From 5b2762e90fbb27fd8a64f6b439b5d079fc40e268 Mon Sep 17 00:00:00 2001 From: "Joseph C. Sible" Date: Wed, 8 Oct 2025 22:22:01 -0400 Subject: [PATCH] Reset lastexplore when resetting turncount --- mapeditor.cpp | 2 +- system.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mapeditor.cpp b/mapeditor.cpp index eb6cddb3..ebf8ae73 100644 --- a/mapeditor.cpp +++ b/mapeditor.cpp @@ -1096,7 +1096,7 @@ EX namespace mapstream { if(shmup::on) shmup::init(); - timerstart = time(NULL); turncount = 0; + timerstart = time(NULL); turncount = 0; lastexplore = 0; sagephase = 0; hardcoreAt = 0; timerstopped = false; savecount = 0; savetime = 0; diff --git a/system.cpp b/system.cpp index 37d5eea8..91248b1e 100644 --- a/system.cpp +++ b/system.cpp @@ -407,7 +407,7 @@ EX void initgame() { if(!safety) { usedSafety = false; - timerstart = time(NULL); turncount = 0; rosewave = 0; rosephase = 0; + timerstart = time(NULL); turncount = 0; lastexplore = 0; rosewave = 0; rosephase = 0; tickstart = ticks; noiseuntil = 0; sagephase = 0; hardcoreAt = 0;