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numerical_minefield is now editable
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2
help.cpp
2
help.cpp
@@ -547,6 +547,8 @@ void addMinefieldExplanation(string& s) {
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#else
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s += XLAT("Known mines may be marked by touching while in drag mode. Your allies won't step on marked mines.");
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#endif
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help_extensions.push_back(help_extension{'n', XLAT("toggle numerical display"), [] () { numerical_minefield = !numerical_minefield; }});
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}
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EX string generateHelpForWall(eWall w) {
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