1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-06-18 11:19:59 +00:00
This commit is contained in:
Zeno Rogue 2024-05-28 19:35:48 +02:00
parent 5324d3d068
commit fbd2cc6b9d
2 changed files with 20 additions and 2 deletions

View File

@ -5249,3 +5249,21 @@ Minor bug fixes:
- changed the guarding in Power landscape
- display Compass and Orb of Yendor beacon on radar
- fixed some problems with tides (thanks to jlm)
2024-05-28 19:35 Update 13.0j
- display charge count for all orbs, and activation costs for frog-like orbs
- "(v) menu" can now be replaced to show turn count or another parameter/formula
- Orb of Luck now removes the blue bug bias
- fixed the shape pattern for converted tilings
- fixed a bug in the tessellation converter
- the game spent 5s on startup initializing SDL joysticks -- this now can be avoided
- chainspilling lava slimes
- more explanation is now available for ON/OFF parameters
- fixed product rendering
- fixed model orientation for spiral
- fixed a crash when changing the 'race angle' setting
- fixed a possible crash when trying to build CR2 or CR5 next to CR4
Changes to the parameter/formula system:
- more values and functions are now available in formulas (including the new color formulas, including the 'formula' canvas pattern)

View File

@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "13.0i"
#define VERNUM_HEX 0xAA09
#define VER "13.0j"
#define VERNUM_HEX 0xAA0A
#include "sysconfig.h"