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Warnings when hitting an ally. Better warnings
This commit is contained in:
5
hyper.h
5
hyper.h
@@ -1721,7 +1721,7 @@ void killThePlayer(eMonster m, int id, flagtype flags);
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bool attackJustStuns(cell *c2, flagtype flags);
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bool isTargetOrAdjacent(cell *c);
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bool warningprotection();
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bool warningprotection(const string& s);
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bool mineMarked(cell *c);
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bool minesafe();
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bool hasSafeOrb(cell *c);
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@@ -1846,7 +1846,8 @@ namespace dialog {
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void addHelp();
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void addBack();
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void add_action(reaction_t action);
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void add_action(const reaction_t& action);
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void add_key_action(int key, const reaction_t& action);
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string view_edited_string();
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void start_editing(string& s);
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