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rogueviz::pres::non_game_slide_scroll
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@@ -124,10 +124,8 @@ auto hypcity_ah = arg::add3("-hypcity", enable)
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geom3::switch_fpp();
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}
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setCanvas(mode, '0');
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slide_backup(mapeditor::drawplayer, false);
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if(mode == pmStart) {
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slide_backup(canvas_default_wall, waInvisibleFloor);
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slide_backup(smooth_scrolling, 1);
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if(dim == 2) slide_backup(vid.camera, 0);
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if(dim == 2) slide_backup(vid.depth, 0);
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slide_backup(context_fog, false);
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@@ -135,6 +133,7 @@ auto hypcity_ah = arg::add3("-hypcity", enable)
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start_game();
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enable();
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}
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non_game_slide_scroll(mode);
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}});
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};
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