// HyperRogue patterns: compute codes for actual cells // Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details int gp_threecolor() { if(!gp::on) return 0; if((gp::param.first - gp::param.second) % 3 == 0) return 2; return 1; } int eupattern(cell *c) { int v = cell_to_vec(c); if(a4) { int x, y; tie(x,y) = vec_to_pair(v); return ((x&1) + 2*(y&1)) % 3; } else { return gmod(v*2, 3); } } int eupattern4(cell *c) { int v = cell_to_vec(c); int x, y; tie(x,y) = vec_to_pair(v); return (x&1) + ((y&1)) * 2; } bool ishept(cell *c) { // EUCLIDEAN if(euclid) return eupattern(c) == 0; else return c->type != S6; } bool ishex1(cell *c) { // EUCLIDEAN if(euclid) return eupattern(c) == 1; else if(gp::on) return c->master->c7 != c && !pseudohept(c->mov[0]); else return c->type != S6; } bool ishex2(cell *c) { // EUCLIDEAN if(euclid) return eupattern(c) == 1; else if(gp::on) return c->master->c7 != c && gp::pseudohept_val(c) == 1; else return c->type != S6; } int emeraldval(cell *c) { if(euclid) return eupattern(c); if(sphere) return 0; if(ctof(c)) return c->master->emeraldval >> 3; else { auto ar = gp::get_masters(c); return emerald_hexagon( emeraldval(ar[0]), emeraldval(ar[1]), emeraldval(ar[2]) ); } } // === FIFTYVALS === unsigned bitmajority(unsigned a, unsigned b, unsigned c) { return (a&b) | ((a^b)&c); } int eufifty(cell *c) { if(torus) { if(c->land == laWildWest) return cell_to_vec(c) % 37; else return cell_to_vec(c) % 27; } int x, y; tie(x,y) = cell_to_pair(c); int ix = x + 99999 + y; int iy = y + 99999; if(c->land == laWildWest) return (ix + iy * 26 + 28) % 37; else { ix += (iy/3) * 3; iy %= 3; ix %= 9; return iy * 9 + ix; } } int fiftyval(cell *c) { if(euclid) return eufifty(c) * 32; if(sphere || S7>7 || S6>6) return 0; if(ctof(c)) return c->master->fiftyval; else { auto ar = gp::get_masters(c); return bitmajority( fiftyval(ar[0]), fiftyval(ar[1]), fiftyval(ar[2])) + 512; } } int cdist50(cell *c) { if(sphere || S7>7 || S6>6) return 0; if(euclid) { if(c->land == laWildWest) return "0123333332112332223322233211233333322"[eufifty(c)] - '0'; else return "012333321112322232222321123"[eufifty(c)] - '0'; } if(c->type != 6) return cdist50(fiftyval(c)); auto ar = gp::get_masters(c); int a0 = cdist50(ar[0]); int a1 = cdist50(ar[1]); int a2 = cdist50(ar[2]); if(a0 == 0 || a1 == 0 || a2 == 0) return 1; return a0+a1+a2-5; } int land50(cell *c) { if(c->type != 6) return land50(fiftyval(c)); else if(sphere || euclid) return 0; else { auto ar = gp::get_masters(c); for(int i=0; i<3; i++) if(cdist50(ar[i]) < 3) return land50(ar[i]); return 0; } } int polara50(cell *c) { if(c->type != 6) return polara50(fiftyval(c)); else if(sphere || euclid || S7>7 || S6>6) return 0; else if(gp::on) return polara50(fiftyval(c->master->c7)); else { auto ar = gp::get_masters(c); for(int i=0; i<3; i++) if(cdist50(ar[i]) < 3) return polara50(ar[i]); return 0; } } int polarb50(cell *c) { if(euclid) return true; if(c->type != 6) return polarb50(fiftyval(c)); else if(sphere || euclid || S7>7 || S6>6) return true; else if(gp::on) return polarb50(fiftyval(c->master->c7)); else { auto ar = gp::get_masters(c); for(int i=0; i<3; i++) if(cdist50(ar[i]) < 3) return polarb50(ar[i]); return 0; } } int elhextable[28][3] = { {0,1,2}, {1,2,9}, {1,9,-1}, {1,8,-1}, {1,-1,-1} }; int fiftyval049(cell *c) { if(euclid) return fiftyval(c) / 32; else if(ctof(c)) { int i = fiftyval(c) / 32; if(i <= 7) return i; vector allcodes; for(int k=0; k<7; k++) { cell *c2 = createStep(c->master, k)->c7; if(polara50(c2) == polara50(c) && polarb50(c2) == polarb50(c)) allcodes.push_back(fiftyval049(c2)); } int d = allcodes[1] - allcodes[0]; if(d == -1 || d == 6) swap(allcodes[0], allcodes[1]); // printf("%d,%d: %d\n", allcodes[0], allcodes[1], allcodes[0] + 7); return allcodes[0] + 7; } else if(sphere) return 0; else { int a[3], qa=0; int pa = polara50(c), pb = polarb50(c); auto ar = gp::get_masters(c); for(int i=0; i<3; i++) if(polara50(ar[i]) == pa && polarb50(ar[i]) == pb) a[qa++] = fiftyval049(ar[i]); // 0-1-2 sort(a, a+qa); if(qa == 1) return 43+a[0]-1; if(qa == 2 && a[1] == a[0]+7) return 36+a[0]-1; if(qa == 2 && a[1] != a[0]+7) return 29+a[0]-1; // 3: zgodnie // 1: zgodnie // 0: przeciwnie // 2: przeciwnie // 168: if(a[1] == 1 && a[2] == 7) return 15 + 6; // (polarb50(c) ? 0 : 6); if(a[2] >= 1 && a[2] <= 7) { return 15 + a[1] - 1; // (polarb50(c) ? a[1]%7 : a[1]-1); } if(a[0] == 1 && a[1] == 7 && a[2] == 8) return 22; if(a[0] == 1 && a[1] == 7 && a[2] == 14) return 22; if(a[1] <= 7 && a[2] >= 8) return 22 + a[1]-1; return 0; } } int fiftyval200(cell *c) { int i = fiftyval049(c); i *= 4; if(polara50(c)) i|=1; if(polarb50(c)) i|=2; return i; } /* {0,1,2} 15+0..15+6 {1,2,9},22+0..22+6 {1,9} 29+0..29+6 {1,8} 36+0..36+6 {1} 43+0..43+6 */ // zebraval int dir_bitrunc457(cell *c) { int wset = 0; int has1 = 0; for(int i=0; i<4; i++) { int z = zebra40(createMov(c, i*2)); if(z&1) has1 = 1; if(z&2) wset |= (1<master->zebraval/10); else if(a4) { int ws = dir_bitrunc457(c); if(ws < 0) return -ws; int tot = 0; array zebras; for(int i=0; i<4; i++) { zebras[i] = zebra40(createMov(c, i*2)); tot += zebras[i]; } // break cycles int cod = 0; int mo = 0; for(int i=0; i<4; i++) if(zebras[i] < zebras[mo]) mo = i; for(int i=0; i<4; i++) for(int j=1; jmaster->zebraval / 10 + c->spin(0))%2) * 2; } else { int ii[3], z; auto ar = gp::get_masters(c); ii[0] = (ar[0]->master->zebraval/10); ii[1] = (ar[1]->master->zebraval/10); ii[2] = (ar[2]->master->zebraval/10); for(int r=0; r<2; r++) if(ii[1] < ii[0] || ii[2] < ii[0]) z = ii[0], ii[0] = ii[1], ii[1] = ii[2], ii[2] = z; for(int i=0; i<28; i++) if(zebratable6[i][0] == ii[0] && zebratable6[i][1] == ii[1] && zebratable6[i][2] == ii[2]) { int ans = 16+i; // if(ans >= 40) ans ^= 2; // if(ans >= 4 && ans < 16) ans ^= 2; return ans; } return 0; } } int zebra3(cell *c) { if(c->type != 6) return (c->master->zebraval/10)/4; else if(sphere || S7>7 || S6>6) return 0; else { int ii[3]; auto ar = gp::get_masters(c); ii[0] = (ar[0]->master->zebraval/10)/4; ii[1] = (ar[1]->master->zebraval/10)/4; ii[2] = (ar[2]->master->zebraval/10)/4; if(ii[0] == ii[1]) return ii[0]; if(ii[1] == ii[2]) return ii[1]; if(ii[2] == ii[0]) return ii[2]; return 0; } } namespace fieldpattern { pair fieldval(cell *c) { if(ctof(c)) return make_pair(c->master->fieldval, false); else return make_pair(btspin(c->master->fieldval, c->spin(0)), true); } int fieldval_uniq(cell *c) { if(sphere) { if(ctof(c)) return c->master->fieldval; else return createMov(c, 0)->master->fieldval + 256 * createMov(c,2)->master->fieldval + (1<<16) * createMov(c,4)->master->fieldval; } else if(torus) { return decodeId(c->master); } else if(euclid) { auto p = cell_to_pair(c); return gmod(p.first * torusconfig::dx + p.second * torusconfig::dy, torusconfig::qty); } if(ctof(c) || gp::on) return c->master->fieldval/S7; else { int z = 0; for(int u=0; umaster->fieldval, c->spin(u))); return -1-z; } } int fieldval_uniq_rand(cell *c, int randval) { if(sphere || torus || euclid) // we do not care in these cases return fieldval_uniq(c); if(ctof(c)) return currfp.gmul(c->master->fieldval, randval)/7; else { int z = 0; for(int u=0; u<6; u+=2) z = max(z, btspin(currfp.gmul(createMov(c, u)->master->fieldval, randval), c->spin(u))); return -1-z; } } int subpathid = currfp.matcode[currfp.strtomatrix("RRRPRRRRRPRRRP")]; int subpathorder = currfp.order(currfp.matrices[subpathid]); pair subval(cell *c, int _subpathid = subpathid, int _subpathorder = subpathorder) { if(!ctof(c)) { auto m = subval(createMov(c, 0)); for(int u=2; u pbest, pcur; pcur.first = c->master->fieldval; pcur.second = 0; pbest = pcur; for(int i=0; i<_subpathorder; i++) { pcur.first = currfp.gmul(pcur.first, _subpathid); pcur.second++; if(pcur < pbest) pbest = pcur; } return pbest; } } } int getHemisphere(cell *c, int which) { if(torus) return 0; if(which == 0 && gp::on && has_nice_dual()) { set visited; vector q; vector type; auto visit = [&] (cell *c, int t) { if(visited.count(c)) return; visited.insert(c); q.push_back(c); type.push_back(t); }; cellwalker cw(currentmap->gamestart(), 0); int ct = 1; visit(cw.c, ct); do { cw = cw + wstep; visit(cw.c, -ct); cw = cw + (2*ct) + wstep + ct; ct = -ct; } while(cw.c != currentmap->gamestart()); for(int i=0; imaster->fiftyval; if(S7 == 5) { int hemitable[3][12] = { { 6, 3, 3, 3, 3, 3,-6,-3,-3,-3,-3,-3}, { 6, 3, 6, 3, 0, 0,-6,-3,-6,-3, 0, 0}, {-3, 0, 3, 0,-6,-6, 3, 0,-3, 0, 6, 6} }; return hemitable[which][id]; } else if(S7 == 4) { int hemitable[3][6] = { { 2, 2, 2,-1,-1,-1}, { 2,-1, 2, 2,-1,-1}, { 2,-1,-1, 2, 2,-1}, }; return hemitable[which][id]; } else if(S7 == 3) { int hemitable[3][4] = { { 2, 2,-1,-1}, { 2,-1, 2,-1}, { 2,-1,-1, 2}, }; return hemitable[which][id]; } else return 0; } else { int score = 0; if(gp::on) { auto li = gp::get_local_info(c); gp::be_in_triangle(li); auto corner = gp::corners * gp::loctoh_ort(li.relative); ld scored = corner[0] * getHemisphere(c->master->c7, which) + corner[1] * getHemisphere(c->master->move[li.last_dir]->c7, which) + corner[2] * getHemisphere(c->master->move[fix7(1+li.last_dir)]->c7, which); int score = int(scored + 10.5) - 10; ld error = scored - score; if(score == 0 && error > .001) score++; if(score == 0 && error < -.001) score--; return score; } else { for(int i=0; i<6; i+=2) score += getHemisphere(c->mov[i], which) * (c->mirror(i) ? -1 : 1); return score/3; } } } namespace patterns { void valSibling(cell *c, patterninfo& si, int sub, int pat) { if(ctof(c)) { int d = c->master->fieldval; si.id = (d < siblings[d]) ? 0 : 1; if(sub & SPF_ROT) si.id = 0; for(int i=0; imaster->move[i]->fieldval; if(di == siblings[d]) si.dir = i; } si.reflect = false; } else { int ids = 0, tids = 0, td = 0; for(int i=0; imov[i*2]->master->fieldval; ids |= (1<mov[i*2]->master->fieldval; if(ids & (1<mov[i*2]->master->fieldval; if(!(ids & (1<mov[(si.dir+2)%c->type]->master->fieldval; if(d0 < siblings[d0]) si.id += 8; } */ si.reflect = false; } else { si.id = 8; si.dir = 0; // whatever patterninfo si2; valSibling(c->mov[0], si2, sub, pat); int di = si2.dir - c->spin(0); di %= S7; if(di<0) di += S7; if(pat == PAT_SIBLING) si.reflect = di > S7/2; if(sub & SPF_ROT) si.symmetries = 2; } } } int downdir(cell *c, cellfunction *cf) { cell *c2 = chosenDown(c, 1, 1, cf); if(!c2) return 0; return neighborId(c, c2); } void applySym0123(int& i, int sub) { bool sym01 = sub & SPF_SYM01; bool sym02 = sub & SPF_SYM02; bool sym03 = sub & SPF_SYM03; if((sym01?1:0)+(sym02?1:0)+(sym03?1:0) >= 2) i &= ~3; if(sym01 && (i&1)) i ^= 1; if(sym02 && (i&2)) i ^= 2; if(sym03 && (i&2)) i ^= 3; } void applyAlt(patterninfo& si, int sub, int pat) { if(sub & SPF_ALTERNATE) { si.id += 4; si.id %= 12; } if(pat == PAT_COLORING && (sub & SPF_FOOTBALL)) { if(si.id == 4) si.dir++; si.id = !si.id; if(si.id && (sub & SPF_EXTRASYM)) si.symmetries = si.id ? 1 : 2; return; } } void val46(cell *c, patterninfo &si, int sub, int pat) { if(ctof(c)) { si.id = c->master->emeraldval >> 1; applySym0123(si.id, sub); if(sub & SPF_CHANGEROT) si.dir = (c->master->emeraldval&1); else si.dir = (c->master->emeraldval&1) ^ (c->master->emeraldval>>1); si.symmetries = 2; applyAlt(si, sub, pat); /* printf("[%3d] ", c->master->emeraldval); for(int i=0; i<6; i++) printf("%2d", val46(createMov(c, i))); printf("\n"); */ } else { si.id = ((c->master->emeraldval & 1) ^ ((c->master->emeraldval & 2)>>1) ^ (c->spin(0)&1)) ? 8 : 4; si.dir = ((c->mov[0]->master->emeraldval + c->spin(0)) & 1) ? 2 : 0; if(createMov(c, si.dir)->master->emeraldval & 4) si.dir += 4; if((sub & SPF_TWOCOL) && (pat == PAT_COLORING)) si.id = 4; else if(pat == PAT_COLORING && si.id == 4) si.dir++; if(sub & SPF_SYM01) si.symmetries = 2; else if(sub & SPF_SYM03) si.symmetries = 2; else if(sub & SPF_SYM02) si.symmetries = 4; applyAlt(si, sub, pat); } } // if(a46) return patterndir46(c, w == PAT_ZEBRA ? 3 : w == PAT_PALACE ? 