namespace hr { namespace synt { #define SDEBUG(x) if(debug_geometry) { doindent(); x; fflush(stdout); } static const int sfPH = 1; static const int sfLINE = 2; static const int sfCHESS = 4; static const int sfTHREE = 8; // Marek-snub vector faces = {3, 6, 6, 6}; vector adj = {1, 0, 2, 3}; vector invert = {false, false, true, false}; vector nflags = {sfPH | sfLINE, 0, 0, 0}; bool have_ph, have_line, have_symmetry, have_chessboard; int repetition = 1; int N; ld euclidean_angle_sum; vector flags; vector>> adjacent; vector>> triangles; // id of vertex in the syntetic tiling // odd numbers = reflected tiles // 0, 2, ..., 2(N-1) = as in the symbol // 2N = bitruncated tile short& id_of(heptagon *h) { return h->zebraval; } // which index in id_of's neighbor list does h->move[0] have short& parent_index_of(heptagon *h) { return h->emeraldval; } // total number of neighbors int neighbors_of(heptagon *h) { return isize(triangles[id_of(h)]); } ld edgelength; vector inradius, circumradius, alphas; int matches[30][30]; int periods[30]; int tilegroup[30], groupoffset[30], tilegroups; int gcd(int x, int y) { return x ? gcd(y%x, x) : y < 0 ? -y : y; } int errors; string errormsg; pair& get_adj(heptagon *h, int cid); pair& get_triangle(heptagon *h, int cid); pair& get_triangle(const pair& p, int delta = 0); pair& get_adj(const pair& p, int delta = 0); void make_match(int a, int i, int b, int j) { if(isize(adjacent[a]) != isize(adjacent[b])) { SDEBUG(printf("(error here)")); errormsg = XLAT("polygons match incorrectly"); errors++; } if(matches[a][b] == -1) matches[a][b] = j - i, matches[b][a] = i - j; else periods[a] = periods[b] = gcd(matches[a][b] - (j-i), periods[a]); } void prepare() { for(int i: faces) if(i >= MAX_EDGE) { errormsg = XLAT("currently no more than %1 edges", its(MAX_EDGE)); errors++; return; } if(isize(faces) > MAX_EDGE/2) { errormsg = XLAT("currently no more than %1 faces in vertex", its(MAX_EDGE)); errors++; return; } if(isize(faces) < 3) { errormsg = XLAT("not enough faces"); errors++; return; } for(int i: faces) if(i < 3) { errormsg = XLAT("not enough edges"); errors++; return; } errors = 0; /* build the 'adjacent' table */ N = isize(faces); int M = 2 * N + 2; adjacent.clear(); adjacent.resize(M); have_symmetry = false; for(int i=0; i [%d %d]\n", at, inv);) } } for(int i=0; i= isize(adjacent[ai])) aj = 0; } SDEBUG( printf("-> [%d %d]\n", ai, aj); ) make_match(i, j, ai, aj); } } for(int i=0; i<2*N; i++) { for(int j=0; j 2.000001) ginf[gSyntetic].cclass = gcHyperbolic; else ginf[gSyntetic].cclass = gcEuclid; SDEBUG( printf("euclidean_angle_sum = %lf\n", double(euclidean_angle_sum)); ) dynamicval dv(geometry, gSyntetic); /* compute the geometry */ inradius.resize(N); circumradius.resize(N); alphas.resize(N); ld elmin = 0, elmax = hyperbolic ? 10 : sphere ? M_PI : 1; for(int p=0; p<100; p++) { edgelength = (elmin + elmax) / 2; ld alpha_total = 0; for(int i=0; i edgelength) crmax = circumradius[i]; else crmin = circumradius[i]; } hyperpoint h = xpush(edgelength/2) * xspinpush0(M_PI/2, inradius[i]); alphas[i] = atan2(-h[1], h[0]); alpha_total += alphas[i]; } // printf("el = %lf alpha = %lf\n", double(edgelength), double(alpha_total)); if(sphere ^ (alpha_total > M_PI)) elmin = edgelength; else elmax = edgelength; if(euclid) break; } SDEBUG( printf("computed edgelength = %lf\n", double(edgelength)); ) triangles.clear(); triangles.resize(M); for(int i=0; i > > altmap; map> syntetic_gmatrix; hrmap *current_altmap; struct hrmap_syntetic : hrmap { heptagon *origin; heptagon *getOrigin() { return