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	Stunning the Shadow now temporarily destroys it
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							| @@ -1027,6 +1027,10 @@ EX void checkStunKill(cell *dest) { | ||||
|       return; | ||||
|       } | ||||
|     } | ||||
|   if(dest->monst == moShadow) { | ||||
|     addMessage(XLAT("%The1 is destroyed!", dest->monst)); | ||||
|     killMonster(dest, moNone); | ||||
|     } | ||||
|   /* if(!isPermanentFlying(dest->monst) && cellEdgeUnstable(dest)) { | ||||
|     addMessage(XLAT("%The1 falls!", dest->monst)); | ||||
|     fallMonster(dest); | ||||
|   | ||||
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