2 : 1); int inr(int a, int b, int c) { return a >= b && a < c; } void val457(cell *c, patterninfo &si, int sub) { si.id = zebra40(c); if(inr(si.id, 8, 12)) si.symmetries = 4; applySym0123(si.id, sub); if(sub & SPF_ROT) { if(si.id >= 4 && si.id < 7) si.id -= 4; if(si.id >= 20 && si.id < 23) si.id -= 4; } if(ctof(c)) { for(int i=0; itype; i++) if((zebra40(createStep(c->master, i + S7/2)->c7)&2) == (zebra40(createStep(c->master, i + 1 + S7/2)->c7)&2)) si.dir = i; } else { int d = dir_bitrunc457(c); if(d >= 0) si.dir = d; else si.dir = (zebra40(createMov(c, 0)) & 4) ? 2 : 0; } } void val38(cell *c, patterninfo &si, int sub, int pat) { bool symRotation = sub & SPF_ROT; if(ctof(c)) { if(!symRotation) si.id = (c->master->fiftyval >> 1) & 3; else si.id = 0; if(nonbitrunc && gp_threecolor() != 2) si.id *= 4; else si.id += 4; si.dir = (pat == PAT_COLORING && !nonbitrunc ? 1 : 0) + (c->master->fiftyval | (c->master->fiftyval & 8 ? 0 : 2)); si.symmetries = 2; si.id += 8; si.id %= 12; applyAlt(si, sub, pat); if((sub & SPF_DOCKS) && (c->master->fiftyval & 32)) si.id += 16, si.symmetries = 4; } else { int sp = c->spin(0); if(gp::on) { sp = gp::last_dir(c); sp ^= ishex2(c); } si.id = 8 * ((c->master->fiftyval & 1) ^ (sp & 1)); if(gp::on && pseudohept(c)) si.id = 4; bool dock = false; for(int i=0; itype; i+=2) { int fiv = createMov(c, i)->master->fiftyval; int fv = (fiv >> 1) & 3; if(fv == 0) { si.dir = (si.id == 8 && pat == PAT_COLORING ? 1 : 0) + i; if(fiv & 32) dock = true; } } if(symRotation) si.symmetries = 2; si.id += 8; si.id %= 12; if(gp::on && pat == PAT_COLORING) for(int i=0; itype; i++) { cell *c2 = createMov(c, i); int id2 = 4; if(!pseudohept(c2)) { int sp2 = c2->spin(0); if(gp::on) { sp2 = gp::last_dir(c2); sp2 ^= ishex2(c2); } id2 = 8 * ((c2->master->fiftyval & 1) ^ (sp2 & 1)); } // printf("%p %2d : %d %d\n", c, si.id, i, id2); if((id2+4) % 12 == si.id) si.dir = i; } applyAlt(si, sub, pat); if(dock && (sub & SPF_DOCKS)) si.id += 16; } } void valEuclid6(cell *c, patterninfo &si, int sub) { bool symRotation = sub & SPF_ROT; si.id = ishept(c) ? 4 : ishex1(c) ? 8 : 0; if(sub & SPF_CHANGEROT) { si.dir = (zebra40(c)*4) % 6; } if(symRotation) si.id = 1; if(euclid6 && (sub & SPF_FULLSYM)) si.symmetries = 1; } void valEuclid4(cell *c, patterninfo &si, int sub) { si.id = eupattern4(c); applySym0123(si.id, sub); if(sub & SPF_CHANGEROT) { int dirt[] = {0,1,3,2}; si.dir = dirt[si.id]; if(c->type == 8) si.dir *= 2; } if(sub & SPF_SYM03) { si.id *= 4; applyAlt(si, sub, PAT_COLORING); } else si.symmetries = (sub & SPF_EXTRASYM) ? c->type/4 : c->type; } void val_all(cell *c, patterninfo &si, int sub, int pat) { if(a46) val46(c, si, sub, pat); else if(a38) val38(c, si, sub, pat); else if(sphere) valSibling(c, si, sub, pat); else if(euclid4) valEuclid4(c, si, sub); else if(euclid) valEuclid6(c, si, sub); else if(a4) val457(c, si, sub); else si.symmetries = ctof(c) ? 1 : 2; } void val_warped(cell *c, patterninfo& si) { int u = ishept(c)?1:0; int qhex = 0; for(int v=0; vtype; v++) if(c->mov[v] && !isWarped(c->mov[v])) { u += 2; if(!ishept(c->mov[v])) qhex++; } if(u == 8 && qhex == 2) u = 12; else if(u == 2 && qhex == 1) u = 8; else if(u == 6 && qhex == 2) u = 10; si.id = u; if(u == 6) { for(int i=1; itype; i+=2) if(!isWarped(createMov(c,i))) si.dir = i; } else if(u == 2 || u == 3 || u == 8) { for(int i=0; itype; i++) if(!isWarped(createMov(c,i))) si.dir = i; } else if(u == 4 || u == 10) { for(int i=0; itype; i+=2) if(!isWarped(createMov(c,i))) si.dir = i; if(u == 4) si.reflect = !isWarped(createMov(c, (si.dir+1)%6)); } else if(u == 6) { for(int i=1; itype; i+=2) if(!isWarped(createMov(c,i))) si.dir = i; } else if(u == 5) { for(int i=0; itype; i++) if(!isWarped(createMov(c,(i+3)%7)) && !isWarped(createMov(c,(i+4)%7))) si.dir = i; } else if(u == 9) { for(int i=0; itype; i++) if(!isWarped(createMov(c,(i+2)%7)) && !isWarped(createMov(c,(i+5)%7))) si.dir = i; } else if(u == 11) { for(int i=0; itype; i++) if(isWarped(createMov(c,(i)%7)) && isWarped(createMov(c,(i+1)%7))) si.dir = i; } else if(u == 12) { for(int i=0; itype; i+=2) if(isWarped(createMov(c,i))) { si.dir = i; si.reflect = !isWarped(createMov(c, (i+1)%6)); } } else if(u == 7) { for(int i=0; itype; i++) if(!isWarped(createMov(c,(i+1)%7)) && !isWarped(createMov(c,(i+6)%7))) si.dir = i; } } void val_nopattern(cell *c, patterninfo& si, int sub) { // use val_all for nicer rotation val_all(c, si, 0, 0); // get id: if((gp::on? (S3==3) : !weirdhyperbolic) && isWarped(c)) val_warped(c, si); else { si.id = ishept(c) ? 1 : 0; if(euclid) { si.dir = ishex1(c) ? 0 : 3; if(ctof(c)) si.symmetries = 3; if(subpattern_flags & SPF_EXTRASYM) si.symmetries /= 3; if(subpattern_flags & SPF_FULLSYM) si.symmetries = 1; } if(sphere && !(nonbitrunc) && !(S7 == 3)) si.symmetries = ctof(c) ? 1 : 2; if(sphere && (sub & SPF_EXTRASYM)) { si.symmetries = ctof(c) ? 1 : 2; } if(a38) si.symmetries = (ctof(c) && !nonbitrunc) ? 1 : 2; if(a457) { si.symmetries = ctof(c) ? 1 : 2; if(!ctof(c)) si.dir = 0; } if(a46) { si.symmetries = ctof(c) ? 1 : 2; } } if(gp::on && has_nice_dual() && !ishept(c) && ishex1(c)) si.dir = fix6(si.dir+3); } char whichPattern = 0; int subpattern_flags; void val_threecolors(cell *c, patterninfo& si, int sub) { int pcol = pattern_threecolor(c); si.id = pcol * 4; pcol = (pcol+1) % 3; si.dir = -1; for(int i=0; itype; i++) if(pattern_threecolor(createMov(c, i)) == pcol) { if(si.dir == -1) si.dir = i; else { si.symmetries = i - si.dir; break; } } if(euclid6 && (sub & SPF_CHANGEROT)) si.dir = (zebra40(c)*4) % 6; if(sub & SPF_ROT) si.id = 1; if(euclid6 && !