origin; } hrmap_syntetic() { origin = new heptagon; origin->s = hsOrigin; origin->emeraldval = 0; origin->zebraval = 0; origin->fiftyval = 0; origin->fieldval = 0; origin->rval0 = origin->rval1 = 0; origin->cdata = NULL; origin->c.clear(); origin->alt = NULL; origin->distance = 0; parent_index_of(origin) = 0; id_of(origin) = 0; origin->c7 = newCell(isize(adjacent[0]), origin); heptagon *alt = NULL; if(hyperbolic) { dynamicval g(geometry, gNormal); alt = new heptagon; alt->s = hsOrigin; alt->emeraldval = 0; alt->zebraval = 0; alt->c.clear(); alt->distance = 0; alt->c7 = NULL; alt->alt = alt; alt->cdata = NULL; current_altmap = newAltMap(alt); } transmatrix T = xpush(.01241) * spin(1.4117) * xpush(0.1241) * Id; syntetic_gmatrix[origin] = make_pair(alt, T); altmap[alt].emplace_back(origin, T); base_distlimit = 0; celllister cl(origin->c7, 1000, 200, NULL); base_distlimit = cl.dists.back(); if(sphere) base_distlimit = 15; } ~hrmap_syntetic() { clearfrom(origin); altmap.clear(); syntetic_gmatrix.clear(); if(current_altmap) { dynamicval g(geometry, gNormal); delete current_altmap; current_altmap = NULL; } } void verify() { } }; hrmap *new_map() { return new hrmap_syntetic; } transmatrix adjcell_matrix(heptagon *h, int d); heptagon *build_child(heptagon *parent, int d, int id, int pindex) { indenter ind; auto h = buildHeptagon1(new heptagon, parent, d, hstate(1), 0); SDEBUG( printf("NEW %p.%d ~ %p.0\n", parent, d, h); ) id_of(h) = id; parent_index_of(h) = pindex; int nei = neighbors_of(h); h->c7 = newCell(nei, h); h->distance = parent->distance + 1; return h; } void connectHeptagons(heptagon *h, int i, heptspin hs) { SDEBUG( printf("OLD %p.%d ~ %p.%d\n", h, i, hs.at, hs.spin); ) if(h->move(i) == hs.at && h->c.spin(i) == hs.spin) { SDEBUG( printf("WARNING: already connected\n"); ) return; } if(h->move(i)) { SDEBUG( printf("ERROR: already connected left\n"); ) exit(1); } if(hs.peek()) { SDEBUG( printf("ERROR: already connected right\n"); ) exit(1); } h->c.connect(i, hs); auto p = get_adj(h, i); if(tilegroup[p.first] != tilegroup[id_of(hs.at)]) printf("should merge %d %d\n", p.first, id_of(hs.at)); // heptagon *hnew = build_child(h, d, get_adj(h, d).first, get_adj(h, d).second); } void create_adjacent(heptagon *h, int d) { SDEBUG( printf("%p.%d ~ ?\n", h, d); ) auto& t1 = get_triangle(h, d); // * spin(-tri[id][pi+i].first) * xpush(t.second) * pispin * spin(tri[id'][p'+d'].first) auto& p = syntetic_gmatrix[h]; heptagon *alt = p.first; transmatrix T = p.second * spin(-t1.first) * xpush(t1.second); if(hyperbolic) { dynamicval g(geometry, gNormal); virtualRebaseSimple(alt, T); } if(euclid) alt = encodeId(pair_to_vec(int(T[0][2]), int(T[1][2]))); SDEBUG( printf("look for: %p / %s\n", alt, display(T * C0)); ) for(auto& p: altmap[alt]) if(intval(p.second * C0, T * C0) < 1e-6) { SDEBUG( printf("cell found: %p\n", p.first); ) for(int d2=0; d2c7->type; d2++) { auto& t2 = get_triangle(p.first, d2); transmatrix T1 = T * spin(M_PI + t2.first); SDEBUG( printf("compare: %s", display(T1 * xpush0(1))); ) SDEBUG( printf(":: %s\n", display(p.second * xpush0(1))); ) if(intval(T1 * xpush0(1), p.second * xpush0(1)) < 1e-6) { connectHeptagons(h, d, heptspin(p.first, d2)); return; } } SDEBUG( printf("but rotation not found\n")); } auto& t2 = get_triangle(get_adj(h, d)); transmatrix T1 = T * spin(M_PI + t2.first); fixmatrix(T1); heptagon *hnew = build_child(h, d, get_adj(h, d).first, get_adj(h, d).second); altmap[alt].emplace_back(hnew, T1); syntetic_gmatrix[hnew] = make_pair(alt, T1); } set visited; queue> drawqueue; void enqueue(heptagon *h, const