Zeno Rogue
d369decc94
3d:: field quotient spaces for reg3
2019-09-12 22:38:46 +02:00
Zeno Rogue
372a9503b6
3d:: fieldpattern now works in 3D
2019-09-12 22:38:46 +02:00
Zeno Rogue
0e10dec9e2
added some exports to hyper.h and rogueviz.h
2019-09-12 22:38:46 +02:00
Zeno Rogue
cb9513dd0d
3d:: horohex geometry
2019-09-12 22:38:46 +02:00
Zeno Rogue
f68b216eb4
original image size is accessible in texture_data
2019-09-12 22:38:46 +02:00
Zeno Rogue
678747ceff
3d:: horo-rec geometry
2019-09-12 22:38:45 +02:00
Zeno Rogue
5db2cfbd1a
3d:: textured walls
2019-09-12 22:38:45 +02:00
Zeno Rogue
f3a166b928
fixed a bug in aura (coords[3] not set)
2019-09-12 22:38:45 +02:00
Zeno Rogue
7f6957694a
moved inline functions to hyper.h
2019-09-12 22:38:45 +02:00
Zeno Rogue
bbaca3eff3
11.0l
2019-09-12 22:38:45 +02:00
Zeno Rogue
2a7e1f2603
3d:: horotris: correct distances
2019-09-12 22:38:45 +02:00
Zeno Rogue
e5cc9d77a0
3d:: automatically adjust monster generation based on the number of generated cells
2019-09-12 22:38:45 +02:00
Zeno Rogue
4591c2166e
3d:: binary:: land boundaries
2019-09-12 22:38:45 +02:00
Zeno Rogue
14ea73be06
choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
2019-09-12 22:38:45 +02:00
Zeno Rogue
d9b90d8a8e
3D:: two-player uses split screen
2019-09-12 22:38:45 +02:00
Zeno Rogue
55c31ec645
3d:: refactored the hide_player function
2019-09-12 22:38:45 +02:00
Zeno Rogue
9f9670fcdb
an option to desaturate colors for anaglyph
2019-09-12 22:38:45 +02:00
Zeno Rogue
22e65471f2
3d:: improved hyperbolic regular Temple
2019-09-12 22:38:45 +02:00
Zeno Rogue
497f7f6c0f
3d:: reg3:: distances and alt-distances
2019-09-12 22:38:45 +02:00
Zeno Rogue
6d72bd820b
3d:: extra_generation_distance (todo: make it configurable from menus)
2019-09-12 22:38:45 +02:00
Zeno Rogue
679e44d4b1
grid color is now configurable (stdgridcolor)
2019-09-12 22:38:45 +02:00
Zeno Rogue
78d88b5909
improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
2019-09-12 22:38:44 +02:00
Zeno Rogue
d8428f2ec3
crystal::3d:: transformation
2019-09-12 22:38:44 +02:00
Zeno Rogue
105de56857
3d:: HoroTris geometry
2019-09-12 22:38:44 +02:00
Zeno Rogue
a2c6a4e8b0
3d:: a system for drawing transparent things, with sorting being the responsibility of HR
2019-09-12 22:38:43 +02:00
Zeno Rogue
91d848cc74
version 11.0j
2019-09-12 22:38:43 +02:00
Zeno Rogue
8d2b6a0093
BARLEV now can be 8
2019-09-12 22:38:43 +02:00
Zeno Rogue
52ce5ac9aa
3d:: all the regular honeycombs
2019-09-12 22:38:43 +02:00
Zeno Rogue
2a801ba5d3
update 11.0i
2019-09-12 22:38:43 +02:00
Zeno Rogue
9a3167e0ed
adjusted to older C++
2019-09-12 22:38:43 +02:00
Zeno Rogue
cb8e34204f
two more Euclidean honeycombs; also split buildpolys into subfunctions
2019-09-12 22:38:43 +02:00
Zeno Rogue
b3920f76b0
3D:: Temple of Cthulhu in Euclidean
2019-09-12 22:38:43 +02:00
?
d46a909612
version number changed to 11.0h
2019-09-12 22:38:42 +02:00
?
4ac186437b
editable statues
2019-09-12 22:38:42 +02:00
?
5871a4b208
3d:: radar feature
2019-09-12 22:38:42 +02:00
?
