#ifndef _ROGUEVIZ_H_ #define _ROGUEVIZ_H_ // See: http://www.roguetemple.com/z/hyper/rogueviz.php #include "../hyper.h" #define RVPATH HYPERPATH "rogueviz/" #ifndef CAP_NCONF #define CAP_NCONF 0 #endif #ifndef CAP_RVSLIDES #define CAP_RVSLIDES (CAP_TOUR && !ISWEB) #endif namespace rogueviz { using namespace hr; constexpr flagtype RV_GRAPH = 1; constexpr flagtype RV_WHICHWEIGHT = 2; // sag constexpr flagtype RV_AUTO_MAXWEIGHT = 4; // sag constexpr flagtype RV_COMPRESS_LABELS = 8; // do not display some labels constexpr flagtype RV_COLOR_TREE = 16; // color vertex together with tree parents constexpr flagtype RV_HAVE_WEIGHT = 32; // edges have weights constexpr flagtype RV_INVERSE_WEIGHT = 64; // edit weight, not 1/weight inline flagtype vizflags; extern string weight_label; extern ld maxweight; extern int vertex_shape; void drawExtra(); void close(); void init(flagtype flags); struct edgetype { double visible_from; double visible_from_hi; double visible_from_help; unsigned color, color_hi; string name; }; edgetype *add_edgetype(const string& name); static const unsigned DEFAULT_COLOR = 0x471293B5; extern edgetype default_edgetype; extern vector> edgetypes; struct edgeinfo { int i, j; double weight, weight2; vector prec; basic_textureinfo tinf; cell *orig; int lastdraw; edgetype *type; edgeinfo(edgetype *t) { orig = NULL; lastdraw = -1; type = t; } }; extern vector edgeinfos; void addedge0(int i, int j, edgeinfo *ei); void addedge(int i, int j, edgeinfo *ei); void addedge(int i, int j, double wei, bool subdiv, edgetype *t); extern vector legend; extern vector named; struct rvimage { basic_textureinfo tinf; texture::texture_data tdata; vector vertices; }; struct colorpair { color_t color1, color2; char shade; shared_ptr img; colorpair(color_t col = 0xC0C0C0FF) { shade = 0; color1 = color2 = col; } }; struct vertexdata { vector > edges; string name; colorpair cp; edgeinfo *virt; bool special; int data; string *info; shmup::monster *m; vertexdata() { virt = NULL; m = NULL; info = NULL; special = false; } }; extern vector vdata; void storeall(int from = 0); extern vector cleanup; void do_cleanup(); template void rv_hook(hookset& m, int prio, U&& hook) { int p = addHook(m, prio, hook); auto del = [&m, p] { delHook(m, p); }; if(tour::on) tour::on_restore(del); else cleanup.push_back(del); } namespace anygraph { extern double R, alpha, T; extern vector > coords; void fixedges(); void read(string fn, bool subdiv = true, bool doRebase = true, bool doStore = true); extern int N; } extern bool showlabels; extern bool rog3; extern bool rvwarp; extern colorpair dftcolor; inline hookset hooks_drawvertex; inline hookset hooks_alt_edges; inline purehookset hooks_rvmenu; inline hookset hooks_rvmenu_replace; inline hookset hooks_readcolor; inline purehookset hooks_close; void readcolor(const string& cfname); void close(); extern bool showlabels; namespace pres { using namespace hr::tour; inline hookset&)> hooks_build_rvtour; slide *gen_rvtour(); template function roguevizslide(char c, const T& t, const U& f) { return [c,t,f] (presmode mode) { f(mode); patterns::canvasback = 0x101010; setCanvas(mode, c); if(mode == 1 || mode == pmGeometryStart) t(); if(mode == 3 || mode == pmGeometry || mode == pmGeometryReset) { rogueviz::close(); shmup::clearMonsters(); if(mode == pmGeometryReset && !(slides[currentslide].flags & QUICKGEO)) t(); } slidecommand = "toggle the player"; if(mode == 4) mapeditor::drawplayer = !mapeditor::drawplayer; pd_from = NULL; }; } template function roguevizslide(char c, const T& t) { return roguevizslide(c, t, [] (presmode mode) {}); } template function roguevizslide_action(char c, const T& t, const U& act) { return [c,t,act] (presmode mode) { patterns::canvasback = 0x101010; setCanvas(mode, c); if(mode == pmStart || mode == pmGeometryStart) t(); act(mode); if(mode == pmStop || mode == pmGeometry || mode == pmGeometryReset) { rogueviz::close(); shmup::clearMonsters(); if(mode == pmGeometryReset && !(slides[currentslide].flags & QUICKGEO)) t(); } }; } void add_end(vector& s); template void add_temporary_hook(int mode, hookset& m, int prio, U&& hook) { using namespace tour; if(mode == pmStart) { int p = addHook(m, prio, hook); on_restore([&m, p] { delHook(m, p); }); } } /* maks graphs in presentations */ struct grapher { ld minx, miny, maxx, maxy; shiftmatrix T; grapher(ld _minx, ld _miny, ld _maxx, ld _maxy); void line(hyperpoint h1, hyperpoint h2, color_t col); void arrow(hyperpoint h1, hyperpoint h2, ld sca, color_t col = 0xFF); shiftmatrix pos(ld x, ld y, ld sca); }; void add_stat(presmode mode, const bool_reaction_t& stat); void compare_projections(presmode mode, eModel a, eModel b); void no_other_hud(presmode mode); void empty_screen(presmode mode, color_t col = 0xFFFFFFFF); void show_picture(presmode mode, string s); void use_angledir(presmode mode, bool reset); void slide_error(presmode mode, string s); inline ld angle = 0; inline int dir = -1; hyperpoint p2(ld x, ld y); } void createViz(int id, cell *c, transmatrix at); extern map labeler; int getid(const string& s); int getnewid(string s); extern string fname; colorpair perturb(colorpair cp); void queuedisk(const shiftmatrix& V, const colorpair& cp, bool legend, const string* info, int i); /* 3D models */ namespace objmodels { using tf_result = pair; using transformer = std::function; using subdivider = std::function&)>; inline ld prec = 1; struct object { hpcshape sh; basic_textureinfo tv; color_t color; }; struct model_data : gi_extension { ld prec_used; vector> objs; void render(const shiftmatrix& V); }; inline tf_result default_transformer(hyperpoint h) { return {0, direct_exp(h) };} inline int default_subdivider(vector& hys) { if(euclid) return 1; ld maxlen = prec * max(hypot_d(3, hys[1] - hys[0]), max(hypot_d(3, hys[2] - hys[0]), hypot_d(3, hys[2] - hys[1]))); return int(ceil(maxlen)); } struct model { string path, fname; reaction_t preparer; transformer tf; subdivider sd; bool is_available, av_checked; model(string path = "", string fn = "", transformer tf = default_transformer, reaction_t prep = [] {}, subdivider sd = default_subdivider ) : path(path), fname(fn), preparer(prep), tf(tf), sd(sd) { av_checked = false; } map materials; map colors; /* private */ void load_obj(model_data& objects); model_data& get(); void render(const shiftmatrix& V) { get().render(V); } bool available(); }; void add_model_settings(); } } #endif