Jesse Ruderman
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042b95a8bb
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Autoplay: skip 'missing princess info' check in euclid
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2021-07-25 23:15:14 -07:00 |
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Jesse Ruderman
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ab7d6c407e
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Autoplay: split into several functions
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2021-07-25 23:13:24 -07:00 |
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Jesse Ruderman
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b086946163
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Teleport cheat (from overview) now works in Euclidean
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2021-07-25 18:01:07 -07:00 |
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Zeno Rogue
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4dfb77d727
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Merge pull request #264 from blargdag/pl-typo
Russian translation for Wetland strings.
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2021-07-23 15:27:16 +02:00 |
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blargdag
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d910743685
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Translate Wetland strings.
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2021-07-22 09:14:08 -07:00 |
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blargdag
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90650831e1
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Add missing Polish translation for "Pike".
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2021-07-22 09:14:08 -07:00 |
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blargdag
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db9e9f879c
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Fix typo in Polish translation.
Wrong key was used for deep water.
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2021-07-22 08:06:03 -07:00 |
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Zeno Rogue
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936ddb838d
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Merge pull request #261 from ammongit/goblin-text
Change goblin text to account for its presence in other lands
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2021-07-21 22:39:35 +02:00 |
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Zeno Rogue
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4c0d0e2a6f
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Merge pull request #262 from jruderman/pc_peril
Princess Quest no longer shows fail screen merely due to the princess being in peril
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2021-07-21 22:38:53 +02:00 |
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Jesse Ruderman
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4e44dab836
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Princess Quest no longer shows fail screen merely due to the princess being in peril
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2021-07-21 13:24:44 -07:00 |
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Ammon Smith
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79894038d4
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Join lines, add TODO for translators.
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2021-07-21 13:59:58 -04:00 |
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Ammon Smith
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2afaf26e9a
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Change goblin flavortext to use "caves" generically.
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2021-07-21 12:27:24 -04:00 |
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Zeno Rogue
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1769ec6b69
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Merge branch 'master' of https://github.com/zenorogue/hyperrogue
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2021-07-21 10:51:40 +02:00 |
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Zeno Rogue
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cc18251160
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rogueviz::embeddings:: mark_signposts_subg
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2021-07-21 10:51:06 +02:00 |
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Zeno Rogue
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8b3ea9031a
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nil:: fixed a possible crash due to missing compute_hept()
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2021-07-21 10:49:48 +02:00 |
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Zeno Rogue
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4425556ebc
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gp:: conj() function for gp::loc
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2021-07-21 10:49:09 +02:00 |
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Zeno Rogue
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9941d602f6
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Merge pull request #246 from Quuxplusone/adc
Adc
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2021-07-21 10:20:41 +02:00 |
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Zeno Rogue
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79bc004b2b
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Merge pull request #256 from jruderman/dc_far
Prevent dice overlap after an animated die rolls away
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2021-07-21 10:16:15 +02:00 |
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Zeno Rogue
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cbb98436a1
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Merge pull request #257 from jruderman/dc_geom
Fix Dice Reserve crash in geometries that support d6/d12
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2021-07-21 10:15:53 +02:00 |
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Zeno Rogue
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eedca281ef
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Merge pull request #250 from jruderman/mirror_p
Palace no longer generates monsters on mirrors
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2021-07-21 10:15:31 +02:00 |
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Zeno Rogue
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994b3b9122
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Merge pull request #253 from jruderman/regroup_at_8
Hunting Dogs now notify stragglers of failed ambushes
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2021-07-21 10:15:11 +02:00 |
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Zeno Rogue
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748d8bcf3a
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Merge pull request #258 from jruderman/describe_dice_2
Show dice type/value on mouseover
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2021-07-21 10:13:58 +02:00 |
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Zeno Rogue
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037528a50c
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Merge pull request #259 from blargdag/ru_adj
Fix wrong Russian adjective ending.
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2021-07-21 10:13:26 +02:00 |
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blargdag
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b24d82307b
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Fix wrong Russian adjective ending.
