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HyperRogue ported to SDL2 (in mymake do -sdl2)
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@@ -155,7 +155,7 @@ SDL_Surface *convertSurface(SDL_Surface* s) {
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fmt.Aloss = fmt.Rloss = fmt.Gloss = fmt.Bloss = 0;
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fmt.palette = NULL;
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#ifndef SDL2
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#if !CAP_SDL2
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fmt.alpha = 0;
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fmt.colorkey = 0x1ffffff;
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#endif
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