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refactored grid_prec
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@@ -814,10 +814,15 @@ void celldrawer::draw_boat() {
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}
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}
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}
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}
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void celldrawer::draw_grid() {
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EX int grid_prec() {
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int prec = sphere ? 3 : 1;
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int prec = sphere ? 3 : 1;
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prec += vid.linequality;
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prec += vid.linequality;
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return prec;
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}
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void celldrawer::draw_grid() {
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int prec = grid_prec();
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if(vid.grid && c->bardir != NODIR && c->bardir != NOBARRIERS && c->land != laHauntedWall &&
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if(vid.grid && c->bardir != NODIR && c->bardir != NOBARRIERS && c->land != laHauntedWall &&
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c->barleft != NOWALLSEP_USED && GDIM == 2) {
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c->barleft != NOWALLSEP_USED && GDIM == 2) {
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