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2021-07-20 15:36:58 -07:00 |
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Jesse Ruderman
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362c6f673f
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Show dice type/value on mouseover
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2021-07-20 07:00:48 -07:00 |
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Jesse Ruderman
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9ac1f2577a
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Fix Dice Reserve crash in geometries that support d6/d12
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2021-07-20 05:50:02 -07:00 |
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Jesse Ruderman
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ecfbe7de49
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Prevent dice overlap after an animated die rolls away
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2021-07-20 05:39:52 -07:00 |
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Jesse Ruderman
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7a7f2476b6
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Hunting Dogs now notify stragglers of failed ambushes
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2021-07-20 00:45:16 -07:00 |
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Zeno Rogue
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cb2d24aca9
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Merge pull request #251 from blargdag/freefall2
Translate more strings from Free Fall.
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2021-07-20 09:29:38 +02:00 |
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blargdag
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9624ff1ee7
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Translate more strings from Free Fall.
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2021-07-19 15:54:23 -07:00 |
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Zeno Rogue
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d765104f7f
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Merge pull request #249 from jruderman/ruin_treas
Ruined City treasure now increases with the correct kill types
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2021-07-19 20:54:50 +02:00 |
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Zeno Rogue
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c1fd437a11
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Merge pull request #248 from jruderman/turretb
Cursed Canyon no longer generates monsters in walls
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2021-07-19 20:54:16 +02:00 |
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Jesse Ruderman
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c894e8dd61
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Palace no longer generates monsters on mirrors
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2021-07-19 03:33:50 -07:00 |
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Jesse Ruderman
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01509406a3
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Ruined City treasure now increases with the correct kill types
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2021-07-19 02:28:29 -07:00 |
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Jesse Ruderman
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6b781bc0d8
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Cursed Canyon no longer generates monsters in walls
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2021-07-19 02:14:01 -07:00 |
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Arthur O'Dwyer
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67a54d3aa1
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Finish replacing macro ADC with plain old code.
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2021-07-18 17:43:03 -04:00 |
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Arthur O'Dwyer
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d606c3183b
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Replace hr::find_or_null with hr::at_or_null.
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2021-07-18 17:43:03 -04:00 |
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Arthur O'Dwyer
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3c8a9e5274
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Replace macro ADC with a plain old function hr::span_at.
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2021-07-18 17:30:07 -04:00 |
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Arthur O'Dwyer
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74052ef2bf
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Replace IF_KEY_EXISTS with a plain old function, not a macro.
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2021-07-18 17:21:38 -04:00 |
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Zeno Rogue
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8c6aba5f6f
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Merge pull request #242 from jruderman/slaying_cursed
Allow Orb of Slaying to appear in Cursed Canyon as a prize orb
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2021-07-18 18:35:21 +02:00 |
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Zeno Rogue
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65065c7e69
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Merge branch 'master' of https://github.com/zenorogue/hyperrogue
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2021-07-18 18:33:02 +02:00 |
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Zeno Rogue
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81e066d0c3
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gp:: replaced the magic constants 15, 16, 31, 32 with named constants derived from GOLDBERG_BITS
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2021-07-18 18:32:50 +02:00 |
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Zeno Rogue
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5a8e31c626
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Merge pull request #237 from jruderman/wcheat
Starting in a non-basic land with -W now enables cheat mode
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2021-07-18 12:25:51 +02:00 |
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Zeno Rogue
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3ae26f5888
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Merge pull request #238 from jruderman/a2
Autoplay improvements 2
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2021-07-18 12:25:04 +02:00 |
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Zeno Rogue
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4dfedc421d
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Merge pull request #240 from jruderman/ally_rose
Rose scent can now force the player's allies to walk into rosebushes
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2021-07-18 12:23:53 +02:00 |
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Zeno Rogue
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7f3382c08f
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Merge pull request #241 from jruderman/mutivy_stun
ASCII monsters: don't draw stun stars for Mutant Ivy
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2021-07-18 12:23:30 +02:00 |
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Zeno Rogue
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933e789d9a
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Merge pull request #236 from blargdag/frogpark
Translation of Frog Park strings.
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2021-07-18 12:23:16 +02:00 |
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Zeno Rogue
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d0e6ac7d48
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Merge pull request #243 from jruderman/woods_bull
Allow Orb of the Woods to appear in Bull Dash as a prize orb
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2021-07-18 12:22:37 +02:00 |
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Zeno Rogue
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196510d788
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Merge pull request #245 from jruderman/weak_hp
Weak attacks no longer affect enemy HP
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2021-07-18 12:22:17 +02:00 |
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Zeno Rogue
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e567fa2033
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IF_KEY_EXISTS used in util.cpp
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2021-07-18 12:19:49 +02:00 |
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