diff --git a/surface.cpp b/surface.cpp index f94b9227..d6b5a3f1 100644 --- a/surface.cpp +++ b/surface.cpp @@ -563,7 +563,7 @@ void run_other() { p->surface_point = map_to_surface(h, dp); p->flat = coord(p->surface_point.params); - conformal::progress(XLAT("solving the geodesics on: %1, %2/%3", shape_name[sh], its(it), its(size(rug::points)))); + conformal::progress(XLAT("solving the geodesics on: %1, %2/%3", XLAT(shape_name[sh]), its(it), its(size(rug::points)))); if(p->surface_point.remaining_distance == 0) coverage.emplace_back(h, rchar(it) + 256 * 7); } @@ -707,7 +707,7 @@ void show_surfaces() { "are great to draw hyperbolic tesselations on. While they look great, only a small part " "of the hyperbolic plane can be visibly represented in this way, so they are not " "good for playing HyperRogue; however, the coverage extends far away in specific directions, " - "so first increasing sight range in graphicss config and texture size in hypersian rug settings may improve the effect. " + "so first increasing sight range in graphics config and texture size in hypersian rug settings may improve the effect. " "For convenience, you can also choose other 3D models from this menu." );