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total victory no longer requires the Princess saved in the same session
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@@ -611,7 +611,7 @@ void check_total_victory() {
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if(!items[itOrbYendor]) return;
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if(!items[itOrbYendor]) return;
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if(!items[itHolyGrail]) return;
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if(!items[itHolyGrail]) return;
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if(items[itHyperstone] < 50) return;
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if(items[itHyperstone] < 50) return;
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if(!princess::saved) return;
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if(!princess::reviveAt) return;
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hadtotalvictory = true;
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hadtotalvictory = true;
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achievement_gain("TOTALVICTORY");
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achievement_gain("TOTALVICTORY");
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}
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}
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