpattern::subval(c).second + 0x000080; } if(whichCanvas == 'g') return canvasback; if(whichCanvas == 'r') return hrand(0xFFFFFF + 1); if(whichCanvas == 'e') { static unsigned int fcol[4] = { 0x404040, 0x800000, 0x008000, 0x000080 }; int fv = emeraldval(c); return fcol[fv&3]; } if(whichCanvas == 'a') { static unsigned int fcol8[8] = { 0x800000, 0x503000, 0x206000, 0x007010, 0x004040, 0x001070, 0x200060, 0x500030 }; if(c->wall == waNone) { int col = fcol8[land50(c)]; if(polara50(c)) col += 0x181818; return col; } } if(whichCanvas == 'b') { static unsigned int fcol[4] = { 0x404040, 0x800000, 0x008000, 0x000080 }; return fcol[polara50(c) + 2 * polarb50(c)]; } if(whichCanvas == 'z') { static unsigned int fcol[4] = { 0xC0C0C0, 0xE0E0E0, 0x404040, 0x606060 }; int fv = zebra40(c); return fcol[fv&3]; } if(whichCanvas == 't') { static unsigned int fcol[4] = { 0x804040, 0x408040, 0x404080, 0x808040 }; int fv = zebra40(c); if(fv/4 == 4 || fv/4 == 6 || fv/4 == 5 || fv/4 == 10) fv ^= 2; return fcol[fv&3]; } if(whichCanvas == 'x') { static unsigned int fcol[4] = { 0xC0C0C0, 0x800000, 0x008000, 0x000080 }; return fcol[zebra3(c)]; } if(whichCanvas == 'w') { static unsigned int fcol[2] = { 0x303030, 0xC0C0C0 }; return fcol[randpattern(c, subcanvas) ? 1 : 0]; } if(whichCanvas == 'l') { int col[4]; bool err = false; for(int j=0; j<4; j++) { col[j] = getCdata(c, j); col[j] *= 3; col[j] %= 240; if(col[j] > 120) col[j] = 240 - col[j]; if(col[j] < -120) col[j] = -240 - col[j]; } return (0x808080 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0); } if(whichCanvas == 'd') { int col[4]; bool err = false; for(int j=0; j<4; j++) { col[j] = getCdata(c, j); col[j] *= 6; col[j] %= 240; if(col[j] > 120) col[j] = 240 - col[j]; if(col[j] < -120) col[j] = -240 - col[j]; } col[0] /= 8; col[1] /= 8; col[2] /= 8; return (0x101010 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0); } if(whichCanvas == 'h') { int col[4]; bool err = false; for(int j=0; j<4; j++) { col[j] = getCdata(c, j); col[j] *= 6; col[j] %= 240; if(col[j] > 120) col[j] = 240 - col[j]; if(col[j] < -120) col[j] = -240 - col[j]; } col[0] /= 4; col[1] /= 4; col[2] /= 4; return (0x202020 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0); } if(whichCanvas == 'F') { return pseudohept(c) ? 0x202020 : 0xC0C0C0; } if(whichCanvas == 'T') { int fv = pattern_threecolor(c); return nestcolors[fv&7]; } return canvasback; } void showPrePattern() { dialog::init("predesigned patterns"); dialog::addItem(XLAT("Gameboard"), 'g'); dialog::addItem(XLAT("random colors"), 'r'); dialog::addItem(XLAT("rainbow landscape"), 'l'); dialog::addItem(XLAT("dark rainbow landscape"), 'd'); dialog::addItem(XLAT("football"), 'F'); dialog::addItem(XLAT("nice coloring"), 'T'); dialog::addSelItem(XLAT("emerald pattern"), "emerald", 'e'); dialog::addSelItem(XLAT("four elements"), "palace", 'b'); dialog::addSelItem(XLAT("eight domains"), "palace", 'a'); dialog::addSelItem(XLAT("zebra pattern"), "zebra", 'z'); dialog::addSelItem(XLAT("four triangles"), "zebra", 't'); dialog::addSelItem(XLAT("three stripes"), "zebra", 'x'); dialog::addSelItem(XLAT("random black-and-white"), "current", 'w'); dialog::addSelItem(XLAT("field pattern C"), "field", 'C'); dialog::addSelItem(XLAT("field pattern D"), "field", 'D'); dialog::addSelItem(XLAT("field pattern N"), "field", 'N'); dialog::addSelItem(XLAT("field pattern S"), "field", 'S'); dialog::display(); keyhandler = [] (int sym, int uni) { dialog::handleNavigation(sym, uni); if((uni >= 'a' && uni <= 'z') || (uni >= 'A' && uni <= 'Z')) { whichCanvas = uni; subcanvas = rand(); firstland = specialland = laCanvas; randomPatternsMode = false; restartGame(); } else if(doexiton(sym, uni)) popScreen(); }; } void showPattern() { cmode = sm::SIDE | sm::MAYDARK; { dynamicval dc(displaycodes, displaycodes ? displaycodes : 2); gamescreen(0); } dialog::init(); if(a46) { dialog::addBoolItem(XLAT("two colors"), (whichPattern == 'f'), 'f'); dialog::addBoolItem(XLAT("two colors rotated"), (whichPattern == 'z'), 'z'); } else if(a4) { dialog::addBoolItem(XLAT("Zebra Pattern"), (whichPattern == 'z'), 'z'); } else if(a38) { dialog::addBoolItem(XLAT("Zebra Pattern"), (whichPattern == 'z'), 'z'); dialog::addBoolItem(XLAT("broken Emerald Pattern"), (whichPattern == 'f'), 'f'); dialog::addBoolItem(XLAT("rotated pattern"), (whichPattern == 'p'), 'p'); } else if(euclid) { dialog::addBoolItem(XLAT("three colors"), (whichPattern == 'f'), 'f'); dialog::addBoolItem(XLAT("Palace Pattern"), (whichPattern == 'p'), 'p'); dialog::addBoolItem(XLAT("three colors rotated"), (whichPattern == 'z'), 'z'); } else if(sphere) { dialog::addBoolItem(XLAT("siblings"), (whichPattern == 'p'), 'p'); } else { if(!stdhyperbolic) dialog::addInfo("patterns do not work correctly in this geometry!"); dialog::addBoolItem(XLAT("Emerald Pattern"), (whichPattern == 'f'), 'f'); dialog::addBoolItem(XLAT("Palace Pattern"), (whichPattern == 'p'), 'p'); dialog::addBoolItem(XLAT("Zebra Pattern"), (whichPattern == 'z'), 'z'); } if(euclid) dialog::addBoolItem(XLAT("torus pattern"), (whichPattern == 'F'), 'F'); else if(sphere) dialog::addBoolItem(XLAT("single cells"), (whichPattern == 'F'), 'F'); else dialog::addBoolItem(XLAT("field pattern"), (whichPattern == 'F'), 'F'); if(whichPattern == 'f' && stdhyperbolic) symRotation = true; if(whichPattern == 'F') ; else if(!euclid) { dialog::addBoolItem(XLAT("rotational symmetry"), (symRotation), '0'); dialog::addBoolItem(XLAT("symmetry 0-1"), (sym01), '1'); dialog::addBoolItem(XLAT("symmetry 0-2"), (sym02), '2'); dialog::addBoolItem(XLAT("symmetry 0-3"), (sym03), '3'); } else dialog::addBoolItem(XLAT("edit all three colors"), (symRotation), '0'); dialog::addBoolItem(XLAT("display pattern codes (full)"), (displaycodes == 1), 'd'); dialog::addBoolItem(XLAT("display pattern codes (simplified)"), (displaycodes == 2), 's'); dialog::addBoolItem(XLAT("display only hexagons"), (whichShape == '6'), '6'); dialog::addBoolItem(XLAT("display only heptagons"), (whichShape == '7'), '7'); dialog::addBoolItem(XLAT("display the triheptagonal grid"), (whichShape == '8'), '8'); if(cheater || autocheat) dialog::addItem(XLAT("line patterns"), 'l'); else dialog::addInfo("enable the cheat mode to use line patterns"); if(!needConfirmation()) dialog::addItem(XLAT("predesigned patterns"), 'r'); else dialog::addInfo("start a new game to use predesigned patterns"); dialog::display(); keyhandler = [] (int sym, int uni) { dialog::handleNavigation(sym, uni); if(uni == 'f' || uni == 'p' || uni == 'z' || uni == 'H' || uni == 'F') { if(whichPattern == uni) whichPattern = 0; else whichPattern = uni; mapeditor::modelcell.clear(); } else if(uni == '0') symRotation = !symRotation; else if(uni == '1') sym01 = !sym01; else if(uni == '2') sym02 = !sym02; else if(uni == '3') sym03 = !sym03; else if(uni == '6' || uni == '7' || uni == '8') { if(whichShape == uni) whichShape = 0; else whichShape = uni; } else if(uni == '3') sym03 = !sym03; else if(uni == 'd') displaycodes = displaycodes == 1 ? 