// Hyperbolic Rogue - Racing // Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details /** \file racing.cpp * \brief racing mode */ #include "hyper.h" namespace hr { /** \brief Racing mode */ EX namespace racing { #if CAP_RACING void set_race_configurer(); EX bool guiding = false; EX bool on; EX bool player_relative = false; EX bool standard_centering = false; EX bool track_ready; EX bool official_race = false; int TWIDTH; EX ld race_advance = 0; static const int LENGTH = 250; static const int DROP = 1; EX int ghosts_to_show = 5; EX int ghosts_to_save = 10; struct race_cellinfo { cell *c; int from_track; int completion; int from_start, from_goal; }; vector rti; EX vector track; map rti_id; EX int trophy[MAXPLAYER]; transmatrix straight; int race_try; EX int race_start_tick, race_finish_tick[MAXPLAYER]; typedef unsigned char uchar; uchar frac_to_uchar(ld x) { return uchar(x * 256); } uchar angle_to_uchar(ld x) { return frac_to_uchar(x / TAU); } ld uchar_to_frac(uchar x) { return x / 256.; } transmatrix spin_uchar(uchar x) { return spin(uchar_to_frac(x) * TAU); } static const ld distance_multiplier = 4; struct ghostmoment { int step; cell *where_cell; uchar alpha, distance, beta, footphase; }; struct ghost { charstyle cs; int result; int checksum; long long timestamp; vector history; }; vector ghostset; array, MAXPLAYER> current_history; EX map best_scores; EX map best_scores_to_save; string ghost_prefix = "default"; #if CAP_FILES && CAP_EDIT void hread(hstream& hs, ghostmoment& m) { int id; hread(hs, m.step, id, m.alpha, m.distance, m.beta, m.footphase); m.where_cell = mapstream::cellbyid[id]; } void hwrite(hstream& hs, const ghostmoment& m) { int id = mapstream::cellids[m.where_cell]; hwrite(hs, m.step, id, m.alpha, m.distance, m.beta, m.footphase); } void hread(hstream& hs, ghost& gh) { hread(hs, gh.cs, gh.result, gh.timestamp, gh.checksum, gh.history); } void hwrite(hstream& hs, const ghost& gh) { hwrite(hs, gh.cs, gh.result, gh.timestamp, gh.checksum, gh.history); } EX void save_ghosts(hstream& f) { hwrite(f, ghostset); } EX void load_ghosts(hstream& f) { hread(f, ghostset); } #endif shiftmatrix get_ghostmoment_matrix(ghostmoment& p) { cell *w = p.where_cell; transmatrix T = spin_uchar(p.alpha) * xpush(uchar_to_frac(p.distance) * distance_multiplier) * spin_uchar(p.beta); return gmatrix[w] * T; } void fix_cave(cell *c) { int v = 0; // if(c->wall == waCavewall) v++; // if(c->wall == waCavefloor) v--; forCellEx(c2, c) { if(c2->wall == waCavewall) v++; if(c2->wall == waCavefloor) v--; } else v--; if(v>0 && c->wall == waCavefloor) c->wall = waCavewall; if(v<0 && c->wall == waCavewall) c->wall = waCavefloor; } bool keep_to_crossroads() { return specialland == laCrossroads && !(nonisotropic || mhybrid); } bool bad(cell *c2, cell *c) { if(c2->land == laCaves) { forCellEx(c3, c2) fix_cave(c3); fix_cave(c2); } if(!passable(c2, c, P_ISPLAYER)) return true; if((c2->land == laCrossroads) ^ (c->land == laCrossroads) && keep_to_crossroads()) return true; return false; } int rcelldist(cell *c) { #if CAP_CRYSTAL if(cryst) return crystal::space_distance(c, currentmap->gamestart()); #endif return celldist(c); } int pcelldist(cell *c) { #if CAP_CRYSTAL if(cryst) return crystal::precise_distance(c, currentmap->gamestart()); #endif if(sl2) return PIU(celldist(c)); return celldist(c); } int trackval(cell *c) { int v = rcelldist(c); int bonus = 0; if(c->land != laCrossroads || !keep_to_crossroads()) forCellEx(c2, c) { int d = rcelldist(c2) - v; if(d < 0 && bad(c2, c)) bonus += 2; if(d == 0 && bad(c2, c)) bonus ++; } return v + bonus; } void tie_info(cell *c, int from_track, int comp) { rti_id[c] = isize(rti); rti.emplace_back(race_cellinfo{c, from_track, comp, -1, -1}); } race_cellinfo& get_info(cell *c) { return rti[rti_id.at(c)]; } ld start_line_width; struct hr_track_failure : hr_exception {}; int length; bool use_exhaustive_distance; void find_track(cell *start, int sign, int len) { int dl = 7 - getDistLimit() - genrange_bonus; dl = (8 + dl) / 2; if(WDIM == 3 && dl < 6) dl = 6; cell *goal; map parent; map > cellbydist; cellbydist[0].push_back(start); int traversed = 0; while(true) { traversed++; if(cellbydist.empty()) { println(hlog, "reset