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	atscreenpos now returns shiftmatrix; changed the atscreenpos references in hyperrogue to use new atscreenpos and eupoint when applicable
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		| @@ -545,8 +545,8 @@ EX namespace inv { | ||||
|               if(gg) { | ||||
|                 initquickqueue(); | ||||
|                 poly_outline = OUTLINE_DEFAULT; | ||||
|                 transmatrix V = atscreenpos(px, py, rad*2); | ||||
|                 drawItemType(o, NULL, shiftless(V), icol, ticks/3 + i * 137, false); | ||||
|                 shiftmatrix V = atscreenpos(px, py, rad*2); | ||||
|                 drawItemType(o, NULL, V, icol, ticks/3 + i * 137, false); | ||||
|                 quickqueue(); | ||||
|                 } | ||||
|  | ||||
|   | ||||
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