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models:: Spiral projection now spins together in Euclidean
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@ -853,6 +853,7 @@ EX void applymodel(hyperpoint H, hyperpoint& ret) {
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ret[0] = -sin(alpha) * r;
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ret[1] = cos(alpha) * r;
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if(euclid) ret = models::euclidean_spin * ret;
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ret[2] = (r-1) * sqrt( pow(360/models::spiral_cone, 2) - 1);
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models::apply_ball(ret[2], ret[1]);
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@ -861,6 +862,7 @@ EX void applymodel(hyperpoint H, hyperpoint& ret) {
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z = exp(z);
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ret[0] = real(z);
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ret[1] = imag(z);
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if(euclid) ret = models::euclidean_spin * ret;
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if(vid.skiprope)
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ret = mobius(ret, vid.skiprope, 1);
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@ -160,6 +160,9 @@ EX namespace models {
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EX ld spiral_cone_rad;
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EX bool ring_not_spiral;
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/** the matrix to rotate the Euclidean view from the standard coordinates to the screen coordinates */
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EX transmatrix euclidean_spin;
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EX ld product_z_scale = 1;
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EX void configure() {
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@ -187,7 +190,9 @@ EX namespace models {
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spiral_multiplier = cld(cos_spiral, sin_spiral) * cld(spiral_cone_rad * mul / 2., 0);
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}
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if(euclid) {
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hyperpoint h = C0 + (eumove(as_coord({1,0}))*C0 - C0) * spiral_x + (eumove(as_coord({0,1}))*C0 - C0) * spiral_y;
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euclidean_spin = pispin * inverse(cview() * master_relative(centerover, true));
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euclidean_spin = gpushxto0(euclidean_spin * C0) * euclidean_spin;
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hyperpoint h = inverse(euclidean_spin) * (C0 + (eumove(as_coord({1,0}))*C0 - C0) * spiral_x + (eumove(as_coord({0,1}))*C0 - C0) * spiral_y);
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spiral_multiplier = cld(0, 2 * M_PI) / cld(h[0], h[1]);
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}
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