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changes to compile on Android/iOS
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@@ -406,7 +406,7 @@ void drawpolyline(const polytodraw& p) {
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#endif
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#if CAP_XGD==1
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gdpush(1); gdpush(col); gdpush(outline); gdpush(polyi);
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gdpush(1); gdpush(p.col); gdpush(pp.outline); gdpush(polyi);
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for(int i=0; i<polyi; i++) gdpush(polyx[i]), gdpush(polyy[i]);
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#elif CAP_SDLGFX==1
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filledPolygonColorI(s, polyx, polyy, polyi, p.col);
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