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Fixed a bug with crashes in peaceful shmup
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@ -1397,11 +1397,12 @@ hyperpoint hornpos(int id) {
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#define IGO 9
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#define IGO 9
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double igospan[IGO] = { 0,
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double igospan[IGO+1] = { 0,
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M_PI/6, -M_PI/6,
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M_PI/6, -M_PI/6,
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M_PI/4, -M_PI/4,
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M_PI/4, -M_PI/4,
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M_PI/3, -M_PI/3,
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M_PI/3, -M_PI/3,
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M_PI/2.1, -M_PI/2.1
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M_PI/2.1, -M_PI/2.1,
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0
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};
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};
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bool swordKills(eMonster m) {
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bool swordKills(eMonster m) {
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