after traversing ", traversed, " width = ", TWIDTH, " length = ", length); throw hr_track_failure(); } auto it = cellbydist.end(); it--; // if(hrand(100) < 85 && it != cellbydist.begin()) it--; auto& v = it->second; if(v.empty()) { cellbydist.erase(it); continue; } int id = hrand(isize(v)); cell *c = v[id]; v[id] = v.back(); v.pop_back(); if(it->first >= length) { goal = c; break; } setdist(c, dl, parent[c]); forCellEx(c1, c) if(!bad(c1, c) && !parent.count(c1)) { parent[c1] = c; int id; /* if(nil && !nilv::nilperiod[0]) { switch(sign) { case 1: id = c1->master->zebraval - start->master->zebraval; break; case 2: id = start->master->emeraldval - c1->master->emeraldval; break; case 3: id = start->master->zebraval - c1->master->zebraval; break; case 4: id = start->master->emeraldval - c1->master->emeraldval; break; } } */ if(use_exhaustive_distance) id = trackval(c1); else if(nil && !quotient) { switch(sign) { case 1: id = c1->master->emeraldval - start->master->emeraldval; break; case 2: case 3: id = start->master->fieldval - c1->master->fieldval; break; case 4: id = start->master->emeraldval - c1->master->emeraldval; break; } } #if CAP_SOLV else if(asonov::in() && asonov::period_z) { auto co = asonov::get_coord(c->master); ld x = szgmod(co[0], asonov::period_xy); ld y = szgmod(co[1], asonov::period_xy); ld z = hypot(x, y); ld maxz = asonov::period_xy ? asonov::period_xy/3 : 1000000000; id = int((log(z) / log(maxz)) * length); } else if(sn::in()) id = (start->master->distance - c1->master->distance) * sign; #endif else id = trackval(c1); cellbydist[id].push_back(c1); } } if(use_exhaustive_distance) permanent_long_distances(goal); if(nonisotropic) { vector p; while(goal != start) p.push_back(goal), goal = parent[goal]; while(!p.empty()) track.push_back(p.back()), p.pop_back(); } else track = build_shortest_path(start, goal); } EX void block_cells(vector to_block, function blockbound) { hrandom_shuffle(to_block); for(cell *c: to_block) switch(specialland) { case laIce: c->wall = waIcewall; break; case laHell: c->wall = waSulphur; break; case laJungle: { vector dirs; forCellIdEx(c2, i, c) if(among(c2->monst, moIvyRoot, moIvyWait)) dirs.push_back(i); if(dirs.empty()) c->monst = moIvyRoot; else c->monst = moIvyWait, c->mondir = dirs[hrand(isize(dirs))]; break; } case laDeadCaves: if(blockbound(c)) c->wall = waDeadwall; break; case laRedRock: if(blockbound(c)) c->wall = waRed3; break; case laDragon: c->wall = waChasm; break; case laDryForest: if(blockbound(c)) c->wall = waBigTree; break; case laDesert: if(blockbound(c)) c->wall = waDune; break; case laRuins: if(blockbound(c)) c->wall = waRuinWall; break; case laElementalWall: if(blockbound(c)) { if(c->land == laEFire) c->wall = waEternalFire; else if(c->land == laEWater) c->wall = waSea; else if(c->land == laEAir) c->wall = waChasm; else if(c->land == laEEarth) c->wall = waStone; } break; default: break; } } EX void make_bounded_track(cell *s) { celllister cl(s, 999, 1000000, NULL); for(cell *c: cl.lst) setdist(c, 0, NULL); println(hlog, "cls = ", isize(cl.lst)); for(cell *c: cl.lst) { c->item = itNone; c->monst = moNone; if(c->land != laAsteroids) c->wall = waNone; } map mazetype; track.clear(); track.push_back(s); while(true) { cell *last = track.back(); mazetype[last] = 1; vector choices; forCellCM(c1, last) { if(mazetype[c1] != 0) continue; choices.push_back(c1); } if(choices.empty()) break; cell *nxt = choices[hrand(isize(choices))]; for(cell *cc: choices) mazetype[cc] = 2; track.push_back(nxt); } vector to_block; for(auto p: mazetype) { if(p.second == 2) to_block.push_back(p.first); } block_cells(to_block, [] (cell *c) { return true; }); for(cell *c: to_block) if(among(c->wall, waNone, waInvisibleFloor) && !c->monst) c->wall = waBarrier; } EX bool bounded_track; EX void generate_track() { official_race = false; ghostset.clear(); TWIDTH = getDistLimit() - 1; if(TWIDTH == 1) TWIDTH = 2; if(sl2) TWIDTH = 2; TWIDTH += race_try / 8; track.clear(); /* int t = -1; bignum full_id; bool onlychild = true; */ cell *s = currentmap->gamestart(); if(specialland == laCrossroads) { celllister cl(s, TWIDTH, 1000000, NULL); for(cell *c: cl.lst) c->bardir = NOBARRIERS; } int dl = 7 - getDistLimit() - genrange_bonus; setdist(s, 6, NULL); makeEmpty(s); cview(); // needed for some virtualRebases use_exhaustive_distance = exhaustive_distance_appropriate(); if(use_exhaustive_distance) permanent_long_distances(s); bounded_track = false; length = LENGTH; if(WDIM == 3 || weirdhyperbolic) length = max(length - 10 * race_try, 10); if(use_exhaustive_distance) { int maxsd = max_saved_distance(s); println(hlog, "max length = ", maxsd); length = min(length, maxsd * 5/6); } try { if(closed_or_bounded && !mproduct && !