transmatrix& T) { if(visited.count(h)) { return; } visited.insert(h); drawqueue.emplace(h, T); } pair& get_triangle(heptagon *h, int cid) { return triangles[id_of(h)][(parent_index_of(h) + cid + MODFIXER) % neighbors_of(h)]; } pair& get_adj(heptagon *h, int cid) { return adjacent[id_of(h)][(parent_index_of(h) + cid + MODFIXER) % neighbors_of(h)]; } pair& get_adj(const pair& p, int delta) { return adjacent[p.first][(p.second + delta + MODFIXER) % isize(adjacent[p.first])]; } pair& get_triangle(const pair& p, int delta) { return triangles[p.first][(p.second + delta + MODFIXER) % isize(adjacent[p.first])]; } transmatrix adjcell_matrix(heptagon *h, int d) { auto& t1 = get_triangle(h, d); heptagon *h2 = h->move(d); int d2 = h->c.spin(d); auto& t2 = get_triangle(h2, d2); return spin(-t1.first) * xpush(t1.second) * spin(M_PI + t2.first); } void draw() { visited.clear(); enqueue(viewctr.at, cview()); int idx = 0; while(!drawqueue.empty()) { auto p = drawqueue.front(); drawqueue.pop(); heptagon *h = p.first; transmatrix V = p.second; int id = id_of(h); int S = isize(triangles[id]); if(!nonbitrunc || id < 2*N) { if(!dodrawcell(h->c7)) continue; drawcell(h->c7, V, 0, false); } for(int i=0; icmove(i); if(nonbitrunc && id >= 2*N && h->move(i) && id_of(h->move(i)) >= 2*N) continue; enqueue(h->move(i), V * adjcell_matrix(h, i)); } idx++; } } transmatrix relative_matrix(heptagon *h2, heptagon *h1) { if(gmatrix0.count(h2->c7) && gmatrix0.count(h1->c7)) return inverse(gmatrix0[h1->c7]) * gmatrix0[h2->c7]; transmatrix gm = Id, where = Id; while(h1 != h2) { for(int i=0; imove(i) == h2) { return gm * adjcell_matrix(h1, i) * where; } else if(h1->distance > h2->distance) { gm = gm * adjcell_matrix(h1, 0); h1 = h1->move(0); } else { where = inverse(adjcell_matrix(h2, 0)) * where; h2 = h2->move(0); } } return gm * where; } int fix(heptagon *h, int spin) { int type = isize(adjacent[id_of(h)]); spin %= type; if(spin < 0) spin += type; return spin; } void parse_symbol(string s) { int at = 0; auto peek = [&] () { if(at == isize(s)) return char(0); else return s[at]; }; auto isnumber = [&] () { char p = peek(); return p >= '0' && p <= '9'; }; auto read_number = [&] () { int result = 0; while(isnumber()) result = 10 * result + peek() - '0', at++; return result; }; faces.clear(); nflags.clear(); have_line = false; have_ph = false; while(true) { if(peek() == ')' || peek() == '^' || (peek() == '(' && isize(faces)) || peek() == 0) break; else if((peek() == 'L' || peek() == 'l') && faces.size()) nflags.back() |= sfLINE, have_line = true, at++; else if((peek() == 'H' || peek() == 'h') && faces.size()) nflags.back() |= sfPH, have_ph = true, at++; else if(isnumber()) faces.push_back(read_number()), nflags.push_back(0); else at++; } repetition = 1; N = isize(faces); invert.clear(); invert.resize(N, true); adj.clear(); adj.resize(N, 0); for(int i=0; i 1 ? 1 : 0; for(int i: faces) if(faces[i] % 2) return tilegroup[N*2] > 1 ? 1 : 0; return 2; } int support_graveyard() { if(!nonbitrunc) return 2; return isize(synt::faces) == 3 && synt::faces[0] % 2 == 0 ? 2 : synt::have_ph ? 