56dc2d18c0
3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters
2019-09-12 22:38:42 +02:00
?
54f278963c
renamed MAXDIM to MAXMDIM (conflict with crystal)
2019-09-12 22:38:42 +02:00
?
041c7af987
3d:: *_d functions now consistently put d as the first argument
2019-09-12 22:38:42 +02:00
?
42e4342c4a
3d:: fixed pushing directions
2019-09-12 22:38:42 +02:00
?
aac03e72fe
3d:: depthtest disabled for PPR::SUPERLINE and beyond
2019-09-12 22:38:42 +02:00
?
1809cf1622
3d:: sphere:: fixed sphereflip (and thus noshmup movement)
2019-09-12 22:38:42 +02:00
?
0c125efb15
3d:: nice fire
2019-09-12 22:38:42 +02:00
?
b0c21f0626
3d:: mapeditor works
2019-09-12 22:38:42 +02:00
?
3de228fce1
3D:: fixed item graphics
2019-09-12 22:38:42 +02:00
?
111bc3697d
sword:: removed the dependence on the S* constants
2019-09-12 22:38:42 +02:00
?
71f02d5dc2
3d:: mouse aiming
2019-09-12 22:38:40 +02:00
?
6808c4e926
smooth_scrolling now configurable
2019-09-12 22:38:40 +02:00
?
fe174d8873
3D:: elliptic space
2019-09-12 22:38:40 +02:00
?
fb71d4fd15
3D:: sightranges are now configurable
2019-09-12 22:38:40 +02:00
?
5ae2714e37
C0 and Cx1 now changes depending on DIM
2019-09-12 22:38:40 +02:00
?
259e376909
3d:: four-phase drawing of sphere
2019-09-12 22:38:40 +02:00
?
33d4854c14
3D:: 120-cell
2019-09-12 22:38:40 +02:00
?
1fcf58e17a
3D:: shader variants for R3 and S3
2019-09-12 22:38:40 +02:00
?
c7cb93f2ed
moved all the Euclidean maps to euclid.cpp
2019-09-12 22:38:40 +02:00
?
7110be2032
3D:: cube tiling
2019-09-12 22:38:40 +02:00
?
d08e58f404
3d:: 2D/3D is now selectable at runtime
2019-09-12 22:38:40 +02:00
?
c66a76e00f
3D: denser Temple of Cthulhu
2019-09-12 22:38:40 +02:00
?
0ea37718f0
shaderside projection for DIM==3
2019-09-12 22:38:39 +02:00
?
56d628d4d8
adjusting for 3D part II
2019-09-12 22:38:39 +02:00
?
e73d2f2f22
some work on 3D view
2019-09-12 22:38:39 +02:00
?
a3eb161235
added CAP_SHAPES: poly system works, but no shapes are used
2019-09-12 22:38:39 +02:00
?
e04471a254
racing:: removed always_false
2019-09-12 22:38:39 +02:00
?
dd0f573ca9
hyperpoint adjusted for 3D geometry
2019-09-12 22:38:39 +02:00
?
e39777f04d
CAP_ animations etc. cleanup
2019-09-12 22:38:39 +02:00
?
c5a771c888
CAP_FIELD part 1
2019-09-12 22:38:39 +02:00
?
b25730d5c9
geometry flags part 1
2019-09-12 22:38:39 +02:00
?