(cgflags & qHUGE_BOUNDED)) { bounded_track = true; make_bounded_track(s); } else if(use_exhaustive_distance) { find_track(s, 0, length); } else if(asonov::in()) { find_track(s, 0, length); } else if(sol && !asonov::in()) { track.push_back(s); find_track(s, 1, length/4); find_track(track.back(), -1, length-2*(length/4)); find_track(track.back(), 1, length/4); } else if(nih) { track.push_back(s); find_track(s, 1, length/2); find_track(track.back(), -1, length/2); } else if(nil) { track.push_back(s); find_track(s, 1, length/4); find_track(track.back(), 2, length/4); find_track(track.back(), 3, length/4); find_track(track.back(), 4, length/4); } else find_track(s, 0, length); } catch(const hr_track_failure&) { race_try++; gamegen_failure = true; return; } catch(const hr_shortest_path_exception&) { addMessage("error: could not build path"); gamegen_failure = true; racing::on = false; return; } if(WDIM == 3) dl = 7 - TWIDTH; for(cell *c:track) setdist(c, dl, NULL); configure_track(true); } EX vector reachable_goals; EX void restore_goals() { for(auto c: reachable_goals) c->wall = pick(waCloud, waMirror); } EX void configure_track(bool gen) { cell *s = track[0]; if(true) { manual_celllister cl; rti.clear(); rti_id.clear(); for(int i=0; iitem = itNone; if(c->wall == waMirror || c->wall == waCloud) c->wall = waNone; if(!isIvy(c)) c->monst = moNone; if(c->monst == moIvyHead) c->monst = moIvyWait; if(inmirror(c->land)) ; else if(p.from_track == TWIDTH) { killMonster(c, moNone, 0); c->wall = waBarrier; c->land = laBarrier; } else if(p.from_track > TWIDTH) { killMonster(c, moNone, 0); c->land = laMemory; c->wall = waChasm; } if(p.completion >= win && p.from_track < TWIDTH) { c->wall = hrand(2) ? waMirror : waCloud; killMonster(c, moNone, 0); } } } int byat[65536]; for(int a=0; a<16; a++) byat[a] = 0; for(const auto s: rti) byat[s.from_track]++; for(int a=0; a<16; a++) printf("%d: %d\n", a, byat[a]); if(gen) if(s->land == laCaves || (s->land == laCrossroads && !keep_to_crossroads())) { set hash; while(true) { unsigned hashval = 7; int id = 0; for(auto s: rti) { fix_cave(s.c); if(s.c->wall == waCavewall) hashval = (3+2*(id++)) * hashval + 1; if(s.c->wall == waCavefloor) hashval = (3+2*(id++)) * hashval + 2; } printf("hashval = %x id = %d\n", hashval, id); if(hash.count(hashval)) break; hash.insert(hashval); } } if(!bounded_track) for(cell *sc: track) { straight = calc_relative_matrix(sc, track[0], C0); if(straight[GDIM][GDIM] > 1e8) break; } straight = rspintox(straight * C0); ld& a = start_line_width; if(WDIM == 2 && !bounded_track) for(a=0; a<10; a += .1) { hyperpoint h = straight * parabolic1(a) * C0; cell *at = s; virtualRebase(at, h); if(!rti_id.count(at)) break; if(at->land == laMemory) break; } if(gen) if(WDIM == 2 && !bounded_track) for(ld cleaner=0; cleanerwall != waBarrier) makeEmpty(at); killMonster(at, moNone, 0); T = T * xpush(.1); virtualRebase(at, T); } } if(gen) for(auto s: rti) if(s.c->monst == moIvyDead) s.c->monst = moNone; for(int i=0; iwall = waCloud; if(1) { manual_celllister cl; cl.add(s); for(int i=0; iwall, waCloud, waMirror)) reachable_goals.push_back(c2); if(passable(c2, c, P_ISPLAYER)) cl.add(c2); } } if(reachable_goals.empty()) { printf("error: goal unreachable\n"); gamegen_failure = true; race_try++; return; } } if(1) { map > cdists; manual_celllister cl; cl.add(s); for(auto cc: rti) if(cc.from_start == 0) cl.add(cc.c); for(int i=0; i > cdists; manual_celllister cl; for(auto cc: rti) if(among(cc.c->wall, waCloud, waMirror)) cc.from_goal = 0, cl.add(cc.c); for(int i=0; i 3; }; vector to_block; for(auto cc: rti) if(blockoff(cc)) to_block.push_back(cc.c); if(gen) block_cells(to_block, [&blockoff] (cell *c) { forCellEx(c2, c) if(passable(c2, c, P_ISPLAYER) && !blockoff(get_info(c2))) return true; return false; }); // for(cell *c: to_block) if(blockbound(c)) c->land = laOvergrown; /* for(cell *c: track) { int i = trackval(c) - celldist(c); if(i == 0) c->item = itDiamond; if(i == 1) c->item = itGold; if(i == 2) c->item = itEmerald; if(i == 3) c->item = itSapphire; if(i == 4) c->item = itRuby; if(i >= 5) c->item = itBone; } */ track_ready = true; reset_race(); } EX void reset_race() { cell *s = track[0]; vector forbidden; for(auto& ghost: ghostset) forbidden.push_back(get_ghostmoment_matrix(ghost.history[0])); race_start_tick = 0; for(int i=0; ireset(); // this is intentionally not hrand for(int j=0; j<100; j++) { if(WDIM == 3 || bounded_track) who->at = Id; // straight * cspin(0, 2, rand() % 360) * cspin(1, 2, rand() % 360); else who->at = straight * parabolic1(start_line_width * (rand() % 20000 - 10000) / 40000) * spin(rand() % 360); who->base = s; bool ok = true; for(const shiftmatrix& t: forbidden) if(hdist(t*C0, shiftless(who->at) * C0) < 10. / (j+10)) ok = false; if(ok) break; } virtualRebase(who); } } bool inrec = false; EX trans23 race_angle = cspin90(0, 1); EX bool force_standard_centering() { return nonisotropic || mhybrid || quotient || closed_or_bounded; } EX bool use_standard_centering() { return standard_centering || force_standard_centering(); } EX transmatrix track_matrix(int at, int dir) { transmatrix res = unshift(ggmatrix(racing::track[at])); while(true) { if(at+dir < 0 || at+dir >= isize(racing::track)) return res; for(int x=0; x 10000) return res; cell *cur = racing::track[at]; at += dir; cell *next = racing::track[at]; int nei = neighborId(cur, next); if(nei == -1) return res; res = res * currentmap->adj(cur, nei); } } EX bool set_view() { multi::cpid = subscreens::in ? subscreens::current_player : 0; if(race_start_tick == 0) race_start_tick = ticks + 5000; shmup::monster *who = shmup::pc[multi::cpid]; if(!inrec) { const transmatrix T = who->at; ld alpha = -atan2(T * C0); ld distance = hdist0(T * C0); ld beta = -atan2(xpush(-distance) * spin(-alpha) * T * Cx1); current_history[multi::cpid].emplace_back(ghostmoment{ticks - race_start_tick, who->base, angle_to_uchar(alpha), frac_to_uchar(distance / distance_multiplier), angle_to_uchar(beta), frac_to_uchar(who->footphase) }); } if(use_standard_centering()) return false; if(player_relative && specialland == laAsteroids) return false; hyperpoint at; transmatrix atm; if(multi::players == 1 || multi::split_screen) { atm = ypush(-vid.yshift) * unshift(ggmatrix(who->base)) * who->at; at = atm * C0; } else { at = Hypc; hyperpoint first; for(int i=0; ibase)) * tC0(shmup::pc[i]->at);; if(i == 0) first = h; at += h; } at /= multi::players; at = normalize(at); atm = rgpushxto0(at) * spin270() * rspintox(gpushxto0(at) * first); } if(racing::player_relative || quotient || (kite::in() && GDIM == 3)) { View = iso_inverse(atm) * View; } else { /* this works only in isotropic geometries, but we don't really care about this in 3D */ int z = get_info(who->base).completion; transmatrix T1 = track_matrix(z, -1); transmatrix T2 = track_matrix(z, +1); transmatrix iT1 = iso_inverse(T1); transmatrix T = spintox(iT1 * T2 * C0); hyperpoint h = T * iT1 * ypush(vid.yshift) * at; ld y = GDIM == 2 ? asin_auto(h[1]) : asin_auto(hypot(h[1], h[2])); ld x = asin_auto(h[0] / cos_auto(y)); x += race_advance; if(GDIM == 3 && race_advance == 0 && pmodel == mdPerspective) race_advance = -1; View = xpush(-x) * T * iT1 * ypush(vid.yshift) * View; if(GDIM == 3) View = cspin(2, 0, 90._deg) * View; fixmatrix(View); } if(GDIM == 3 && WDIM == 2) View = spin180() * cspin(2, 1, 90._deg + shmup::playerturny[multi::cpid]) * spin270() * View; else if(GDIM == 2) View = race_angle.v2 * View; return true; } #if CAP_COMMANDLINE void show(); int readArgs() { using namespace arg; if(0) ; else if(argis("-racing")) { PHASEFROM(2); stop_game(); switch_game_mode(rg::racing); } else if(argis("-racing-official")) { PHASEFROM(2); load_official_track(); } else if(argis("-rsc")) { standard_centering = true; } else if(argis("-rfast")) { PHASEFROM(3); start_game(); race_start_tick = 1; } else