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removed tree and sag from rogueviz.h
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@@ -91,11 +91,6 @@ namespace rogueviz {
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void act(vertexdata&, cell*, shmup::monster*, int);
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void lookup(long long reached, int bits);
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}
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namespace tree { void read(string fn); }
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namespace sag { extern ld edgepower, edgemul;
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void read(string fn);
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void loadsnake(const string& fn);
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}
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void readcolor(const string& cfname);
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extern bool on;
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