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fixed new humanoids not displaying the crossbow
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@@ -452,7 +452,7 @@ EX void drawPlayer_humanoid(eMonster m, cell *where, const shiftmatrix& V, color
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queuepoly(VWPN, cgi.shTrophy, racing::trophy[multi::cpid]);
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queuepoly(VWPN, cgi.shTrophy, racing::trophy[multi::cpid]);
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#endif
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#endif
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}
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}
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else if(bow::crossbow_mode() && cs.charid < 4) {
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else if(bow::crossbow_mode()) {
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queuepoly(VWPN, cgi.shCrossbow, fc(314, cs.bowcolor, 3));
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queuepoly(VWPN, cgi.shCrossbow, fc(314, cs.bowcolor, 3));
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int ti = items[itCrossbow];
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int ti = items[itCrossbow];
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if(shmup::on) {
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if(shmup::on) {
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