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vr:: changed cscr default to eyes
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vr.cpp
2
vr.cpp
@ -37,7 +37,7 @@ enum class eCompScreen { none, reference, single, eyes };
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EX eHeadset hsm = eHeadset::reference;
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EX eHeadset hsm = eHeadset::reference;
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EX eEyes eyes = eEyes::equidistant;
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EX eEyes eyes = eEyes::equidistant;
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EX eCompScreen cscr = eCompScreen::single;
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EX eCompScreen cscr = eCompScreen::eyes;
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EX cell *forward_cell;
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EX cell *forward_cell;
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