(sub & SPF_EXTRASYM)) { si.symmetries = 6; } if(euclid6 && (sub & SPF_FULLSYM)) si.symmetries = 1; if(S7 == 4) applyAlt(si, sub, PAT_COLORING); } patterninfo getpatterninfo(cell *c, char pat, int sub) { bool symRotation = sub & SPF_ROT; // bool sym0 = sub & (SPF_SYM01 | SPF_SYM02 | SPF_SYM03); patterninfo si; si.dir = 0; si.reflect = false; si.id = ctof(c); si.symmetries = c->type; if(pat == PAT_ZEBRA && stdhyperbolic) { si.id = zebra40(c); // 4 to 43 int t4 = si.id>>2, tcdir = 0; if(nonbitrunc) tcdir = si.id^1; else if(t4 == 10) tcdir = si.id-20; else if(t4 >= 4 && t4 < 7) tcdir = 40 + (si.id&3); else if(t4 >= 1 && t4 < 4) tcdir = si.id+12; else if(t4 >= 7 && t4 < 10) tcdir = si.id-24; for(int i=0; itype; i++) if(c->mov[i] && zebra40(c->mov[i]) == tcdir) si.dir = i; applySym0123(si.id, sub); if(symRotation) { if(si.id >= 8 && si.id < 12) si.id -= 4; if(si.id >= 12 && si.id < 16) si.id -= 8; if(si.id >= 20 && si.id < 24) si.id -= 4; if(si.id >= 24 && si.id < 28) si.id -= 8; if(si.id >= 32 && si.id < 36) si.id -= 4; if(si.id >= 36 && si.id < 40) si.id -= 8; } if(si.id >= 40 && si.id < 44 && symRotation) si.symmetries = 2; if(si.id >= 40 && si.id < 44 && (sub & (SPF_SYM02 | SPF_SYM03))) si.symmetries = 2; } else if(pat == PAT_EMERALD && (stdhyperbolic || a38)) { si.id = emeraldval(c); // 44 to 99 if(!euclid) { int tcdir = 0, tbest = (si.id&3); for(int i=0; itype; i++) { cell *c2 = c->mov[i]; if(c2) { int t2 = emeraldval(c2); if((si.id&3) == (t2&3) && t2 > tbest) tbest = t2, tcdir = i; } } si.dir = tcdir; } applySym0123(si.id, sub); if(si.id >= 44 && si.id < 48) si.symmetries = 2; } else if(pat == PAT_PALACE && stdhyperbolic) { si.id = fiftyval200(c); si.reflect = polara50(c); int look_for = -1; int shft = 0; if(inr(si.id, 0, 4)) { look_for = si.id + (nonbitrunc ? 4 : 60); if(symRotation) si.symmetries = 1; } else if(inr(si.id, 4, 32)) look_for = si.id + (nonbitrunc ? 28 : 168); else if(inr(si.id, 32, 60)) look_for = si.id + (nonbitrunc ? -28 : 112); else if(inr(si.id, 60, 88)) look_for = si.id - 56, shft = si.reflect ? 1 : 5; else if(inr(si.id, 88, 116)) look_for = si.id - 84, shft = 3; else if(inr(si.id, 116, 144)) look_for = si.id + 56; else if(inr(si.id, 144, 172)) look_for = si.id + 28; else if(inr(si.id, 172, 200)) look_for = si.id - 28; si.dir = -1; for(int i=0; itype; i++) { cell *c2 = createMov(c, i); if(fiftyval200(c2) == look_for) si.dir = (i + shft) % c->type; } if(si.dir == -1) { si.dir = 0; if(c->cpdist <= 1) printf("Not found for ID = %d (lf=%d)\n", si.id, look_for); c->item = itBuggy; } applySym0123(si.id, sub); if(symRotation && si.id >= 4) si.id -= ((si.id/4-1) % 7) * 4; } else if(pat == PAT_PALACE && euclid) { si.id = fiftyval049(c); si.symmetries = 6; } else if(pat == PAT_PALACE) { val_nopattern(c, si, sub); si.id = c->master->fiftyval; } else if(pat == PAT_DOWN) { si.id = towerval(c); si.dir = downdir(c); } else if(pat == PAT_FIELD) { if(euclid) // use the torus ID si.id = fieldpattern::fieldval_uniq(c); else if(nonbitrunc) // use the actual field codes si.id = fieldpattern::fieldval(c).first; else // use the small numbers from windmap si.id = windmap::getId(c); // todo dir } else if(sphere && pat == PAT_SIBLING) { val_all(c, si, sub, pat); } else if(a457 && pat == PAT_ZEBRA) { val_all(c, si, sub, pat); } else if(pat == PAT_COLORING && (S7 == 4 || euclid || (a38 && gp_threecolor() == 1))) { val_threecolors(c, si, sub); } else if(pat == PAT_COLORING && (a46 || a38)) { val_all(c, si, sub, pat); } else if(pat == PAT_CHESS) { val_nopattern(c, si, sub); si.id = celldist(c) & 1; } else val_nopattern(c, si, sub); return si; } } int geosupport_threecolor() { if(!nonbitrunc) { if(S7 % 2) return 1; return 2; } if((S7 % 2 == 0) && (S3 == 3)) return 2; return 0; } int geosupport_graveyard() { // always works in bitrunc geometries if(!nonbitrunc) return 2; // always works in patterns supporting three-color int tc = max(geosupport_threecolor(), gp_threecolor()); if(tc) return tc; if(S3 == 3 && S7 == 7) return 1; // nice chessboard pattern, but not the actual Graveyard if(S3 == 4 && !(S7&1)) return 1; return 0; } int pattern_threecolor(cell *c) { if(S3 == 3 && !(S7&1) && gp_threecolor() == 1 && c->master->c7 != c) { auto li = gp::get_local_info(c); int rel = (li.relative.first - li.relative.second + MODFIXER) % 3; int par = (gp::param.first - gp::param.second + MODFIXER) % 3; if(rel == 0) return pattern_threecolor(c->master->c7); else if(rel == par) return pattern_threecolor(createStep(c->master, li.last_dir)->c7); else return pattern_threecolor(createStep(c->master, fix7(li.last_dir+1))->c7); } if(a38) { // if(gp::on && gp_threecolor() == 2 && gp::pseudohept_val(c) == 0) return 0; patterns::patterninfo si; patterns::val38(c, si, nonbitrunc ? 0 : patterns::SPF_ROT, patterns::PAT_COLORING); return si.id >> 2; } if(a46 && !nonbitrunc) { patterns::patterninfo si; patterns::val46(c, si, 0, patterns::PAT_COLORING); int i = si.id; return i >> 2; } if(euclid) { if(a4 && nonbitrunc) return eupattern4(c); return eupattern(c) % 3; } if(S7 == 4 && S3 == 3) { int codesN[6] = {0,1,2,1,2,0}; if(gp_threecolor() == 2) { auto li = gp::get_local_info(c); int sp = (MODFIXER + li.relative.first + 2 * li.relative.second) % 3; if(sp != 0) { if(li.last_dir & 1) sp = 3 - sp; if(among(c->master->fiftyval, 1, 3, 5)) sp = 3 - sp; } return sp; } if(nonbitrunc) return codesN[c->master->fiftyval]; if(ctof(c)) return 0; else for(int i=0; i<3; i++) { cell *c2 = c->mov[i]; if(c2->master->fiftyval == 0) return 1 + (c->spin(i)&1); if(c2->master->fiftyval == 5) return 2 - (c->spin(i)&1); } } if(stdhyperbolic && nonbitrunc) { int z = zebra40(c); if(z == 5 || z == 8 || z == 15) return 0; if(c->land == laSnakeNest) { if(z == 10 || z == 12 || z == 7) return 2; if(z == 6 || z == 9) return 3; if(z == 14 || z == 11) return 4; } return 1; } if(a46 && nonbitrunc) { patterns::patterninfo si; patterns::val46(c, si, 0, patterns::PAT_COLORING); return si.id; } if(S7 == 5 && nonbitrunc) { const int codes[12] = {1, 2, 0, 3, 2, 0, 0, 1, 3, 1, 2, 3}; return codes[c->master->fiftyval]; } if(S7 == 3 && nonbitrunc) return c->master->fiftyval; if(gp_threecolor() && (S7&1)) return gp::pseudohept_val(c) > 0; return !ishept(c); } // returns ishept in the normal tiling; // in the 'pure heptagonal' tiling, returns true for a set of cells // which roughly corresponds to the heptagons in the normal tiling bool pseudohept(cell *c) { if(gp::on && gp_threecolor() == 2) return gp::pseudohept_val(c) == 0; if(gp::on && gp_threecolor() == 1 && (S7&1)) return gp::pseudohept_val(c) == 0; return pattern_threecolor(c) == 0; } // while Krakens movement is usually restricted to non-pseudohept cells, // there is one special case when this does not work (because non-pseudohept cells have varying degrees) bool kraken_pseudohept(cell *c) { if(!euclid && !