From f03968c9e53dd59b836e5c67e21cfe73461f4f91 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 3 Jun 2021 12:25:39 +0200 Subject: [PATCH] fixed land_structure rich presence --- achievement.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/achievement.cpp b/achievement.cpp index a66304b8..564b3d2d 100644 --- a/achievement.cpp +++ b/achievement.cpp @@ -935,7 +935,7 @@ EX string get_rich_presence_text() { if(geometry != gNormal || !BITRUNCATED) res = res + full_geometry_name() + " "; - if(ls::any_chaos()) res += land_structure_name(false) + " "; // TODO + if(land_structure != default_land_structure()) res += land_structure_name(false) + " "; if(shmup::on) res += "shmup "; if(dual::state) res += "dual "; if(randomPatternsMode) res += "random ";