diff --git a/shaders.cpp b/shaders.cpp index d41f60da..219d19c6 100644 --- a/shaders.cpp +++ b/shaders.cpp @@ -562,8 +562,9 @@ void display_data::set_projection(int ed, ld shift) { bool u_alpha = false; - auto use_mv = [cd] { + auto use_mv = [] { #if CAP_VR + auto cd = current_display; if(vrhr::rendering_eye()) { glhr::projection_multiply(glhr::tmtogl_transpose(vrhr::hmd_mvp)); glhr::id_modelview();