if(argis("-rtry")) { shift(); race_try = argi(); } else return 1; return 0; } #endif int tstart, tstop; heptspin sview; auto hook = #if CAP_COMMANDLINE addHook(hooks_args, 100, readArgs) #endif + addHook(hooks_clearmemory, 0, []() { track_ready = false; track.clear(); rti.clear(); rti_id.clear(); reachable_goals.clear(); for(auto &ch: current_history) ch.clear(); }) + addHook(hooks_configfile, 100, [] { param_f(racing::race_advance, "race_advance"); // TODO param_f(racing::race_angle, "race_angle"); param_i(racing::ghosts_to_show, "race_ghosts_to_show"); param_i(racing::ghosts_to_save, "race_ghosts_to_save"); param_b(racing::guiding, "race_guiding"); param_b(racing::player_relative, "race_player_relative"); param_b(racing::standard_centering, "race_standard_centering"); }) // + addHook(hooks_handleKey, 120, akh); ; EX vector race_lands = { laHunting, laCrossroads, laJungle, laDesert, laRedRock, laDragon, laMirror, laRuins, laCaves, laWildWest, laIce, laHell, laTerracotta, laElementalWall, laDryForest, laDeadCaves, laAsteroids }; vector playercmds_race = { "forward", "backward", "turn left", "turn right", "forward", "backward", "turn left", "turn right", "", "", "", "", "change camera", "", "" }; EX string racetimeformat(int t) { string times = ""; int digits = 0; bool minus = (t < 0); if(t < 0) t = -t; while(t || digits < 6) { int mby = (digits == 4 ? 6 : 10); times = char('0'+(t%mby)) + times; t /= mby; digits++; if(digits == 3) times = "." + times; if(digits == 5) times = ":" + times; } if(minus) times = "-" + times; return times; } extern int playercfg; EX void load_official_track() { fhstream f("officials.data", "rb"); hread(f, f.vernum); map tracks; hread(f, tracks); eLand l = specialland; if(!tracks.count(l)) { println(hlog, "ERROR: no official track in the database"); throw hstream_exception(); } string s = decompress_string(tracks[l]); shstream sf(s); #if CAP_EDIT mapstream::loadMap(sf); #endif cheater = autocheat = 0; official_race = true; } void track_chooser(bool official) { cmode = sm::NOSCR; gamescreen(); dialog::init(XLAT(official ? "Official tracks" : "Generate a racing track")); map landmap; dynamicval so(shmup::on, true); dynamicval ro(racing::on, true); char let = 'a'; for(eLand l: race_lands) { landmap[let] = l; string s = ""; if(best_scores.count(l)) s = racetimeformat(best_scores[l]); dialog::addSelItem(XLAT1(linf[l].name), s, let++); dialog::add_action([l, official] () { stop_game(); multi::players = playercfg; specialland = l; if(!racing::on) switch_game_mode(rg::racing); if(official) { racing::on = false; load_official_track(); } else { start_game(); } popScreenAll(); }); } dialog::addBack(); dialog::display(); if(landmap.count(getcstat) && official) displayScore(landmap[getcstat]); } void race_projection() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(); dialog::init(XLAT("racing projections")); dialog::addBoolItem(XLAT("Poincaré disk model"), pmodel == mdDisk && !pconf.camera_angle, '1'); dialog::add_action([] () { pmodel = mdDisk; race_advance = 0; vid.yshift = 0; pconf.camera_angle = 0; pconf.xposition = 0; pconf.yposition = 0; pconf.scale = 1; vid.use_smart_range = 0; vid.smart_range_detail = 3; }); dialog::addBoolItem(XLAT("band"), pmodel == mdBand, '2'); dialog::add_action([] () { pmodel = mdBand; pconf.mori() = race_angle; race_advance = 1; vid.yshift = 0; pconf.camera_angle = 0; pconf.xposition = 0; pconf.yposition = 0; pconf.scale = 1; vid.use_smart_range = 1; vid.smart_range_detail = 3; }); dialog::addBoolItem(XLAT("half-plane"), pmodel == mdHalfplane, '3'); dialog::add_action([] () { pmodel = mdHalfplane; pconf.mori() = race_angle * spin90(); race_advance = 0.5; vid.yshift = 0; pconf.camera_angle = 0; pconf.xposition = 0; pconf.yposition = 0; pconf.scale = 1; vid.use_smart_range = 1; vid.smart_range_detail = 3; }); dialog::addBoolItem(XLAT("third-person perspective"), pmodel == mdDisk && pconf.camera_angle, '4'); dialog::add_action([] () { pmodel = mdDisk; race_advance = 0; vid.yshift = -0.3; pconf.camera_angle = -45; pconf.scale = 18/16. * vid.xres / vid.yres / multi::players; pconf.xposition = 0; pconf.yposition = -0.9; vid.use_smart_range = 1; vid.smart_range_detail = 