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fake:: fixed some bugs with patterns working incorrectly
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@@ -1642,6 +1642,11 @@ void texture_config::true_remap() {
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void texture_config::remap() {
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if(tstate == tsActive) {
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if(geometry == gFake) {
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/* always correct */
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true_remap();
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return;
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}
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patterns::computeCgroup();
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correctly_mapped = patterns::compatible(texture::cgroup, patterns::cgroup);
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if(!correctly_mapped)
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