(S7&1) && gp_threecolor() == 1) return ishept(c); else return pseudohept(c); } bool warptype(cell *c) { if(a4 && nonbitrunc) { if(euclid) return among(eupattern4(c), 1, 2); else return c->master->distance & 1; } else if(gp::on) return pseudohept(c); else return pattern_threecolor(c) == 0; } namespace patterns { int canvasback = linf[laCanvas].color >> 2; int subcanvas; bool displaycodes; char whichShape = 0; char whichCanvas = 0; int generateCanvas(cell *c) { if(whichCanvas == 'C' && !torus) { using namespace fieldpattern; int z = currfp.getdist(fieldval(c), make_pair(0,false)); if(z < currfp.circrad) return 0x00C000; int z2 = currfp.getdist(fieldval(c), make_pair(currfp.otherpole,false)); if(z2 < currfp.disthep[currfp.otherpole] - currfp.circrad) return 0x3000; return 0x6000; } if(whichCanvas == 'D' && !torus) { using namespace fieldpattern; int z = currfp.getdist(fieldval(c), make_pair(0,false)); return 255 * (currfp.maxdist+1-z) / currfp.maxdist; } if(whichCanvas == 'N' && !torus) { using namespace fieldpattern; int z = currfp.getdist(fieldval(c), make_pair(0,false)); int z2 = currfp.getdist(fieldval(c), make_pair(currfp.otherpole,false)); if(z < z2) return 0x00C000; if(z > z2) return 0xC00000; return 0xCCCC00; } if(whichCanvas == 'M') { int cd = celldist(c); return gradient(0, canvasback, 0, min(1.8/(1+cd), 1.), 1); } if(whichCanvas == 'S' && !torus) { return 0x3F1F0F * fieldpattern::subval(c).second + 0x000080; } if(whichCanvas == 'g') return canvasback; if(whichCanvas == 'r') return hrand(0xFFFFFF + 1); if(whichCanvas == 'e') { static unsigned int fcol[4] = { 0x404040, 0x800000, 0x008000, 0x000080 }; int fv = emeraldval(c); return fcol[fv&3]; } if(whichCanvas == 'a') { static unsigned int fcol8[8] = { 0x800000, 0x503000, 0x206000, 0x007010, 0x004040, 0x001070, 0x200060, 0x500030 }; if(c->wall == waNone) { int col = fcol8[land50(c)]; if(polara50(c)) col += 0x181818; return col; } } if(whichCanvas == 'b') { static unsigned int fcol[4] = { 0x404040, 0x800000, 0x008000, 0x000080 }; return fcol[polara50(c) + 2 * polarb50(c)]; } if(whichCanvas == 'z') { static unsigned int fcol[4] = { 0xC0C0C0, 0xE0E0E0, 0x404040, 0x606060 }; int fv = zebra40(c); return fcol[fv&3]; } if(whichCanvas == 't') { static unsigned int fcol[4] = { 0x804040, 0x408040, 0x404080, 0x808040 }; int fv = zebra40(c); if(fv/4 == 4 || fv/4 == 6 || fv/4 == 5 || fv/4 == 10) fv ^= 2; return fcol[fv&3]; } if(whichCanvas == 'x') { static unsigned int fcol[4] = { 0xC0C0C0, 0x800000, 0x008000, 0x000080 }; return fcol[zebra3(c)]; } if(whichCanvas == 'w') { static unsigned int fcol[2] = { 0x303030, 0xC0C0C0 }; return fcol[randpattern(c, subcanvas) ? 1 : 0]; } if(whichCanvas == 'l') { int col[4]; bool err = false; for(int j=0; j<4; j++) { col[j] = getCdata(c, j); col[j] *= 3; col[j] %= 240; if(col[j] > 120) col[j] = 240 - col[j]; if(col[j] < -120) col[j] = -240 - col[j]; } return (0x808080 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0); } if(whichCanvas == 'd') { int col[4]; bool err = false; for(int j=0; j<4; j++) { col[j] = getCdata(c, j); col[j] *= 6; col[j] %= 240; if(col[j] > 120) col[j] = 240 - col[j]; if(col[j] < -120) col[j] = -240 - col[j]; } col[0] /= 8; col[1] /= 8; col[2] /= 8; return (0x101010 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0); } if(whichCanvas == 'h') { int col[4]; bool err = false; for(int j=0; j<4; j++) { col[j] = getCdata(c, j); col[j] *= 6; col[j] %= 240; if(col[j] > 120) col[j] = 240 - col[j]; if(col[j] < -120) col[j] = -240 - col[j]; } col[0] /= 4; col[1] /= 4; col[2] /= 4; return (0x202020 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0); } if(whichCanvas == 'c') { return (c->master->distance&1) ? 0xC0C0C0 : 0x202020; } if(whichCanvas == 'F') { return pseudohept(c) ? 0x202020 : 0xC0C0C0; } if(whichCanvas == 'T') { int fv = pattern_threecolor(c); return nestcolors[fv&7]; } return canvasback; } void showPrePattern() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(0); dialog::init("predesigned patterns"); dialog::addItem(XLAT("single color"), 'g'); dialog::addItem(XLAT("random colors"), 'r'); dialog::addItem(XLAT("distance from origin"), 'M'); if(stdeuc) { dialog::addItem(XLAT("rainbow landscape"), 'l'); dialog::addItem(XLAT("dark rainbow landscape"), 'd'); } dialog::addItem(XLAT("football"), 'F'); if(S3 == 4 && nonbitrunc) dialog::addItem(XLAT("chessboard"), 'c'); dialog::addItem(XLAT("nice coloring"), 'T'); if(stdhyperbolic) { dialog::addSelItem(XLAT("emerald pattern"), "emerald", 'e'); dialog::addSelItem(XLAT("four elements"), "palace", 'b'); dialog::addSelItem(XLAT("eight domains"), "palace", 'a'); dialog::addSelItem(XLAT("zebra pattern"), "zebra", 'z'); dialog::addSelItem(XLAT("four triangles"), "zebra", 't'); dialog::addSelItem(XLAT("three stripes"), "zebra", 'x'); } if(a4) dialog::addSelItem(XLAT("zebra pattern"), "coloring", 'z'); dialog::addSelItem(XLAT("random black-and-white"), "current", 'w'); if(!sphere) { dialog::addSelItem(XLAT("field pattern C"), "field", 'C'); dialog::addSelItem(XLAT("field pattern D"), "field", 'D'); dialog::addSelItem(XLAT("field pattern N"), "field", 'N'); dialog::addSelItem(XLAT("field pattern S"), "field", 'S'); } dialog::addBreak(100); dialog::addBoolItem(XLATN(winf[waInvisibleFloor].name), canvas_invisible, 'i'); dialog::display(); keyhandler = [] (int sym, int uni) { dialog::handleNavigation(sym, uni); if(uni == 'g') { static unsigned c = (canvasback << 8) | 0xFF; static unsigned canvasbacks[] = { 6, 0xFFFFFFFF, 0x101010FF, 0x404040FF, 0x808080FF, 0x800000FF, unsigned(linf[laCanvas].color >> 2) << 8 }; dialog::openColorDialog(c, canvasbacks); dialog::reaction = [] () { whichCanvas = 'g'; canvasback = c >> 8; firstland = specialland = laCanvas; randomPatternsMode = false; restartGame(0, false, true); }; } else if(uni == 'i') { canvas_invisible = !canvas_invisible; firstland = specialland = laCanvas; randomPatternsMode = false; restartGame(0, false, true); } else if((uni >= 'a' && uni <= 'z') || (uni >= 'A' && uni <= 'Z')) { whichCanvas = uni; subcanvas = rand(); firstland = specialland = laCanvas; randomPatternsMode = false; restartGame(0, false, true); if(uni == 'x' || uni == 'z' || uni == 't') whichPattern = PAT_ZEBRA, subpattern_flags = SPF_SYM0123 | SPF_ROT; if(uni == 'e') whichPattern = PAT_EMERALD, subpattern_flags = SPF_SYM0123 | SPF_ROT; if(uni == 'b') whichPattern = PAT_PALACE, subpattern_flags = SPF_SYM0123 | SPF_ROT; if(uni == 'z' && a46) whichPattern = PAT_COLORING, subpattern_flags = SPF_CHANGEROT | SPF_SYM0123; } else if(doexiton(sym, uni)) popScreen(); }; } void showPattern() { cmode = sm::SIDE | sm::MAYDARK; { dynamicval dc(displaycodes, true); gamescreen(0); } dialog::init(); if(stdhyperbolic || a4) dialog::addBoolItem(XLAT("Zebra Pattern"), (whichPattern == PAT_ZEBRA), PAT_ZEBRA); if(stdhyperbolic) dialog::addBoolItem(XLAT("Emerald Pattern"), (whichPattern == PAT_EMERALD), PAT_EMERALD); else if(a38) dialog::addBoolItem(XLAT("broken Emerald Pattern"), (whichPattern == PAT_EMERALD), PAT_EMERALD); if(stdhyperbolic || euclid) dialog::addBoolItem(XLAT("Palace Pattern"), (whichPattern == PAT_PALACE), PAT_PALACE); if(nonbitrunc && S3 == 4) dialog::addBoolItem(XLAT("chessboard"), (whichPattern == PAT_CHESS), PAT_CHESS); if(a38 || a46 || euclid || S3 == 4 || S7 == 4) dialog::addBoolItem(XLAT("coloring"), (whichPattern == PAT_COLORING), PAT_COLORING); if(sphere) dialog::addBoolItem(XLAT("siblings"), (whichPattern == PAT_SIBLING), PAT_SIBLING); if(euclid) dialog::addBoolItem(XLAT("torus pattern"), (whichPattern == PAT_FIELD), PAT_FIELD); else if(sphere) dialog::addBoolItem(XLAT("single cells"), (whichPattern == PAT_FIELD), PAT_FIELD); else dialog::addBoolItem(XLAT("field pattern"), (whichPattern == PAT_FIELD), PAT_FIELD); if( (whichPattern == PAT_EMERALD && (stdhyperbolic || a38)) || (whichPattern == PAT_PALACE && stdhyperbolic) || (whichPattern == PAT_ZEBRA && stdhyperbolic) || (whichPattern == PAT_SIBLING && sphere) || (whichPattern == PAT_ZEBRA && a457)) { dialog::addBoolItem(XLAT("rotational symmetry"), subpattern_flags & SPF_ROT, '0'); } if((euclid && whichPattern == PAT_COLORING) || (a38 && whichPattern == PAT_COLORING) || (a4 && nonbitrunc && whichPattern == PAT_COLORING && !a46)) dialog::addBoolItem(XLAT("edit all three colors"), subpattern_flags & SPF_ROT, '0'); if(euclid && whichPattern == PAT_COLORING) dialog::addBoolItem(XLAT("rotate the color groups"), subpattern_flags & SPF_CHANGEROT, '4'); if(a46 && whichPattern == PAT_COLORING) dialog::addBoolItem(XLAT("rotate the color groups"), subpattern_flags & SPF_CHANGEROT, '4'); if(a46 && whichPattern == PAT_COLORING && !nonbitrunc) dialog::addBoolItem(XLAT("edit both bitrunc colors"), subpattern_flags & SPF_TWOCOL, '5'); if( (whichPattern == PAT_EMERALD && (stdhyperbolic || a38)) || (whichPattern == PAT_PALACE && stdhyperbolic) || (whichPattern == PAT_ZEBRA && stdhyperbolic) || (whichPattern == PAT_COLORING && a46) || (whichPattern == PAT_ZEBRA && a457) ) { dialog::addBoolItem(XLAT("symmetry 0-1"), subpattern_flags & SPF_SYM01, '1'); dialog::addBoolItem(XLAT("symmetry 0-2"), subpattern_flags & SPF_SYM02, '2'); dialog::addBoolItem(XLAT("symmetry 0-3"), subpattern_flags & SPF_SYM03, '3'); } if(euclid && among(whichPattern, PAT_COLORING, 0)) dialog::addBoolItem(XLAT("extra symmetries"), subpattern_flags & SPF_EXTRASYM, '='); if(euclid && among(whichPattern, PAT_COLORING, 0)) dialog::addBoolItem(XLAT("full symmetry"), subpattern_flags & SPF_FULLSYM, '!'); if(a38 && nonbitrunc && whichPattern == 0) { dialog::addBoolItem(XLAT("extra symmetries"), subpattern_flags & SPF_EXTRASYM, '='); } if(a46 && nonbitrunc && whichPattern == PAT_COLORING) { dialog::addBoolItem(XLAT("extra symmetries"), subpattern_flags & SPF_EXTRASYM, '='); } if((a38 || (sphere && S7 == 4) || euclid4 || a46) && !nonbitrunc) { dialog::addBoolItem(XLAT("alternate coloring"), subpattern_flags & SPF_ALTERNATE, '\''); dialog::addBoolItem(XLAT("football pattern"), subpattern_flags & SPF_FOOTBALL, '*'); } if(a38 && whichPattern == PAT_COLORING) dialog::addBoolItem(XLAT("Docks pattern"), subpattern_flags & SPF_DOCKS, '@'); dialog::addBoolItem(XLAT("display pattern codes (full)"), displaycodes, 'd'); dialog::addBoolItem(XLAT("display only hexagons"), (whichShape == '6'), '6'); dialog::addBoolItem(XLAT("display only heptagons"), (whichShape == '7'), '7'); dialog::addBoolItem(XLAT("display the triheptagonal grid"), (whichShape == '8'), '8'); if(cheater || autocheat) dialog::addItem(XLAT("line patterns"), 'l'); else dialog::addInfo("enable the cheat mode to use line patterns"); if(!needConfirmation()) dialog::addItem(XLAT("predesigned patterns"), 'r'); else dialog::addInfo("start a new game to use predesigned patterns"); dialog::display(); keyhandler = [] (int sym, int uni) { dialog::handleNavigation(sym, uni); if(among(uni, PAT_EMERALD, PAT_PALACE, PAT_ZEBRA, PAT_DOWN, PAT_FIELD, PAT_COLORING, PAT_SIBLING, PAT_CHESS)) { if(whichPattern == uni) whichPattern = 0; else whichPattern = uni; #if CAP_EDIT mapeditor::modelcell.clear(); #endif } else if(uni >= '0' && uni <= '5') subpattern_flags ^= (1 << (uni - '0')); else if(uni == '=') subpattern_flags ^= SPF_EXTRASYM; else if(uni == '\'') { subpattern_flags ^= SPF_ALTERNATE; subpattern_flags &= ~SPF_FOOTBALL; } else if(uni == '*') { subpattern_flags ^= SPF_FOOTBALL; subpattern_flags &= ~SPF_ALTERNATE; } else if(uni == '!') { subpattern_flags ^= SPF_FULLSYM; } else if(uni == '@') { subpattern_flags ^= SPF_DOCKS; } else if(uni == '6' || uni == '7' || uni == '8') { if(whichShape == uni) whichShape = 0; else whichShape = uni; } else if(uni == 'd') displaycodes = !displaycodes; else if(uni == 'l' && (cheater || autocheat)) pushScreen(linepatterns::showMenu); else if(uni == 'r' && !needConfirmation()) pushScreen(showPrePattern); else if(doexiton(sym, uni)) popScreen(); }; } bool compatible(cpatterntype oldp, cpatterntype newp) { // larges are not incompatible between