don't set landparam for hunting dogs outside of laHunting
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@ -2076,10 +2076,10 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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if(valence() != 3 || isNeighbor(dog1, dog2)) {
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if(valence() != 3 || isNeighbor(dog1, dog2)) {
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dog1->monst = moHunterGuard;
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dog1->monst = moHunterGuard;
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dog1->stuntime = 0;
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dog1->stuntime = 0;
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dog1->landparam = 0;
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if(dog1->land == laHunting) dog1->landparam = 0;
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dog2->monst = moHunterGuard;
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dog2->monst = moHunterGuard;
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dog2->stuntime = 0;
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dog2->stuntime = 0;
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dog2->landparam = 1;
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if(dog2->land == laHunting) dog2->landparam = 1;
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break;
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break;
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}
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}
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}
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}
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