Zeno Rogue
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75247f9271
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spaceship in turn-based mode attack is graphically represented by shooting a tiny missile, not by bumping
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2024-10-12 10:40:27 +02:00 |
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Zeno Rogue
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568389e629
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Strong Wind and Orb of Vaulting now better with Orb of the Sword
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2024-10-12 10:40:27 +02:00 |
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Zeno Rogue
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d90dcdcff5
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Frog comment improved
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2024-10-11 15:52:06 +02:00 |
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Zeno Rogue
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71cbc8e221
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achievement eligibility display
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2023-12-15 11:00:41 +01:00 |
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Zeno Rogue
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266d6fd50d
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shmup:: fixed Gadflies appearing forever
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2022-11-04 23:15:00 +01:00 |
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Zeno Rogue
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db353755d3
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symmetric pathdist
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2022-09-17 11:21:33 +02:00 |
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Zeno Rogue
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466cc5cc0a
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removed redundant pre-changes orbused rollback, and made it more elegant in movegolem
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2022-09-09 12:24:21 +02:00 |
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Zeno Rogue
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6225fd38e8
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savemem:: removed some more potential crashes
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2022-07-17 14:41:57 +02:00 |
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Zeno Rogue
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9fbe770db9
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ghosts prioritize attacking players over attacking allies
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2022-06-17 10:56:31 +02:00 |
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Zeno Rogue
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793148729b
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An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
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2022-05-21 13:08:42 +02:00 |
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Zeno Rogue
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2f2ff3184b
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Beauty now stuns the Shadows
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2022-02-03 01:03:52 +01:00 |
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Zeno Rogue
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897ba90628
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added missing pathdata structure creation
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2021-08-09 00:48:11 +02:00 |
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Jesse Ruderman
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7a7f2476b6
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Hunting Dogs now notify stragglers of failed ambushes
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2021-07-20 00:45:16 -07:00 |
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Jesse Ruderman
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1f88b87154
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Rose scent can now force the player's allies to walk into rosebushes
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2021-07-16 09:28:47 -07:00 |
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Jesse Ruderman
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aa548e3467
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Copy wparam when copying wall
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2021-07-12 22:42:45 -07:00 |
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Jesse Ruderman
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a138fa0952
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Fix array indexing in totalbulldistance
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2021-07-11 04:07:32 -07:00 |
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Jesse Ruderman
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5bb2650820
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Ivy to Vine no longer overwrites Round Table
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2021-07-10 19:11:18 -07:00 |
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Jesse Ruderman
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002c354a51
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Raging Bull can no longer push Princess onto player's cell
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2021-07-09 21:52:09 -07:00 |
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Zeno Rogue
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56556ca1e1
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fixed the remaining spurious shadow messages
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2021-06-17 09:44:47 +02:00 |
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Zeno Rogue
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b71e436cb6
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added some missing CAP_* guards
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2021-06-09 04:33:55 +02:00 |
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Zeno Rogue
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d7445d4fdf
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fixed spurious messages about slashing the Shadow
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2021-06-06 11:26:03 +02:00 |
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Zeno Rogue
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d9a9accfc5
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sound effect for Canyon Hag's attack
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2021-06-06 10:40:00 +02:00 |
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Zeno Rogue
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f94163bb78
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curses thrown are now animated
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2021-06-06 10:35:55 +02:00 |
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Zeno Rogue
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982377c26c
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fixed unused capture warnings
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2021-06-03 15:11:24 +02:00 |
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Zeno Rogue
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41f8f7fba3
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improved Shadow slaing: SWORD, SWORD_INTO and CRUSH now clear the Shadow history (previously SWORD killed it for 1 turn)
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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be5194958e
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refactored to use isDie if applicable
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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c9a3dde67b
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Bulls crashing into rock formations now reduce their height, and ones falling from Rock III increase the height when they fall
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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6fb5cc879e
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Animated Die are now distinct from HexDemon, for alt geometries
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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2973cada6d
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dice:: added Angry Dice
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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d7e2b491ac
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determinePush now accepts movei instead of c
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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f2ebcc93ea
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improved dice movement on conflicts
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2021-06-01 13:07:36 +02:00 |
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Zeno Rogue
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6a6ed4ea0d
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first version of the Land of Dice
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2021-06-01 13:07:36 +02:00 |
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Zeno Rogue
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ece8c94d4c
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fixed the Hag's attack
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2021-05-23 16:00:50 +02:00 |
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Zeno Rogue
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a5689de265
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shadow now triggers other stuff, not only mines
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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90c7d31483
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fixed the index order for shpos
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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0562fc4b63
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Curse of Fatigue now can be used to fool Ratlings
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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5e33bd6db7
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improved the Hag message to include the curse used
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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809d1510c2
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first approach to Cursed Land
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2021-05-17 14:20:02 +02:00 |
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Zeno Rogue
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d22965a1da
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monster added: Hag
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2021-05-17 14:18:45 +02:00 |
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Zeno Rogue
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987b1a88da
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spawn sounds are not played for monsters entering vision
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2021-04-25 11:45:58 +02:00 |
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Zeno Rogue
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40d450676e
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more fixes to multiplayer
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2021-03-06 11:46:13 +01:00 |
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Zeno Rogue
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f3040d439c
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fixed potential crashes on Ivy errors
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2020-12-26 17:22:32 +01:00 |
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Zeno Rogue
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e13172f9ab
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fixed crashes caused by missing rev_dir
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2020-12-25 06:07:30 +01:00 |
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Zeno Rogue
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f2e9b371ff
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fixed counting from -1 in batsAfraid (not sure why it was like that?)
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2020-12-25 06:06:43 +01:00 |
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Zeno Rogue
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002c1ae7e9
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fixed the Princess AI to use pathdist not cpdist
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2020-12-25 00:05:33 +01:00 |
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Zeno Rogue
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215ed1f338
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friends prefer to attack hedgehog warriors/pikemen, rather than making other moves
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2020-11-05 15:07:13 +01:00 |
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Zeno Rogue
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771fe3458d
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improved Golem pathfinding
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2020-11-05 15:02:47 +01:00 |
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Zeno Rogue
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63f895974e
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improved the checkmove.cpp, also works for golems now
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2020-11-05 14:24:01 +01:00 |
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Zeno Rogue
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4ce821bf7a
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fixed Friendly Ghosts
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2020-09-21 12:03:19 +02:00 |
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Zeno Rogue
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a4edd03a8c
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Reptile counters are now reset when fast creatures move over them
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2020-07-24 13:40:07 +02:00 |
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