themselves if(newp == cpLarge || newp == cpZebra) return false; // other cps are compatible with themselves if(newp == oldp) return true; // Single can be upgraded to everything if(oldp == cpSingle) return true; // Football can be upgraded to Three colors if(oldp == cpFootball) return newp == cpThree; // incompatible otherwise return false; } struct changeable_pattern_geometry { eGeometry geo; bool nonbitru; char whichPattern; int subpattern_flags; }; struct changeable_pattern { string name; vector geometries; }; vector cpatterns = { {"football", { {gNormal, false, 0, 0}, {gSphere, false, 0, 0}, {gEuclid, false, 0, SPF_EXTRASYM}, {gOctagon, false, 0, 0}, {gOctagon, true, PAT_COLORING, SPF_FOOTBALL | SPF_EXTRASYM}, {g45, false, 0, 0}, {g46, false, 0, SPF_EXTRASYM}, {g47, false, 0, 0}, {gSmallSphere, false, 0, 0}, {gSmallSphere, true, PAT_COLORING, SPF_FOOTBALL | SPF_EXTRASYM}, {gTinySphere, false, 0, SPF_EXTRASYM}, {gEuclidSquare, false, 0, SPF_EXTRASYM}, }}, {"three colors", { {gEuclid, false, PAT_COLORING, SPF_SYM0123 | SPF_EXTRASYM}, {gSmallSphere, false, PAT_COLORING, 0}, {gSmallSphere, false, PAT_COLORING, SPF_ALTERNATE}, {gSmallSphere, true, PAT_COLORING, 0}, {gOctagon, false, PAT_COLORING, SPF_ROT | SPF_EXTRASYM}, {gOctagon, false, PAT_COLORING, SPF_ROT | SPF_EXTRASYM | SPF_ALTERNATE}, {gOctagon, true, PAT_COLORING, 0}, {gEuclidSquare, false, PAT_COLORING, SPF_SYM03 | SPF_EXTRASYM}, {gEuclidSquare, false, PAT_COLORING, SPF_SYM03 | SPF_EXTRASYM | SPF_ALTERNATE}, {g46, false, PAT_COLORING, SPF_SYM0123}, {g46, false, PAT_COLORING, SPF_SYM0123 | SPF_EXTRASYM | SPF_ALTERNATE} }}, {"chessboard", { {gEuclidSquare, true, PAT_CHESS, SPF_EXTRASYM}, {g45, true, PAT_CHESS, 0}, {g46, true, PAT_CHESS, 0}, {g47, true, PAT_CHESS, 0} }}, {"single type", { {gNormal, true, 0, 0}, {gSphere, true, 0, SPF_EXTRASYM}, {gEuclid, false, PAT_COLORING, SPF_EXTRASYM | SPF_ROT | SPF_FULLSYM}, {gOctagon, true, 0, SPF_EXTRASYM}, {g45, true, 0, 0}, {g46, true, 0, 0}, {g47, true, 0, 0}, {gSmallSphere, true, 0, SPF_EXTRASYM}, {gTinySphere, true, 0, SPF_EXTRASYM}, {gEuclidSquare, true, 0, SPF_EXTRASYM}, }}, {"large picture", { {gNormal, false, PAT_PALACE, SPF_SYM0123}, {gNormal, true, PAT_PALACE, SPF_SYM0123}, {gSphere, false, PAT_FIELD, 0}, {gSphere, true, PAT_FIELD, 0}, {gElliptic, false, PAT_FIELD, 0}, {gElliptic, true, PAT_FIELD, 0}, {gEuclid, false, PAT_PALACE, 0} }}, {"periodic patterns", { {gNormal, false, PAT_ZEBRA, SPF_SYM0123 | SPF_ROT}, {gNormal, false, PAT_PALACE, SPF_SYM0123 | SPF_ROT}, {gNormal, false, PAT_EMERALD, SPF_SYM0123 | SPF_ROT}, {g46, true, PAT_COLORING, SPF_SYM0123 | SPF_CHANGEROT}, {g45, true, PAT_ZEBRA, SPF_SYM0123 | SPF_ROT}, {g47, true, PAT_ZEBRA, SPF_SYM0123 | SPF_ROT}, {gOctagon, true, PAT_COLORING, SPF_DOCKS}, }} }; cpatterntype cgroup, old_cgroup; void showChangeablePatterns() { cmode = sm::SIDE | sm::MAYDARK; { dynamicval dc(displaycodes, true); gamescreen(0); } dialog::init(); for(int i=0; i= '0' && uni < '0' + size(cpatterns)) cgroup = cpatterntype(uni - '0'); else if(cgroup != cpUnknown && uni >= 'a' && uni < 'a' + size(cpatterns[cgroup].geometries)) { #if CAP_TEXTURE auto old_tstate = texture::config.tstate; auto old_tstate_max = texture::config.tstate_max; #endif auto &g = cpatterns[cgroup].geometries[uni - 'a']; if(g.geo != geometry) { targetgeometry = g.geo; restartGame(rg::geometry, false, true); } if(gp::on) restartGame(rg::gp, false, true); if(g.nonbitru != nonbitrunc) restartGame(rg::bitrunc, false, true); whichPattern = g.whichPattern; subpattern_flags = g.subpattern_flags; #if CAP_TEXTURE texture::config.remap(old_tstate, old_tstate_max); #endif } else if(uni == 'G' && have_goldberg) gp::configure(true); else if(doexiton(sym, uni)) popScreen(); }; } void computeCgroup() { cgroup = cpUnknown; for(int i=0; imaster->c7 == c; } namespace linepatterns { int lessalpha(int col, int m) { part(col, 0) /= m; return col; } int lessalphaif(int col, bool b) { return b?lessalpha(col, 4):col; } int lessalphaif(int col, bool b1, bool b2) { if(b1) col = lessalpha(col, 2); if(b2) col = lessalpha(col, 2); return col; } struct { int id; const char *lpname; unsigned int color; } patterns[] = { {patTriNet, "triangle grid: not rings", 0xFFFFFF00}, {patTriRings, "triangle grid: rings", 0xFFFFFF00}, {patHepta, "heptagonal grid", 0x0000C000}, {patRhomb, "rhombic tesselation", 0x0000C000}, {patTrihepta, "triheptagonal tesselation", 0x0000C000}, {patNormal, "normal tesselation", 0x0000C000}, {patBigTriangles, "big triangular grid", 0x00606000}, {patBigRings, "big triangles: rings", 0x0000C000}, {patTree, "underlying tree", 0x00d0d000}, {patAltTree, "circle/horocycle tree", 0xd000d000}, {patZebraTriangles, "zebra triangles", 0x40FF4000}, {patZebraLines, "zebra lines", 0xFF000000}, {patVine, "vineyard pattern", 0x8438A400}, {patPalacelike, "firewall lines", 0xFF400000}, {patPalace, "firewall lines: Palace", 0xFFD50000}, {patPower, "firewall lines: Power", 0xFFFF0000}, {patHorocycles, "horocycles", 0xd060d000}, {0, NULL, 0} }; void clearAll() { for(int k=0; patterns[k].lpname; k++) patterns[k].color &= ~255; } bool any() { for(int k=0; patterns[k].lpname; k++) if(patterns[k].color & 255) return true; return false; } void setColor(ePattern id, int col) { for(int k=0; patterns[k].lpname; k++) if(patterns[k].id == id) patterns[k].color = col; } void switchAlpha(ePattern id, int col) { for(int k=0; patterns[k].lpname; k++) if(patterns[k].id == id) patterns[k].color ^= col; } void queuelinef(const hyperpoint& h1, const hyperpoint& h2, int col, int par) { if(!elliptic) queueline(h1, h2, col, par); else { ld cros = h1[0]*h2[0] + h1[1]*h2[1] + h1[2]*h2[2]; using namespace hyperpoint_vec; if(cros > 0) queueline(h1, h2, col, par), queueline(-1*h1, -1*h2, col, par); else queueline(h1, -1*h2, col, par), queueline(-1*h1, h2, col, par); } } void drawPattern(int id, int col, cell *c, const transmatrix& V) { switch(id) { case patZebraTriangles: if(zebra40(c) / 4 == 10) { bool all = true; hyperpoint tri[3]; for(int i=0; i<3; i++) { cell *c2 = createMov(c, i*2); if(!gmatrix.count(c2)) all = false; else tri[i] = tC0(gmatrix[c2]); } if(all) for(int i=0; i<3; i++) queueline(tri[i], tri[(i+1)%3], col, 3); } break; case patZebraLines: if(!pseudohept(c)) for(int i=0; itype; i+=2) { cell *c2 = createMov(c, i); int fv1 = zebra40(c); if(fv1/4 == 4 || fv1/4 == 6 || fv1/4 == 5 || fv1/4 == 10) fv1 ^= 2; int fv2 = zebra40(c2); if(fv2/4 == 4 || fv2/4 == 6 || fv2/4 == 5 || fv2/4 == 10) fv2 ^= 2; if((fv1&1) == (fv2&1)) continue; double x = hexhexdist / 2; // sphere?.3651:euclid?.2611:.2849; queuelinef(V * ddspin(c,i,-S14) * xpush0(x), V * ddspin(c,i,+S14) * xpush0(x), col, 1); } break; case patNormal: { double x = hexvdist; // sphere?.401:euclid?.3 : .328; if(gp::on) { for(int t=0; ttype; t++) if(c->mov[t] && c->mov[t] < c) queuelinef(V * gp::get_corner_position(c, t), V * gp::get_corner_position(c, (t+1)%c->type), col, 1); } else if(euclid || !pseudohept(c)) for(int t=0; ttype; t++) if(euclid ? c->mov[t]mov[t] < c)) { queuelinef(V * ddspin(c,t,-S7) * xpush0(x), V * ddspin(c,t,+S7) * xpush0(x), col, 1); } break; } case patTrihepta: if(gp::on) { if(pseudohept(c)) for(int t=0; ttype; t++) queuelinef(V * gp::get_corner_position(c, t%c->type, 2), V * gp::get_corner_position(c, (t+1)%c->type, 2), col, 1); } else { if(!pseudohept(c)) for(int i=0; itype; i++) { cell *c2 = c->mov[i]; if(!c2 || !pseudohept(c2)) continue; double x = hexhexdist / 2; // sphere?.3651:euclid?.2611:.2849; queuelinef(V * ddspin(c,i,-S14) * xpush0(x), V * ddspin(c,i,+S14) * xpush0(x), col, 1); } } break; case patTriNet: forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2)) if(celldist(c) != celldist(c2)) { queuelinef(tC0(V), gmatrix[c2]*C0, col, 2); } break; case patTriRings: forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && celldist(c) == celldist(c2)) queuelinef(tC0(V), gmatrix[c2]*C0, col, 2); break; case patHepta: forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && pseudohept(c) == pseudohept(c2)) queuelinef(tC0(V), gmatrix[c2]*C0, col, 2); break; case patRhomb: forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && pseudohept(c) != pseudohept(c2)) queuelinef(tC0(V), gmatrix[c2]*C0, col, 2); break; case patPalace: { int a = polarb50(c); if(pseudohept(c)) for(int i=0; i<7; i++) { cell *c1 = createMov(c, (i+3) % 7); cell *c2 = createMov(c, (i+4) % 7); if(polarb50(c1) != a && polarb50(c2) != a) queuelinef(V * ddspin(c,i,84*5/14) * xpush0(tessf/2), V * ddspin(c,i,84*9/14) * xpush0(tessf/2), col, 1); } break; } case patPalacelike: if(pseudohept(c)) for(int i=0; i<7; i++) queuelinef(V * ddspin(c,i,84*5/14) * xpush0(tessf/2), V * ddspin(c,i,84*9/14) * xpush0(tessf/2), col, 1); break; case patBigTriangles: { if(is_master(c) && !euclid) for(int i=0; imaster->move[i] && c->master->move[i] < c->master) { queuelinef(tC0(V), V*xspinpush0(-2*M_PI*i/S7 - master_to_c7_angle(), tessf), col, 2); } break; } case patBigRings: { if(is_master(c) && !euclid) for(int i=0; imaster->move[i] && c->master->move[i] < c->master && c->master->move[i]->dm4 == c->master->dm4) queuelinef(tC0(V), V*xspinpush0(-2*M_PI*i/S7 - master_to_c7_angle(), tessf), col, 2); // V*xspinpush0((nonbitrunc?M_PI:0) -2*M_PI*i/S7 break; } case patTree: if(is_master(c)) queuelinef(tC0(V), V*xspinpush0(-master_to_c7_angle(), tessf), col, 2); break; case patHorocycles: if(c->master->alt) { int d = celldistAlt(c); forCellEx(c2, c) if(c2 > c && c2->master->alt && celldistAlt(c2) == d && gmatrix.count(c2)) queuelinef(tC0(V), gmatrix[c2]*C0, darkena(backcolor ^ 0xFFFFFF, 0, col), 2); } break; case patAltTree: if(ctof(c) && !euclid && c->master->alt) { for(int i=0; imaster->move[i] && c->master->move[i]->alt == c->master->alt->move[0]) queuelinef(tC0(V), V*xspinpush0(-2*M_PI*i/S7-master_to_c7_angle(), tessf), col, 2); } break; case patVine: { if(gp::on) { if(c->master->c7 != c) if(gmatrix.count(c->mov[0])) queuelinef(tC0(V), gmatrix[c->mov[0]]*C0, darkena(backcolor ^ 0xFFFFFF, 0, col), 2); } else { int p = emeraldval(c); double hdist = hdist0(heptmove[0] * heptmove[2] * C0); if(pseudohept(c) && (p/4 == 10 || p/4 == 8)) for(int i=0; imov[i] && emeraldval(c->mov[i]) == p-4) { queuelinef(tC0(V), V*tC0(heptmove[i]), col, 2); queuelinef(tC0(V), V*tC0(spin(-i * ALPHA) * xpush(-hdist/2)), col, 2); } } break; } case patPower: { if(gp::on) { for(int i=0; imov[i] && c->mov[i]->master != c->master && gmatrix.count(c->mov[i])) queuelinef(tC0(V), gmatrix[c->mov[i]]*C0, col, 1); } else { int a = emeraldval(c); if(pseudohept(c) && a/4 == 8) for(int i=0; i<7; i++) { heptagon *h1 = c->master->move[(i+1)%7]; heptagon *h2 = c->master->move[(i+6)%7]; if(!h1 || !h2) continue; if(emeraldval(h1->c7)/4 == 8 && emeraldval(h2->c7)/4 == 8) queuelinef(V * ddspin(c,i,84*5/14) * xpush0(tessf/2), V * ddspin(c,i,84*9/14) * xpush0(tessf/2), col, 1); } } break; } } } void drawAll() { if(any()) for(map::iterator it = gmatrix.begin(); it != gmatrix.end(); it++) { cell *c = it->first; transmatrix& V = it->second; for(int k=0; patterns[k].lpname; k++) { int col = patterns[k].color; if(!(col & 255)) continue; int id = patterns[k].id; drawPattern(id, col, c, V); } } } int numpat = 0; void showMenu() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(0); dialog::init(XLAT("line patterns")); for(numpat=0; patterns[numpat].lpname; numpat++) dialog::addColorItem(among(patterns[numpat].id, patVine, patPower) && gp::on ? XLAT("Goldberg") + (patterns[numpat].id == patVine ? " " : ""): XLAT(patterns[numpat].lpname), patterns[numpat].color, 'a'+numpat); dialog::addBreak(50); dialog::addItem(XLAT("exit menu"), 'v'); dialog::addBreak(50); dialog::addInfo("change the alpha parameter to show the lines"); dialog::display(); keyhandler = [] (int sym, int uni) { dialog::handleNavigation(sym, uni); if(uni >= 'a' && uni < 'a' + numpat) { dialog::openColorDialog(patterns[uni - 'a'].color, NULL); dialog::dialogflags |= sm::MAYDARK | sm::SIDE; } else if(doexiton(sym,uni)) popScreen(); }; } }; int val46(cell *c) { patterns::patterninfo si; patterns::val46(c, si, 0, 0); return si.id; }