1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-11 03:50:27 +00:00
Commit Graph

118 Commits

Author SHA1 Message Date
Zeno Rogue
b260cbb91f doubled texture for the second eye 2019-09-12 22:50:08 +02:00
Zeno Rogue
de05d11cbd BADMODEL 2019-09-12 22:50:08 +02:00
Zeno Rogue
8ec38e36e2 improved Tortoise graphics in 3D, Baby Tortoises appear 2019-09-12 22:50:08 +02:00
Zeno Rogue
99aeb04185 reduced the number of bird animation frames 2019-09-12 22:50:07 +02:00
Zeno Rogue
488c25ecea halved animatedbird space usage 2019-09-12 22:50:07 +02:00
Zeno Rogue
9a0b8935a3 shading of all humanoid models 2019-09-12 22:50:07 +02:00
Zeno Rogue
55aa0da142 fixed a bug with worm shadows 2019-09-12 22:50:06 +02:00
Zeno Rogue
69de3354fe fixed dog stripes 2019-09-12 22:50:05 +02:00
Zeno Rogue
a1d0cef847 fixed worm shadows 2019-09-12 22:50:05 +02:00
Zeno Rogue
01763d4f12 2D3D:: eye level 2019-09-12 22:50:05 +02:00
Zeno Rogue
5d7a01febe 3D:: dog stripes 2019-09-12 22:50:05 +02:00
Zeno Rogue
38554ba47d make_array in 3d-models 2019-09-12 22:50:04 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
baa1871d01 Euclidean sky as a shape 2019-09-12 22:50:03 +02:00
Zeno Rogue
88d6c0d144 2D3D:: better stars 2019-09-12 22:50:03 +02:00
Zeno Rogue
587652e540 2D3D:: Euclidean skies 2019-09-12 22:50:03 +02:00
Zeno Rogue
29c8890c01 removed some trailing spaces 2019-09-12 22:50:03 +02:00
Zeno Rogue
b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue
9c5344289a big carpet 2019-09-12 22:50:03 +02:00
Zeno Rogue
67f3bd6a3c 2D3D:: palace gates 2019-09-12 22:50:03 +02:00
Zeno Rogue
4ac7f9043b 3D:: Ratlings improved 2019-09-12 22:50:03 +02:00
Zeno Rogue
39a8e10df9 3D:: removed externs from 3d-models.cpp 2019-09-12 22:50:03 +02:00
Zeno Rogue
73a742119d 3D: Roses (items) did not appear 2019-09-12 22:50:02 +02:00
Zeno Rogue
5436265311 2D3D:: Mirror Land ceiling draws halffloors correctly 2019-09-12 22:50:02 +02:00
Zeno Rogue
8eb3fa65e2 2D3D:: skies and ceilings 2019-09-12 22:50:02 +02:00
Zeno Rogue
04a7e560a2 2D3D:: fixed Vineyard 2019-09-12 22:50:02 +02:00
Zeno Rogue
0dff516a50 fix gadfly eye positioning 2019-09-12 22:50:02 +02:00
Zeno Rogue
be945c3e5f 2D3D:: mouse 2019-09-12 22:50:02 +02:00
Zeno Rogue
cdb85d5edf improved dog leg animation 2019-09-12 22:50:02 +02:00
Zeno Rogue
fc7100bbf1 3D:: animation for all birds; fixed a crash on Butterfly drawing 2019-09-12 22:50:02 +02:00
Zeno Rogue
43e00d1b77 fixed Bull Horn shape 2019-09-12 22:50:02 +02:00
Zeno Rogue
fc1256c896 fixed Cat Head model 2019-09-12 22:50:02 +02:00
Zeno Rogue
9221a532f9 guard against double-finishshape 2019-09-12 22:50:01 +02:00
Zeno Rogue
22837f9311 make_revolution_cut no longer leaves holes at the ends 2019-09-12 22:50:01 +02:00
