1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-01 07:49:55 +00:00
Commit Graph

65 Commits

Author SHA1 Message Date
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
50e4990a76 improvements in documentation 2019-09-12 22:50:13 +02:00
Zeno Rogue
c15e4152bf fixed the monster list of Ruined City 2019-09-12 22:50:02 +02:00
Zeno Rogue
32c43f7dd9 fixed Burial Grounds unlock rule 2019-09-12 22:50:00 +02:00
Zeno Rogue
2dd5c66d7f specified CF_FACE_UP for humanoids and similar, and CF_FACE_SIDE for quadrupeds and similar 2019-09-12 22:42:59 +02:00
Zeno Rogue
d00b08c4f3 fixed the (commented) Lapis Lazuli 2019-09-12 22:42:59 +02:00
Zeno Rogue
59efce3a69 typos fixed 2019-09-12 22:42:59 +02:00
Zeno Rogue
f90e1001e3 refactored native and landUnlocked into content.cpp 2019-09-12 22:42:59 +02:00
Zeno Rogue
0f99334279 Shadows are now blow-immune 2019-09-12 22:42:58 +02:00
Zeno Rogue
f9ba041451 asteroids:: theming, changed look to invisible floors + grid, provided validity rules 2019-09-12 22:42:58 +02:00
Zeno Rogue
5356eba11c Asteroids 2019-09-12 22:42:58 +02:00
Zeno Rogue
6b2a9bb6f1 refactored hasFacing 2019-09-12 22:42:58 +02:00
Zeno Rogue
ce8df3a0c6 renamed MF_* to CF_* to prevent the collision with movement flags; also added the missing CF_INACTIVE 2019-09-12 22:38:47 +02:00
Zeno Rogue
5f82699052 marked MF_MOVED and MF_TECHNICAL in content; set the MF_BULLET flag for Blueball 2019-09-12 22:38:47 +02:00
Zeno Rogue
1151485c26 added content.cpp to git 2019-09-12 22:38:47 +02:00