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fixed relative gmatrix computation in gp and line animation
This commit is contained in:
10
graph.cpp
10
graph.cpp
@@ -5500,6 +5500,16 @@ void drawfullmap() {
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queuechr(xpush(-vid.twopoint_param) * C0, vid.xres / 100, 'X', 0xFF0000);
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}
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/*
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if(conformal::on) {
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char ch = 'A';
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for(auto& v: conformal::v) {
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queuepoly(shmup::ggmatrix(v->base) * v->at, shTriangle, 0x306090C0);
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queuechr(shmup::ggmatrix(v->base) * v->at * C0, 10, ch++, 0xFF0000);
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}
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}
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*/
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if(!twopoint_do_flips && !stereo::active() && sphere && pmodel == mdTwoPoint) {
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queuereset(vid.usingGL ? mdDisk : mdUnchanged, PPR_CIRCLE);
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