0 : 1; else if(uni == 's') displaycodes = displaycodes == 2 ? 0 : 2; else if(uni == 'l' && (cheater || autocheat)) pushScreen(linepatterns::showMenu); else if(uni == 'r' && !needConfirmation()) pushScreen(showPrePattern); else if(doexiton(sym, uni)) popScreen(); }; } } namespace linepatterns { int lessalpha(int col, int m) { part(col, 0) /= m; return col; } int lessalphaif(int col, bool b) { return b?lessalpha(col, 4):col; } int lessalphaif(int col, bool b1, bool b2) { if(b1) col = lessalpha(col, 2); if(b2) col = lessalpha(col, 2); return col; } struct { int id; const char *lpname; unsigned int color; } patterns[] = { {patTriNet, "triangle grid: not rings", 0xFFFFFF00}, {patTriRings, "triangle grid: rings", 0xFFFFFF00}, {patHepta, "heptagonal grid", 0x0000C000}, {patRhomb, "rhombic tesselation", 0x0000C000}, {patTrihepta, "triheptagonal tesselation", 0x0000C000}, {patNormal, "normal tesselation", 0x0000C000}, {patBigTriangles, "big triangular grid", 0x00606000}, {patBigRings, "big triangles: rings", 0x0000C000}, {patTree, "underlying tree", 0x00d0d000}, {patAltTree, "circle/horocycle tree", 0xd000d000}, {patZebraTriangles, "zebra triangles", 0x40FF4000}, {patZebraLines, "zebra lines", 0xFF000000}, {patVine, "vineyard pattern", 0x8438A400}, {patPalacelike, "firewall lines", 0xFF400000}, {patPalace, "firewall lines: Palace", 0xFFD50000}, {patPower, "firewall lines: Power", 0xFFFF0000}, {0, NULL, 0} }; void clearAll() { for(int k=0; patterns[k].lpname; k++) patterns[k].color &= ~255; } bool any() { for(int k=0; patterns[k].lpname; k++) if(patterns[k].color & 255) return true; return false; } void setColor(ePattern id, int col) { for(int k=0; patterns[k].lpname; k++) if(patterns[k].id == id) patterns[k].color = col; } void switchAlpha(ePattern id, int col) { for(int k=0; patterns[k].lpname; k++) if(patterns[k].id == id) patterns[k].color ^= col; } void drawPattern(int id, int col, cell *c, const transmatrix& V) { switch(id) { case patZebraTriangles: if(zebra40(c) / 4 == 10) { bool all = true; hyperpoint tri[3]; for(int i=0; i<3; i++) { cell *c2 = createMov(c, i*2); if(!gmatrix.count(c2)) all = false; else tri[i] = tC0(gmatrix[c2]); } if(all) for(int i=0; i<3; i++) queueline(tri[i], tri[(i+1)%3], col, 3); } break; case patZebraLines: if(!pseudohept(c)) for(int i=0; itype; i+=2) { cell *c2 = createMov(c, i); int fv1 = zebra40(c); if(fv1/4 == 4 || fv1/4 == 6 || fv1/4 == 5 || fv1/4 == 10) fv1 ^= 2; int fv2 = zebra40(c2); if(fv2/4 == 4 || fv2/4 == 6 || fv2/4 == 5 || fv2/4 == 10) fv2 ^= 2; if((fv1&1) == (fv2&1)) continue; double x = sphere?.3651:euclid?.2611:.2849; queueline(V * ddspin(c,i,-S14) * xpush0(x), V * ddspin(c,i,+S14) * xpush0(x), col, 1); } break; case patNormal: { double x = sphere?.401:euclid?.3 : .328; if(euclid || !pseudohept(c)) for(int t=0; ttype; t++) if(euclid ? c->mov[t]mov[t] < c)) queueline(V * ddspin(c,t,-S7) * xpush0(x), V * ddspin(c,t,+S7) * xpush0(x), col, 1); break; } case patTrihepta: if(!pseudohept(c)) for(int i=0; i<6; i++) { cell *c2 = c->mov[i]; if(!c2 || !pseudohept(c2)) continue; double x = sphere?.3651:euclid?.2611:.2849; queueline(V * ddspin(c,i,-S14) * xpush0(x), V * ddspin(c,i,+S14) * xpush0(x), col, 1); } break; case patTriNet: forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2)) if(celldist(c) != celldist(c2)) { queueline(tC0(V), gmatrix[c2]*C0, darkena(backcolor ^ 0xFFFFFF, 0, col), 2); } break; case patTriRings: forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && celldist(c) == celldist(c2)) queueline(tC0(V), gmatrix[c2]*C0, darkena(backcolor ^ 0xFFFFFF, 0, col), 2); break; case patHepta: forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && pseudohept(c) == pseudohept(c2)) queueline(tC0(V), gmatrix[c2]*C0, darkena(backcolor ^ 0xFFFFFF, 0, col), 2); break; case patRhomb: forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && pseudohept(c) != pseudohept(c2)) queueline(tC0(V), gmatrix[c2]*C0, darkena(backcolor ^ 0xFFFFFF, 0, col), 2); break; case patPalace: { int a = polarb50(c); if(pseudohept(c)) for(int i=0; i<7; i++) { cell *c1 = createMov(c, (i+3) % 7); cell *c2 = createMov(c, (i+4) % 7); if(polarb50(c1) != a && polarb50(c2) != a) queueline(V * ddspin(c,i,84*5/14) * xpush0(tessf/2), V * ddspin(c,i,84*9/14) * xpush0(tessf/2), col, 1); } break; } case patPalacelike: if(pseudohept(c)) for(int i=0; i<7; i++) queueline(V * ddspin(c,i,84*5/14) * xpush0(tessf/2), V * ddspin(c,i,84*9/14) * xpush0(tessf/2), col, 1); break; case patBigTriangles: { if(pseudohept(c) && !euclid) for(int i=0; imaster->move[i] < c->master) { queueline(tC0(V), V*xspinpush0((nontruncated?M_PI:0) -2*M_PI*i/S7, tessf), col, 2); } break; } case patBigRings: { if(pseudohept(c) && !euclid) for(int i=0; imaster->move[i] && c->master->move[i] < c->master && c->master->move[i]->dm4 == c->master->dm4) queueline(tC0(V), V*xspinpush0((nontruncated?M_PI:0) -2*M_PI*i/S7, tessf), col, 2); break; } case patTree: if(ctof(c) && !euclid) queueline(tC0(V), V*ddi0(nontruncated?S42:0, tessf), col, 2); break; case patAltTree: if(ctof(c) && !euclid && c->master->alt) { for(int i=0; imaster->move[i] && c->master->move[i]->alt == c->master->alt->move[0]) queueline(tC0(V), V*xspinpush0((nontruncated?M_PI:0) -2*M_PI*i/S7, tessf), col, 2); } break; case patVine: { int p = emeraldval(c); double hdist = hdist0(heptmove[0] * heptmove[2] * C0); if(pseudohept(c) && (p/4 == 10 || p/4 == 8)) for(int i=0; imov[i] && emeraldval(c->mov[i]) == p-4) { queueline(tC0(V), V*tC0(heptmove[i]), col, 2); queueline(tC0(V), V*tC0(spin(-i * ALPHA) * xpush(-hdist/2)), col, 2); } break; } case patPower: { int a = emeraldval(c); if(pseudohept(c) && a/4 == 8) for(int i=0; i<7; i++) { heptagon *h1 = c->master->move[(i+1)%7]; heptagon *h2 = c->master->move[(i+6)%7]; if(!h1 || !h2) continue; if(emeraldval(h1->c7)/4 == 8 && emeraldval(h2->c7)/4 == 8) queueline(V * ddspin(c,i,84*5/14) * xpush0(tessf/2), V * ddspin(c,i,84*9/14) * xpush0(tessf/2), col, 1); } break; } } } void drawAll() { if(any()) for(map::iterator it = gmatrix.begin(); it != gmatrix.end(); it++) { cell *c = it->first; transmatrix& V = it->second; for(int k=0; patterns[k].lpname; k++) { int col = patterns[k].color; if(!(col & 255)) continue; int id = patterns[k].id; drawPattern(id, col, c, V); } } } int numpat = 0; void showMenu() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(0); dialog::init(XLAT("line patterns")); for(numpat=0; patterns[numpat].lpname; numpat++) dialog::addColorItem(XLAT(patterns[numpat].lpname), patterns[numpat].color, 'a'+numpat); dialog::addBreak(50); dialog::addItem(XLAT("exit menu"), 'v'); dialog::addBreak(50); dialog::addInfo("change the alpha parameter to show the lines"); dialog::display(); keyhandler = [] (int sym, int uni) { dialog::handleNavigation(sym, uni); if(uni >= 'a' && uni < 'a' + numpat) { dialog::openColorDialog(patterns[uni - 'a'].color, NULL); dialog::dialogflags |= sm::MAYDARK | sm::SIDE; } else if(doexiton(sym,uni)) popScreen(); }; } };