Zeno Rogue
c0684ac3c8 3D:: eyepos was calculated in wrong position 2019-09-12 22:50:00 +02:00
Zeno Rogue
6713726975 3D:: made eyes less weird 2019-09-12 22:50:00 +02:00
Zeno Rogue
175c061ab4 2d3d:: shadows 2019-09-12 22:50:00 +02:00
Zeno Rogue
df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00
Zeno Rogue
402b6aa0ad improved armor models; head lower; configurable human eye color 2019-09-12 22:49:59 +02:00
Zeno Rogue
33e42d9ed6 2d3d:: rat tail level 2019-09-12 22:49:58 +02:00
Zeno Rogue
f3e0e099c1 3d:: humanoid eyes (except the player) 2019-09-12 22:49:57 +02:00
Zeno Rogue
a4e3289a98 2d3d:: correct bird levels 2019-09-12 22:49:57 +02:00
Zeno Rogue
3b8e541a1a 3d:: removed debug from adjust_eye 2019-09-12 22:49:44 +02:00
Zeno Rogue
40670dc47f 2d3d:: fixed placement of skeletal feet 2019-09-12 22:49:42 +02:00
Zeno Rogue
534663e663 3d:: using models not walls for worms 2019-09-12 22:49:41 +02:00
Zeno Rogue
73f53b93a8 3d:: correct eyes 2019-09-12 22:49:05 +02:00
Zeno Rogue
61a2c1a69e 2d3d:: slime model 2019-09-12 22:48:59 +02:00
Zeno Rogue
798f4b54f7 3d:: nicer effects for orbs 2019-09-12 22:48:54 +02:00
Zeno Rogue
2c98f9dcf6 3d:: correct icosahedron 2019-09-12 22:48:36 +02:00
Zeno Rogue
bd449f5e0e 2d3d:: fixed armor 2019-09-12 22:48:18 +02:00
Zeno Rogue
ec3599ed71 3d:: bugs 2019-09-12 22:43:02 +02:00
Zeno Rogue
b1663671bd 2d3d:: fixed the placement of mine markers, Zebra, Tortoise, statues, rose, and Magic Swords 2019-09-12 22:43:02 +02:00
Zeno Rogue
9dae2f4438 2d3d:: proper placement of Big Carpet, Reptiles and Trihepta Special 2019-09-12 22:43:02 +02:00
Zeno Rogue
b6c8727e1f 2d3d:: boats 2019-09-12 22:43:02 +02:00
Zeno Rogue
563303acca 2d3d:: fixed cloaks 2019-09-12 22:43:02 +02:00
Zeno Rogue
8bcf1c2b74 shark position 2019-09-12 22:43:02 +02:00
Zeno Rogue
7255cb4e0d 2d3d:: worm graphics 2019-09-12 22:43:02 +02:00
Zeno Rogue
55d7678c99 2D3D:: Hall of Mirrors 2019-09-12 22:43:01 +02:00
Zeno Rogue
87c436b8cb 2d3d:: fixed some 3d model elements 2019-09-12 22:43:01 +02:00
Zeno Rogue
f675c08e7e fixed eyes a bit 2019-09-12 22:43:01 +02:00
Zeno Rogue
1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00
Zeno Rogue
c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue
8ac431a7f1 3d:: fixed a crashbug 2019-09-12 22:43:00 +02:00
Zeno Rogue
cec8190f37 adjustments for older g++ 2019-09-12 22:43:00 +02:00
Zeno Rogue
884ab0cd5f 3d:: 3d balls 2019-09-12 22:43:00 +02:00
Zeno Rogue
8b0c0f58c4 animated 3D birds 2019-09-12 22:43:00 +02:00
Zeno Rogue
2c40216e06 revolution_cut for tiny shapes 2019-09-12 22:42:59 +02:00
Zeno Rogue
596b4ce786 3d:: converting the old vector graphics into 3D models 2019-09-12 22:42:59 +02:00