1 : 0; } bool support_chessboard() { return 0; } bool pseudohept(int id) { return flags[id] & synt::sfPH; } bool chessvalue(cell *c) { return flags[id_of(c->master)] & synt::sfCHESS; } bool linespattern(cell *c) { return flags[id_of(c->master)] & synt::sfLINE; } int threecolor(int id) { if(nonbitrunc) return tilegroup[id]; else { if(support_threecolor() == 2) return id < N * 2 ? (id&1) : 2; return tilegroup[id]; } } vector samples = { /* Euclidean */ "(3,3,3,3,3,3)", "(4,4,4,4)", "(6,6,6)", "(8,8,4)", "(4,6,12)", "(6,4,3,4)", "(3,6,3,6)", "(3,12,12)", "(4,4,3L,3L,3L)[3,4]", "(3,3,3,3,6)(1,2)(0,4)(3)", "(3,3,4,3,4)(0,4)(1)(2,3)", /* Platonic */ "(3,3,3)", "(3,3,3,3)", "(3,3,3,3,3)", "(4,4,4)", "(5,5,5)", /* Archimedean solids */ "(3,6,6)", "(3,4,3,4)", "(3,8,8)", "(4,6,6)", "(3,4,4,4)", "(4,6,8)", "(3,3,3,3,4)(1,2)(0,4)(3)", "(3,5,3,5)", "(3,10,10)", "(5,6,6)", "(3,4,5,4)", "(4,6,10)", "(3,3,3,3,5)(1,2)(0,4)(3)", /* prisms */ "(4,4,3)", "(4,4,5)", "(4,4,6)", "(4,4,7)", /* sample antiprisms */ "(3,3,3,4)(1)(2)", "(3,3,3,5)(1)(2)", "(3,3,3,6)(1)(2)", "(3,3,3,7)(1)(2)", /* hyperbolic ones */ "(4,4,4,4,4)", "(5,5,5,5)", "(3,3,3,3,7)(1,2)(0,4)(3)", "(3HL,6,6,6)(1,0)[2](3)", "(3,4,4,4,4)", "(3,4,4,4,4) (0 1)[2 3](4)", "(3,4,4,4,4) (0 1)(2)(3)(4)", "(6,6,3,3,3) (0 2)(1)(3)(4)", "(5,3,5,3,3) (0 1)(2 3)(4)", "(4,3,3,3,3,3) (0 1)(2 3)(4 5)", "(3,5,5,5,5,5) (0 1)[2 3](4)(5)", "(3,5,5,5,5,5) (0 1)(2 4)(3 5)", "(3,5,5,5,5,5) (0 1)(2 4)[3 5]", "(3,5,5,5,5,5) (0 1)[2 4](3)(5)", "(3,5,5,5,5,5) (0 1)(2)(3)(4)(5)", }; int lastsample = 0; struct prepared_sample { string s; ld angle_sum; int flags; }; vector prepsamples; int spos = 0; string current_symbol; string active_symbol; bool manual_edit; void show() { if(lastsample < isize(samples) && geometry != gSyntetic) { string s = samples[lastsample++]; parse_symbol(s); if(errors) { printf("WARNING: %d errors on %s\n", errors, s.c_str()); } else { prepared_sample ps; ps.s = s; ps.flags = 0; ps.angle_sum = euclidean_angle_sum * 180; if(support_graveyard()) ps.flags |= sfPH; if(support_threecolor()) ps.flags |= sfTHREE; if(support_chessboard()) ps.flags |= sfCHESS; prepsamples.push_back(ps); } } sort(prepsamples.begin(), prepsamples.end(), [] (prepared_sample& s1, prepared_sample& s2) { if(s1.angle_sum < s2.angle_sum - 1e-6) return true; if(s2.angle_sum < s1.angle_sum - 1e-6) return false; return s1.s < s2.s; }); cmode = sm::SIDE | sm::MAYDARK; gamescreen(0); dialog::init(XLAT("Archimedean tilings")); if(current_symbol == "") dialog::addBreak(100); else dialog::addSelItem("edit", current_symbol, '/'); dialog::add_action([] () { manual_edit = !manual_edit; if(manual_edit) active_symbol = current_symbol; if(!manual_edit) { parse_symbol(current_symbol); if(errors) parse_symbol(current_symbol = active_symbol); else { stop_game(); need_reset_geometry = true; if(geometry != gSyntetic) targetgeometry = gSyntetic, stop_game_and_switch_mode(rg::geometry); nonbitrunc = true; need_reset_geometry = true; start_game(); } } }); dialog::addBreak(100); if(!manual_edit) { for(int i=0; i<10; i++) { int j = i + spos; if(j >= isize(prepsamples)) continue; auto &ps = prepsamples[j]; dialog::addSelItem(ps.s, fts(ps.angle_sum) + "°", 'a' + i); dialog::add_action([&] () { stop_game(); current_symbol = ps.s; if(geometry != gSyntetic) targetgeometry = gSyntetic, stop_game_and_switch_mode(rg::geometry); nonbitrunc = true; need_reset_geometry = true; parse_symbol(current_symbol); start_game(); }); } dialog::addItem(XLAT("next page"), '-'); dialog::add_action([] () { if(spos + 10 >= isize(prepsamples)) spos = 0; else spos += 10; }); } dialog::addHelp(); dialog::addBack(); dialog::display(); keyhandler = [] (int sym, int uni) { if(manual_edit && sym == SDLK_RETURN) sym = uni = '/'; dialog::handleNavigation(sym, uni); if(manual_edit && uni == 8 && current_symbol != "") { current_symbol = current_symbol.substr(0, isize(current_symbol) - 1); return; } if(manual_edit && uni >= 32 && uni < 128) { current_symbol += uni; return; } if(doexiton(sym, uni)) popScreen(); }; } } }