3; }); if(true) { dialog::addSelItem(XLAT("point of view"), player_relative ? XLAT("player") : XLAT("track"), 'p'); if(racing::use_standard_centering()) dialog::lastItem().value = XLAT("N/A"); dialog::add_action([] () { player_relative = !player_relative; if(pmodel == mdBand || pmodel == mdHalfplane) pmodel = mdDisk; if(racing::on) set_view(); }); } else dialog::addBreak(100); if(GDIM == 2) { // TODO dialog::addSelItem(XLAT("race angle"), fts(race_angle), 'a'); dialog::add_action([] () { // TODO dialog::editNumber(race_angle, 0, 360, 15, 90, XLAT("race angle"), ""); auto q = rot_inverse(race_angle) * pconf.mori(); dialog::reaction = [q] () { pconf.mori() = race_angle * q; }; }); } dialog::addSelItem(XLAT("show more in front"), fts(race_advance), 'A'); dialog::add_action([] () { dialog::editNumber(race_advance, 0, 360, 0.1, 1, XLAT("show more in front"), ""); }); dialog::addBoolItem(XLAT("do not use special centering for racing"), standard_centering, 'C'); if(force_standard_centering()) dialog::lastItem().value = XLAT("N/A"); dialog::add_action([] () { standard_centering = !standard_centering; }); dialog::addBack(); dialog::display(); } int playercfg; /* struct race_configurer { */ void set_race_configurer() { playercfg = multi::players; } bool alternate = false; #if MAXMDIM >= 4 EX void thurston_racing() { cmode = sm::NOSCR; gamescreen(); dialog::init(XLAT("racing in Thurston geometries")); dialog::addBreak(100); char ch = '1'; auto add_thurston_race = [&ch] (string caption, reaction_t launcher) { dialog::addBigItem(caption, ch++); dialog::add_action([=] { stop_game(); if(!racing::on) switch_game_mode(rg::racing); racing::standard_centering = true; launcher(); start_game(); popScreenAll(); }); dialog::addBreak(50); }; if(!alternate) { add_thurston_race(XLAT("Euclidean"), [] { stop_game(); euc::clear_torus3(); set_geometry(gBitrunc3); }); add_thurston_race(XLAT("hyperbolic"), [] { set_geometry(gBinary3); vid.texture_step = 4; }); add_thurston_race(XLAT("spherical"), [] { set_geometry(gCell120); }); #if CAP_SOLV add_thurston_race(XLAT("Solv geometry"), [] { sn::solrange_xy = 10; sn::solrange_z = 3; set_geometry(gSol); }); #endif add_thurston_race(XLAT("S2xE"), [] { set_geometry(gSphere); set_variation(eVariation::bitruncated); set_geometry(gProduct); }); add_thurston_race(XLAT("H2xE"), [] { set_geometry(gNormal); set_variation(eVariation::bitruncated); set_geometry(gProduct); }); add_thurston_race(XLAT("Nil"), [] { stop_game(); nilv::nilperiod[0] = 0; set_geometry(gNil); }); add_thurston_race(XLAT("PSL(2,R)"), [] { set_geometry(gNormal); set_variation(eVariation::pure); set_geometry(gRotSpace); }); } else { #if CAP_SOLV add_thurston_race(XLAT("stretched hyperbolic"), [] { set_geometry(gNIH); vid.texture_step = 4; }); add_thurston_race(XLAT("stretched Solv"), [] { set_geometry(gSolN); sn::solrange_xy = 10; sn::solrange_z = 3; vid.texture_step = 4; }); add_thurston_race(XLAT("periodic Solv"), [] { stop_game(); sn::solrange_xy = 5; sn::solrange_z = 2; asonov::period_xy = 8; asonov::period_z = 0; asonov::set_flags(); set_geometry(gArnoldCat); }); #endif add_thurston_race(XLAT("hyperbolic crystal"), [] { set_geometry(gCrystal344); vid.texture_step = 4; }); add_thurston_race(XLAT("torus x E"), [] { stop_game(); euc::eu_input = euc::torus3(4, 4, 0); set_geometry(gCubeTiling); }); add_thurston_race(XLAT("hyperbolic regular"), [] { set_geometry(gSpace534); }); add_thurston_race(XLAT("S2xE regular"), [] { set_geometry(gSphere); set_variation(eVariation::pure); set_geometry(gProduct); }); add_thurston_race(XLAT("H2xE regular"), [] { set_geometry(gNormal); set_variation(eVariation::pure); set_geometry(gProduct); }); add_thurston_race(XLAT("periodic Nil"), [] { stop_game(); nilv::nilperiod[0] = 3; set_geometry(gNil); }); } dialog::addBoolItem_action(XLAT("alternate versions"), alternate, 'x'); dialog::addBreak(100); dialog::addBack(); dialog::display(); } #endif void raceconfigurer() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(); dialog::init(XLAT("Racing")); dialog::addBoolItem(XLAT("play on an official track"), racing::on && official_race, 'O'); dialog::add_action_push([/*this*/] () { track_chooser(true); }); dialog::addItem(XLAT("generate a random track"), 's'); dialog::add_action_push([/*this*/] () { track_chooser(false); }); dialog::addBreak(100); if(WDIM == 3) { dialog::addItem(XLAT("3D configuration"), '9'); dialog::add_action_push(show3D); } else { dialog::addItem(XLAT("configure the projection"), 'p'); dialog::add_action_push(race_projection); } dialog::addBoolItem_action(XLAT("guiding line"), guiding, 'g'); dialog::addItem(multi::player_count_name(playercfg), 'n'); dialog::add_action([/*this*/] () { playercfg = playercfg == 1 ? 