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fixup params in vr
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@@ -501,7 +501,7 @@ void enable_raycaster() {
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fmain +=
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" int which = -1;\n";
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if(in_e2xe()) fmain += "tangent.w = position.w = 0.;\n";
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if(in_e2xe() && !eyes) fmain += "tangent.w = position.w = 0.;\n";
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if(IN_ODS) fmain +=
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" if(go == 0.) {\n"
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