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polara50 and polarb50 now consistently return bool, not int.
MSVC complains about constructions such as bool polara50(int); int polara50(cell *c) { // ... return polara50(someint); }
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@@ -211,7 +211,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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if(d == 9) {
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cell *c2 = NONSTDVAR ? c->master->c7 : c;
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if(cdist50(c2) == 3 && polarb50(c2) == 1)
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if(cdist50(c2) == 3 && polarb50(c2))
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c->wall = waPalace;
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}
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@@ -272,12 +272,12 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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break;
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}
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}
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else if(cdist50(c) == 3 && polarb50(c) == 1 && !ishept(c)) {
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else if(cdist50(c) == 3 && polarb50(c) && !ishept(c)) {
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if(GOLDBERG) ;
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else {
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int q = 0, s = 0;
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if(!ishept(c)) for(int i=0; i<c->type; i++)
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if(cdist50(c->move(i)) == 3 && polarb50(c->move(i)) == 1 && !ishept(c->move(i)))
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if(cdist50(c->move(i)) == 3 && polarb50(c->move(i)) && !ishept(c->move(i)))
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q++, s += i;
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if(q == 1 && c->move(s)->land == laPalace) {
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switch(princess::generating ? 0 : hrand(2)) {
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