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fix an undefined behavior (crash on OSX after separate-area scenes in tutorial)
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@ -1068,8 +1068,8 @@ namespace gamestack {
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if(shmup::on) shmup::clearMonsters();
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shmup::on = gdn.shmup;
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resetGeometry();
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gd.pop_back();
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*current_display = gdn.d;
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gd.pop_back();
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bfs();
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}
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