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refactored native and landUnlocked into content.cpp

This commit is contained in:
Zeno Rogue
2019-04-11 21:33:17 +02:00
parent cffb895c72
commit f90e1001e3
8 changed files with 372 additions and 530 deletions

View File

@@ -26,7 +26,7 @@ void showOverview() {
mouseovers += " ";
mouseovers += XLAT(" kills: %1/%2", its(tkills()), its(killtypes()));
mouseovers += XLAT(" $$$: %1", its(gold()));
if(hellUnlocked()) {
if(landUnlocked(laHell)) {
int i1, i2; countHyperstoneQuest(i1, i2);
mouseovers += XLAT(" Hyperstone: %1/%2", its(i1), its(i2));
}