From f95ef3973ea344109df9f623480b5901af0a81a9 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 15 Sep 2020 20:04:37 +0200 Subject: [PATCH] fixed Free Wall unlock requirements in OSM --- content.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content.cpp b/content.cpp index 30ae38bc..93ca683e 100644 --- a/content.cpp +++ b/content.cpp @@ -1526,7 +1526,7 @@ LAND( 0x211F6F, "Free Fall", laWestWall, ZERO | LF_GRAVITY | LF_EQUI, itWest, RE " of an infinitely high tower. Jump from the window, and let the magical gravity carry you..." ) NATIVE(among(m, moWestHawk, moFallingDog) ? 2 : 0) - REQ(ITEMS(itFeather, 5) ITEMS(itIvory, 5)) + REQ(ITEMS(itFeather, U5) ITEMS(itIvory, U5)) LAND( 0x30FF30, "Irradiated Field", laVariant, ZERO, itVarTreasure, RESERVED, "These fields are ravaged with many kinds of magical radiation, which not only make the ground glow nicely in various colors, "