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4
hyper.h
4
hyper.h
@ -4026,5 +4026,9 @@ extern bool game_active, playerfound;
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string bygen(reaction_t h);
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string bygen(reaction_t h);
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#if CAP_URL
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void open_url(string s);
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#endif
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}
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}
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@ -12,6 +12,7 @@
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#define CAP_SHMUP 0
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#define CAP_SHMUP 0
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#define CAP_RUG 1
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#define CAP_RUG 1
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#define CAP_INV 0
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#define CAP_INV 0
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#define CAP_URL 1
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#define GLES_ONLY
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#define GLES_ONLY
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#ifndef CAP_ORIENTATION
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#ifndef CAP_ORIENTATION
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@ -43,6 +44,12 @@ namespace hr {
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// -- demo --
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// -- demo --
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void open_url(string s) {
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EM_ASM_({
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window.open(Pointer_stringify($0));
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}, s.c_str());
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}
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bool demoanim;
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bool demoanim;
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void toggleanim(bool v) {
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void toggleanim(bool v) {
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