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	Fix UB in draw_gravity_particles
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		| @@ -2510,9 +2510,9 @@ void celldrawer::add_map_effects() { | |||||||
|   } |   } | ||||||
|  |  | ||||||
| void celldrawer::draw_gravity_particles() { | void celldrawer::draw_gravity_particles() { | ||||||
|   int u = (int)(size_t)(c); |   unsigned int u = (unsigned int)(size_t)(c); | ||||||
|   u = ((u * 137) + (u % 1000) * 51) % 1000; |   u = ((u * 137) + (u % 1000) * 51) % 1000; | ||||||
|   int tt = ticks + u; fractick(ticks, 900); |   int tt = ticks + u; | ||||||
|   ld r0 = (tt % 900) / 1100.; |   ld r0 = (tt % 900) / 1100.; | ||||||
|   ld r1 = (tt % 900 + 200) / 1100.; |   ld r1 = (tt % 900 + 200) / 1100.; | ||||||
|    |    | ||||||
|   | |||||||
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	 Jesse Ruderman
					Jesse Ruderman