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fixed Bulldash fallthrough to Rose
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@ -958,7 +958,8 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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}
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else {
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int i = zebra40(c);
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if(i >= 40 && hrand(100) < 50)
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if(c->wall);
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else if(i >= 40 && hrand(100) < 50)
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c->wall = hrand(2) ? waCharged : waGrounded;
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else if(ishept(c) && hrand(100) < 20)
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c->wall = waSandstone;
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