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	fixed the orb generation in the Whirlpool in OSM
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		| @@ -953,13 +953,13 @@ namespace whirlpool { | ||||
|       // 250 : hard | ||||
|       if(hrand(5000) < 60 + 3 * items[itWhirlpool] + yendor::hardness()) | ||||
|         wto->monst = moPirate; | ||||
|       if(hrand(5000) < 20 && d < -20 && !tactic::on) | ||||
|       if(hrand(5000) < 20 && d < -20 && !tactic::on && !peace::on) | ||||
|         wto->item = itOrbSafety; | ||||
|       else if(hrand(5000) < 20 && d < -20 && !tactic::on && markOrb(itOrbLuck)) | ||||
|         wto->item = itOrbSafety; | ||||
|       else if(hrand(5000) < 20*PRIZEMUL && d < -20) | ||||
|         placePrizeOrb(wto); | ||||
|       else if(items[itWhirlpool] >= 10 && hrand(5000) < 20 && d < -15) | ||||
|       else if(!peace::on && items[itWhirlpool] >= 10 && hrand(5000) < 20 && d < -15) | ||||
|         wto->item = itOrbWater; | ||||
|       else if(d<-10 && hrand(5000) < 1000-d) | ||||
|         wto->item = itWhirlpool; | ||||
|   | ||||
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