2 : 1; }); dialog::addItem(XLAT("configure player 1"), '1'); dialog::add_action([] () { pushScreen(multi::get_key_configurer(1, playercmds_race)); }); if(playercfg >= 2) { dialog::addItem(XLAT("configure player 2"), '2'); dialog::add_action([] () { pushScreen(multi::get_key_configurer(2, playercmds_race)); }); } else dialog::addBreak(100); dialog::addBreak(100); dialog::addSelItem(XLAT("best scores to show as ghosts"), its(ghosts_to_show), 'c'); dialog::add_action([]() { dialog::editNumber(ghosts_to_show, 0, 100, 1, 5, "best scores to show as ghosts", ""); }); dialog::addSelItem(XLAT("best scores to save"), its(ghosts_to_save), 'b'); dialog::add_action([]() { dialog::editNumber(ghosts_to_save, 0, 100, 1, 10, "best scores to save", ""); }); if(racing::on) { dialog::addItem(XLAT("disable the racing mode"), 'x'); dialog::add_action([] () { stop_game(); switch_game_mode(rg::racing); race_try = 0; if(geometry == gNormal) specialland = firstland = laIce; start_game(); }); } #if MAXMDIM >= 4 dialog::addItem(XLAT("racing in Thurston geometries"), 'T'); dialog::add_action_push(thurston_racing); #endif dialog::addBack(); dialog::display(); keyhandler = [/*this*/] (int sym, int uni) { dialog::handleNavigation(sym, uni); if(doexiton(sym, uni)) popScreen(); }; } /* }; */ EX void configure_race() { set_race_configurer(); pushScreen(raceconfigurer); } auto hooks1 = addHook(hooks_o_key, 90, [] (o_funcs& v) { if(racing::on) { set_race_configurer(); v.push_back(named_dialog(XLAT("racing menu"), raceconfigurer)); } }); map > scoreboard; void uploadScore() { int tscore = 0; for(eLand l: race_lands) { if(!best_scores.count(l)) continue; int i = best_scores[l]; if(!i) continue; scoreboard[myname()][l] = i; int score = 60000000 / i; // 1000 points for minute, 2000 points for 30 sec tscore += score; } achievement_score(LB_RACING, tscore); } EX void displayScore(eLand l) { int vf = min((vid.yres-64) / 70, vid.xres/80); int x = vid.xres / 4; set_priority_board(LB_RACING); if(get_sync_status() == 1) { displayfr(x, 56, 1, vf, "(syncing)", 0xC0C0C0, 0); } else { vector > scores; for(auto p: scoreboard) if(p.second.count(l)) scores.emplace_back(p.second[l], p.first); sort(scores.begin(), scores.end()); int i = 0; for(auto& sc: scores) { int i0 = 56 + (i++) * vf; displayfr(x, i0, 1, vf, racetimeformat(sc.first), 0xC0C0C0, 16); displayfr(x+8, i0, 1, vf, sc.second, 0xC0C0C0, 0); } } } EX int pause_limit = 3; EX bool started() { return race_start_tick && ticks >= race_start_tick; } EX bool finished() { for(int& i: racing::race_finish_tick) if(!i) return false; return true; } EX void race_won() { if(!race_finish_tick[multi::cpid]) { if(shmup::count_pauses >= pause_limit) { addMessage(XLAT("Too many pauses!")); race_finish_tick[multi::cpid] = ticks; return; } int result = ticks - race_start_tick; int losers = 0; int place = 1; for(int i=0; i 1) addMessage(XLAT("Finished the race! Time: %1, place: %2 out of %3", racetimeformat(result), its(place), its(place+losers))); else addMessage(XLAT("Finished the race in time %1!", racetimeformat(result))); if(place == 1 && official_race) achievement_gain("RACEWON", rg::racing); race_finish_tick[multi::cpid] = ticks; charstyle gcs = getcs(); for(color_t *x: {&gcs.skincolor, &gcs.haircolor, &gcs.dresscolor, &gcs.swordcolor, &gcs.dresscolor2}) { for(int a=1; a<4; a++) part(*x, a) = (part(*x, a) + part(gcs.uicolor, a)) / 2; part(*x, 0) >>= 2; } if(true) { auto &subtrack = ghostset; subtrack.emplace_back(ghost{gcs, result, VERNUM_HEX, time(NULL), current_history[multi::cpid]}); sort(subtrack.begin(), subtrack.end(), [] (const ghost &g1, const ghost &g2) { return g1.result < g2.result; }); if(isize(subtrack) > ghosts_to_save && ghosts_to_save > 0) subtrack.resize(ghosts_to_save); } if(official_race && !cheater) { if(!best_scores.count(specialland)) best_scores[specialland] = result; best_scores[specialland] = min(best_scores[specialland], result); best_scores_to_save[specialland] = result; #if CAP_SAVE saveStats(); #endif if(official_race) uploadScore(); } } } void draw_ghost_at(ghost& ghost, cell *w, const shiftmatrix& V, ghostmoment& p) { dynamicval x(getcs(), ghost.cs); if(ghost.cs.charid == -1) { dynamicval pc(peace::on, true); drawMonsterType(eMonster(ghost.cs.uicolor), w, V, ghost.cs.dresscolor, uchar_to_frac(p.footphase), NOCOLOR); return; } drawMonsterType(moPlayer, w, V, 0, uchar_to_frac(p.footphase), NOCOLOR); } bool ghost_finished(ghost& ghost) { auto p = std::find_if(ghost.history.begin(), ghost.history.end(), [] (const ghostmoment gm) { return gm.step > ticks - race_start_tick;} ); return p == ghost.history.end(); } ghostmoment& get_ghostmoment(ghost& ghost) { auto p = std::find_if(ghost.history.begin(), ghost.history.end(), [] (const ghostmoment gm) { return gm.step > ticks - race_start_tick;} ); if(p == ghost.history.end()) p--, p->footphase = 0; return *p; } void draw_ghost(ghost& ghost) { auto& p = get_ghostmoment(ghost); cell *w = p.where_cell; if(!gmatrix.count(w)) return; draw_ghost_at(ghost, w, get_ghostmoment_matrix(p), p); } shiftmatrix racerel(ld rel) { int bsize = vid.fsize * 2; return shiftless(atscreenpos(bsize, vid.yres - bsize - rel * (vid.yres - bsize*2) / 100, bsize) * spin90()); } EX int get_percentage(cell *c) { return min(get_info(c).completion * 100 / (isize(track) - DROP), 100); } EX int get_percentage(int i) { return get_percentage(shmup::pc[i]->base); } void draw_ghost_state(ghost& ghost) { auto& p = get_ghostmoment(ghost); cell *w = p.where_cell; ld result = ghost_finished(ghost) ? 100 : get_percentage(w); draw_ghost_at(ghost, w, racerel(result), p); } EX void drawStats() { if(!racing::on) return; flat_model_enabler fme; initquickqueue(); int bsize = vid.fsize * 2; for(int y: {bsize, vid.yres - bsize}) { curvepoint(atscreenpos(bsize, y, bsize) * C0); curvepoint(atscreenpos(bsize/2, y, bsize) * C0); curvepoint(atscreenpos(bsize*3/2, y, bsize) * C0); curvepoint(atscreenpos(bsize, y, bsize) * C0); } queuecurve(shiftless(Id), 0xFFFFFFFF, 0, PPR::ZERO); for(auto& ghost: ghostset) draw_ghost_state(ghost); for(int i=0; i d(multi::cpid, i); drawMonsterType(moPlayer, shmup::pc[i]->base, racerel(race_finish_tick[i] ? 100 : get_percentage(i)), 0xFFFFFFC0, shmup::pc[i]->footphase, NOCOLOR); } quickqueue(); } EX void markers() { if(!racing::on) return; if(guiding && WDIM == 2) for(int i=0; ipat, xpush0(j), xpush0(j+1), multi::scs[i].uicolor, 2); } if(racing::player_relative || use_standard_centering() || WDIM == 3) { using namespace racing; cell *goal = NULL; for(cell *c: track) if(inscreenrange(c)) goal = c; if(!goal) return; shiftpoint H = tC0(ggmatrix(goal)); if(invalid_point(H.h)) return; queuestr(H, 2*vid.fsize, "X", 0x10100 * int(128 + 100 * sintick(150))); int cd = celldistance(track.back(), cwt.at); if(cd != DISTANCE_UNKNOWN) queuestr(H, vid.fsize, #if CAP_CRYSTAL (cryst && !crystal::pure()) ? fts(crystal::space_distance(cwt.at, track.back())) : #endif its(cd), 0x10101 * int(128 - 100 * sintick(150))); addauraspecial(H, 0xFFD500, 0); } for(auto& ghost: ghostset) draw_ghost(ghost); if(gmatrix.count(track[0])) { hyperpoint h = WDIM == 2 && GDIM == 3 ? zpush(cgi.FLOOR - cgi.human_height/80) * C0 : C0; for(ld z=-start_line_width; z<=start_line_width; z+=0.1) curvepoint(parabolic1(z) * h); queuecurve(ggmatrix(track[0]) * straight, 0xFFFFFFFF, 0, PPR::BFLOOR); } } EX void add_debug(cell *c) { if(racing::on && racing::rti_id[c]) { auto& r = racing::get_info(c); dialog::addSelItem("from_track", its(r.from_track), 0); dialog::addSelItem("from_start", its(r.from_start), 0); dialog::addSelItem("from_goal", its(r.from_goal), 0); dialog::addSelItem("completion", its(r.completion), 0); } } #if MAXMDIM >= 4 EX void start_thurston() { stop_game(); resetModes(); start_game(); pushScreen(showStartMenu); pushScreen(racing::thurston_racing); } #endif #endif #if !CAP_RACING EX always_false on; #endif EX } }