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gp:: in saved config

This commit is contained in:
Zeno Rogue
2018-04-11 00:53:05 +02:00
parent 8dcaed3aaf
commit f459607a90
2 changed files with 6 additions and 1 deletions

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@@ -1118,7 +1118,7 @@ void restartGame(char switchWhat, bool push, bool keep_screens) {
if(switchWhat == rg::bitrunc || switchWhat == rg::gp) {
if(euclid6) geometry = gNormal;
nonbitrunc = !nonbitrunc;
gp::on = (switchWhat == rg::gp);
gp::on = (switchWhat == rg::gp && !gp::on);
resetGeometry();
#if CAP_TEXTURE
if(texture::config.tstate == texture::tsActive)