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rogueviz::ads:: shorter invincibility period in DS
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@ -82,7 +82,7 @@ struct player_data {
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};
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ld ads_how_much_invincibility = TAU / 4;
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ld ds_how_much_invincibility = TAU / 4;
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ld ds_how_much_invincibility = TAU / 8;
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player_data pdata, ads_max_pdata, ads_tank_pdata, ds_max_pdata, ds_tank_pdata;
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