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further cleanup, separated multi.cpp from shmup.cpp
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@@ -534,7 +534,7 @@ EX void reset_graph_settings() {
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vid.wallmode = DEFAULT_WALLMODE;
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}
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EX void resetModes(char leave) {
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EX void resetModes(char leave IS('c')) {
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while(game_active || gamestack::pushed()) {
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if(game_active) stop_game();
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if(gamestack::pushed()) gamestack::pop();
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