183b267d64
improved ISMINI; always_false
2019-09-12 22:38:39 +02:00
Zeno Rogue
e44de82394
11.0g
2019-09-12 22:38:39 +02:00
Zeno Rogue
970eb365ce
version 11.0f
2019-09-12 22:38:39 +02:00
Zeno Rogue
ddd1161acc
11.0e version number
2019-09-12 22:38:39 +02:00
Zeno Rogue
98f03dc076
11.0d
2019-09-12 22:38:39 +02:00
Zeno Rogue
f4ba325911
version 11.0c
2019-09-12 22:38:39 +02:00
Zeno Rogue
9cc9a881a7
version 11.0b
2019-09-12 22:38:39 +02:00
Zeno Rogue
c80df92acb
text fixes, PL translation updated
2019-09-12 22:38:39 +02:00
Zeno Rogue
46b87a20b2
racing:: myname added to scores
2019-09-12 22:38:39 +02:00
Zeno Rogue
8756b8e27a
racing::standard_centering
2019-09-12 22:38:39 +02:00
Zeno Rogue
5079df3679
version 11.0
2019-09-12 22:38:39 +02:00
Zeno Rogue
92b37cf9e2
racing:: save parameters to config
2019-09-12 22:38:38 +02:00
Zeno Rogue
e4939ad8d4
racing:: achievements/leaderboards
2019-09-12 22:38:38 +02:00
Zeno Rogue
7c84d2e554
achievements/leaderboards for the new lands/modes
2019-09-12 22:38:38 +02:00
Zeno Rogue
5598bf3e08
brownian:: nicer finding, and theme/balance improvements
2019-09-12 22:38:38 +02:00
Zeno Rogue
dda147c173
newlands:: wandering monsters in Brownian and Variant
2019-04-29 17:19:06 +02:00
Zeno Rogue
d65c41db12
racing::add_debug
2019-04-29 17:19:06 +02:00
Zeno Rogue
2bc66342dd
newlands:: implemented new Orbs: Gravity, Intensity, Choice
2019-04-29 17:19:06 +02:00
Zeno Rogue
6d392ce07e
westwall:: initial commit
2019-04-29 17:19:06 +02:00
Zeno Rogue
724d3516fa
variant:: first version
2019-04-29 17:19:05 +02:00
Zeno Rogue
490ee83f3a
racing:: with CAP_RACING off, no warning on unused variable racing::on
2019-04-29 17:19:05 +02:00
Zeno Rogue
cd01e6bbf1
racing:: made the current version compile without CAP_RACING
2019-04-29 17:19:05 +02:00
Zeno Rogue
29c0b899dc
racing:: track selection; can be now set as a special game mode
2019-04-29 17:19:05 +02:00
Zeno Rogue
c67d7e06c6
racing:: remembering ghost, track selection (with times), completion percentage shown
2019-04-29 17:19:05 +02:00
Zeno Rogue
27011f1cf0
racing:: measuring times
2019-04-29 17:19:05 +02:00
Zeno Rogue
410c05554c
racing:: fixed some lands for racing
2019-04-29 17:19:05 +02:00
Zeno Rogue
d5ce7dc30b
racing:: improved Euclidean track generation
2019-04-29 17:19:05 +02:00
Zeno Rogue
16a5e45c0a
racing:: first commit
2019-04-29 17:19:05 +02:00
Zeno Rogue
74ad8ea135
brownian:: more serious work
2019-04-29 17:19:05 +02:00
Arthur O'Dwyer
9471ac4ff5
Rearrange some macros. No functional change intended.
2019-02-08 18:18:56 -05:00
Zeno Rogue
f546bba84a
fixes for mobile
2019-02-08 16:57:19 +01:00
Zeno Rogue
fd9fca6129
redesigned the Experiment with Geometry menu
2019-02-08 16:55:00 +01:00
Zeno Rogue
952f1c44fe
minor fixes to color handling
2019-02-06 18:54:29 +01:00
Arthur O'Dwyer
87240cf990
Replace std::function with hyper_function for a 37% speedup in compile time.
...
Before:
time c++ -O2 -DMAC -I/usr/local/include -std=c++11 -march=native
-W -Wall -Wextra -Werror -pedantic -Wno-format-pedantic
-Wno-missing-field-initializers -Wno-unused-parameter
-DCAP_GLEW=0 -DCAP_PNG=0 -c hyper.cpp -o hyper.o
real 2m22.508s
user 2m20.625s
sys 0m1.648s
After:
time c++ -O2 -DMAC -I/usr/local/include -std=c++11 -march=native
-W -Wall -Wextra -Werror -pedantic -Wno-format-pedantic
-Wno-missing-field-initializers -Wno-unused-parameter
-DCAP_GLEW=0 -DCAP_PNG=0 -c hyper.cpp -o hyper.o
real 1m30.515s
user 1m29.793s
sys 0m0.689s
Comparing object file size:
-rw-r--r-- 1 ajo staff 8215036 Jan 5 20:46 old-hyper.o
-rw-r--r-- 1 ajo staff 7538072 Jan 5 20:47 new-hyper.o
Comparing number of symbols:
nm old-hyper.o | wc -l => 12590
nm new-hyper.o | wc -l => 9742
No appreciable difference in link time; the linker takes less than
half a second in either case.
2019-02-06 18:48:53 +01:00