From fb1f3d8f136cf4460724562675374af469c2cf09 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 5 Oct 2023 12:10:34 +0200 Subject: [PATCH] fixed some tiles pre-marked as mines in Minefield next to Ivory Tower in Voronoi LS --- complex.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/complex.cpp b/complex.cpp index e1ca77a4..277c4e98 100644 --- a/complex.cpp +++ b/complex.cpp @@ -4124,7 +4124,7 @@ EX namespace dungeon { c->wall = waLadder; if(c3 && c5 && c5->landflags == 3 && c3->landflags != 3 && c5 == ts::right_of(c3, cvfun)) c->wall = waLadder; - buildEquidistant(c4); buildEquidistant(c5); + if(!ls::hv_structure()) { buildEquidistant(c4); buildEquidistant(c5); } if(c2) c2 = ts::left_parent(c2, cvfun); if(c3) c3 = ts::right_parent(c3, cvfun); if(c4) c4 = ts::left_parent(c4, cvfun);